netmaker/controllers/server_util.go

27 lines
674 B
Go

package controller
import (
"github.com/gravitl/netmaker/logger"
"github.com/gravitl/netmaker/logic"
"github.com/gravitl/netmaker/servercfg"
)
func runServerPeerUpdate(network string, shouldPeerUpdate bool) error {
if servercfg.IsClientMode() != "on" {
return nil
}
var currentServerNodeID, err = logic.GetNetworkServerNodeID(network)
if err != nil {
return err
}
var currentServerNode, currErr = logic.GetNodeByID(currentServerNodeID)
if currErr != nil {
return currErr
}
if err = logic.ServerUpdate(&currentServerNode, shouldPeerUpdate); err != nil {
logger.Log(1, "server node:", currentServerNode.ID, "failed update")
return err
}
return nil
}