netmaker/functions/helpers.go
2021-08-05 13:11:21 -04:00

753 lines
17 KiB
Go

//TODO: Consider restructuring this file/folder "github.com/gorilla/handlers"
//It may make more sense to split into different files and not call it "helpers"
package functions
import (
"encoding/base64"
"encoding/json"
"errors"
"fmt"
"log"
"math/rand"
"net"
"strings"
"time"
"github.com/gravitl/netmaker/database"
"github.com/gravitl/netmaker/models"
"github.com/gravitl/netmaker/servercfg"
)
func CheckEndpoint(endpoint string) bool {
endpointarr := strings.Split(endpoint, ":")
return net.ParseIP(endpointarr[0]) == nil
}
func PrintUserLog(username string, message string, loglevel int) {
log.SetFlags(log.Flags() &^ (log.Llongfile | log.Lshortfile))
if int32(loglevel) <= servercfg.GetVerbose() && servercfg.GetVerbose() != 0 {
log.Println(username, message)
}
}
func ParseNetwork(value string) (models.Network, error) {
var network models.Network
err := json.Unmarshal([]byte(value), &network)
return network, err
}
func ParseNode(value string) (models.Node, error) {
var node models.Node
err := json.Unmarshal([]byte(value), &node)
return node, err
}
func ParseExtClient(value string) (models.ExtClient, error) {
var extClient models.ExtClient
err := json.Unmarshal([]byte(value), &extClient)
return extClient, err
}
func ParseIntClient(value string) (models.IntClient, error) {
var intClient models.IntClient
err := json.Unmarshal([]byte(value), &intClient)
return intClient, err
}
//Takes in an arbitrary field and value for field and checks to see if any other
//node has that value for the same field within the network
func GetUser(username string) (models.User, error) {
var user models.User
record, err := database.FetchRecord(database.USERS_TABLE_NAME, username)
if err != nil {
return user, err
}
if err = json.Unmarshal([]byte(record), &user); err != nil {
return models.User{}, err
}
return user, err
}
func SliceContains(slice []string, item string) bool {
set := make(map[string]struct{}, len(slice))
for _, s := range slice {
set[s] = struct{}{}
}
_, ok := set[item]
return ok
}
func CreateServerToken(netID string) (string, error) {
var network models.Network
var accesskey models.AccessKey
network, err := GetParentNetwork(netID)
if err != nil {
return "", err
}
var accessToken models.AccessToken
servervals := models.ServerConfig{
APIConnString: "127.0.0.1:" + servercfg.GetAPIPort(),
GRPCConnString: "127.0.0.1:" + servercfg.GetGRPCPort(),
GRPCSSL: "off",
}
accessToken.ServerConfig = servervals
accessToken.ClientConfig.Network = netID
accessToken.ClientConfig.Key = GenKey()
accesskey.Name = GenKeyName()
accesskey.Value = accessToken.ClientConfig.Key
accesskey.Uses = 1
tokenjson, err := json.Marshal(accessToken)
if err != nil {
return accesskey.AccessString, err
}
accesskey.AccessString = base64.StdEncoding.EncodeToString([]byte(tokenjson))
network.AccessKeys = append(network.AccessKeys, accesskey)
if data, err := json.Marshal(network); err != nil {
return "", err
} else {
database.Insert(netID, string(data), database.NETWORKS_TABLE_NAME)
}
return accesskey.AccessString, nil
}
func GetPeersList(networkName string) ([]models.PeersResponse, error) {
var peers []models.PeersResponse
collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
if err != nil {
return peers, err
}
for _, value := range collection {
var peer models.PeersResponse
err := json.Unmarshal([]byte(value), &peer)
if err != nil {
continue // try the rest
}
peers = append(peers, peer)
}
return peers, err
}
func GetIntPeersList() ([]models.PeersResponse, error) {
var peers []models.PeersResponse
records, err := database.FetchRecords(database.INT_CLIENTS_TABLE_NAME)
if err != nil {
return peers, err
}
// parse the peers
for _, value := range records {
var peer models.PeersResponse
err := json.Unmarshal([]byte(value), &peer)
if err != nil {
log.Fatal(err)
}
// add the node to our node array
//maybe better to just return this? But then that's just GetNodes...
peers = append(peers, peer)
}
return peers, err
}
func GetServerIntClient() (*models.IntClient, error) {
intClients, err := database.FetchRecords(database.INT_CLIENTS_TABLE_NAME)
for _, value := range intClients {
var intClient models.IntClient
err = json.Unmarshal([]byte(value), &intClient)
if err != nil {
return nil, err
}
if intClient.IsServer == "yes" && intClient.Network == "comms" {
return &intClient, nil
}
}
return nil, err
}
func NetworkExists(name string) (bool, error) {
var network string
var err error
if network, err = database.FetchRecord(database.NETWORKS_TABLE_NAME, name); err != nil {
return false, err
}
return len(network) > 0, nil
}
func GetRecordKey(id string, network string) (string, error) {
if id == "" || network == "" {
return "", errors.New("unable to get record key")
}
return id + "###" + network, nil
}
func UpdateNetworkNodeAddresses(networkName string) error {
collections, err := database.FetchRecords(database.NODES_TABLE_NAME)
if err != nil {
return err
}
for _, value := range collections {
var node models.Node
err := json.Unmarshal([]byte(value), &node)
if err != nil {
fmt.Println("error in node address assignment!")
return err
}
ipaddr, iperr := UniqueAddress(networkName)
if iperr != nil {
fmt.Println("error in node address assignment!")
return iperr
}
node.Address = ipaddr
data, err := json.Marshal(&node)
if err != nil {
return err
}
database.Insert(node.MacAddress, string(data), database.NODES_TABLE_NAME)
}
return nil
}
func NetworkNodesUpdateKey(networkName string) error {
collections, err := database.FetchRecords(database.NODES_TABLE_NAME)
if err != nil {
return err
}
for _, value := range collections {
var node models.Node
err := json.Unmarshal([]byte(value), &node)
if err != nil {
fmt.Println("error in node address assignment!")
return err
}
node.Action = models.NODE_UPDATE_KEY
data, err := json.Marshal(&node)
if err != nil {
return err
}
database.Insert(node.MacAddress, string(data), database.NODES_TABLE_NAME)
}
return nil
}
func UpdateNetworkLocalAddresses(networkName string) error {
collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
if err != nil {
return err
}
for _, value := range collection {
var node models.Node
err := json.Unmarshal([]byte(value), &node)
if err != nil {
fmt.Println("error in node address assignment!")
return err
}
ipaddr, iperr := UniqueAddress(networkName)
if iperr != nil {
fmt.Println("error in node address assignment!")
return iperr
}
node.Address = ipaddr
newNodeData, err := json.Marshal(&node)
if err != nil {
fmt.Println("error in node address assignment!")
return err
}
database.Insert(node.MacAddress, string(newNodeData), database.NODES_TABLE_NAME)
}
return nil
}
func IsNetworkDisplayNameUnique(name string) (bool, error) {
isunique := true
dbs, err := models.GetNetworks()
if err != nil {
return database.IsEmptyRecord(err), err
}
for i := 0; i < len(dbs); i++ {
if name == dbs[i].DisplayName {
isunique = false
}
}
return isunique, nil
}
func IsMacAddressUnique(macaddress string, networkName string) (bool, error) {
_, err := database.FetchRecord(database.NODES_TABLE_NAME, macaddress+"###"+networkName)
if err != nil {
return database.IsEmptyRecord(err), err
}
return true, nil
}
func GetNetworkNodeCount(networkName string) (int, error) {
collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
count := 0
if err != nil && !database.IsEmptyRecord(err) {
return count, err
}
for _, value := range collection {
var node models.Node
if err = json.Unmarshal([]byte(value), &node); err != nil {
return count, err
} else {
if node.Network == networkName {
count++
}
}
}
return count, nil
}
//Checks to see if access key is valid
//Does so by checking against all keys and seeing if any have the same value
//may want to hash values before comparing...consider this
//TODO: No error handling!!!!
func IsKeyValid(networkname string, keyvalue string) bool {
network, _ := GetParentNetwork(networkname)
var key models.AccessKey
foundkey := false
isvalid := false
for i := len(network.AccessKeys) - 1; i >= 0; i-- {
currentkey := network.AccessKeys[i]
if currentkey.Value == keyvalue {
key = currentkey
foundkey = true
}
}
if foundkey {
if key.Uses > 0 {
isvalid = true
}
}
return isvalid
}
func IsKeyValidGlobal(keyvalue string) bool {
networks, _ := models.GetNetworks()
var key models.AccessKey
foundkey := false
isvalid := false
for _, network := range networks {
for i := len(network.AccessKeys) - 1; i >= 0; i-- {
currentkey := network.AccessKeys[i]
if currentkey.Value == keyvalue {
key = currentkey
foundkey = true
break
}
}
if foundkey {
break
}
}
if foundkey {
if key.Uses > 0 {
isvalid = true
}
}
return isvalid
}
//TODO: Contains a fatal error return. Need to change
//This just gets a network object from a network name
//Should probably just be GetNetwork. kind of a dumb name.
//Used in contexts where it's not the Parent network.
func GetParentNetwork(networkname string) (models.Network, error) {
var network models.Network
networkData, err := database.FetchRecord(database.NETWORKS_TABLE_NAME, networkname)
if err != nil {
return network, err
}
if err = json.Unmarshal([]byte(networkData), &network); err != nil {
return models.Network{}, err
}
return network, nil
}
func IsIpNet(host string) bool {
return net.ParseIP(host) != nil
}
//Similar to above but checks if Cidr range is valid
//At least this guy's got some print statements
//still not good error handling
func IsIpCIDR(host string) bool {
ip, ipnet, err := net.ParseCIDR(host)
if err != nil {
fmt.Println(err)
fmt.Println("Address Range is not valid!")
return false
}
return ip != nil && ipnet != nil
}
//This is used to validate public keys (make sure they're base64 encoded like all public keys should be).
func IsBase64(s string) bool {
_, err := base64.StdEncoding.DecodeString(s)
return err == nil
}
//This checks to make sure a network name is valid.
//Switch to REGEX?
func NameInNetworkCharSet(name string) bool {
charset := "abcdefghijklmnopqrstuvwxyz1234567890-_."
for _, char := range name {
if !strings.Contains(charset, strings.ToLower(string(char))) {
return false
}
}
return true
}
func NameInDNSCharSet(name string) bool {
charset := "abcdefghijklmnopqrstuvwxyz1234567890-."
for _, char := range name {
if !strings.Contains(charset, strings.ToLower(string(char))) {
return false
}
}
return true
}
func NameInNodeCharSet(name string) bool {
charset := "abcdefghijklmnopqrstuvwxyz1234567890-"
for _, char := range name {
if !strings.Contains(charset, strings.ToLower(string(char))) {
return false
}
}
return true
}
//This returns a node based on its mac address.
//The mac address acts as the Unique ID for nodes.
//Is this a dumb thing to do? I thought it was cool but maybe it's dumb.
//It doesn't really provide a tangible benefit over a random ID
func GetNodeByMacAddress(network string, macaddress string) (models.Node, error) {
var node models.Node
key, err := GetRecordKey(macaddress, network)
if err != nil {
return node, err
}
record, err := database.FetchRecord(database.NODES_TABLE_NAME, key)
if err != nil {
return models.Node{}, err
}
if err = json.Unmarshal([]byte(record), &node); err != nil {
return models.Node{}, err
}
return node, nil
}
func DeleteAllIntClients() error {
err := database.DeleteAllRecords(database.INT_CLIENTS_TABLE_NAME)
if err != nil {
return err
}
return nil
}
func GetAllIntClients() ([]models.IntClient, error) {
var clients []models.IntClient
collection, err := database.FetchRecords(database.INT_CLIENTS_TABLE_NAME)
if err != nil {
return clients, err
}
for _, value := range collection {
var client models.IntClient
err := json.Unmarshal([]byte(value), &client)
if err != nil {
return []models.IntClient{}, err
}
// add node to our array
clients = append(clients, client)
}
return clients, nil
}
func GetAllExtClients() ([]models.ExtClient, error) {
var extclients []models.ExtClient
collection, err := database.FetchRecords(database.EXT_CLIENT_TABLE_NAME)
if err != nil {
return extclients, err
}
for _, value := range collection {
var extclient models.ExtClient
err := json.Unmarshal([]byte(value), &extclient)
if err != nil {
return []models.ExtClient{}, err
}
// add node to our array
extclients = append(extclients, extclient)
}
return extclients, nil
}
//This returns a unique address for a node to use
//it iterates through the list of IP's in the subnet
//and checks against all nodes to see if it's taken, until it finds one.
//TODO: We do not handle a case where we run out of addresses.
//We will need to handle that eventually
func UniqueAddress(networkName string) (string, error) {
var network models.Network
network, err := GetParentNetwork(networkName)
if err != nil {
fmt.Println("UniqueAddress encountered an error")
return "666", err
}
offset := true
ip, ipnet, err := net.ParseCIDR(network.AddressRange)
if err != nil {
fmt.Println("UniqueAddress encountered an error")
return "666", err
}
for ip := ip.Mask(ipnet.Mask); ipnet.Contains(ip); Inc(ip) {
if offset {
offset = false
continue
}
if networkName == "comms" {
if IsIPUnique(networkName, ip.String(), database.INT_CLIENTS_TABLE_NAME, false) {
return ip.String(), err
}
} else {
if IsIPUnique(networkName, ip.String(), database.NODES_TABLE_NAME, false) && IsIPUnique(networkName, ip.String(), database.EXT_CLIENT_TABLE_NAME, false) {
return ip.String(), err
}
}
}
//TODO
err1 := errors.New("ERROR: No unique addresses available. Check network subnet.")
return "W1R3: NO UNIQUE ADDRESSES AVAILABLE", err1
}
func UniqueAddress6(networkName string) (string, error) {
var network models.Network
network, err := GetParentNetwork(networkName)
if err != nil {
fmt.Println("Network Not Found")
return "", err
}
if network.IsDualStack == "no" {
if networkName != "comms" {
return "", nil
}
}
offset := true
ip, ipnet, err := net.ParseCIDR(network.AddressRange6)
if err != nil {
fmt.Println("UniqueAddress6 encountered an error")
return "666", err
}
for ip := ip.Mask(ipnet.Mask); ipnet.Contains(ip); Inc(ip) {
if offset {
offset = false
continue
}
if networkName == "comms" {
if IsIPUnique(networkName, ip.String(), database.INT_CLIENTS_TABLE_NAME, true) {
return ip.String(), err
}
} else {
if IsIPUnique(networkName, ip.String(), database.NODES_TABLE_NAME, true) {
return ip.String(), err
}
}
}
//TODO
err1 := errors.New("ERROR: No unique addresses available. Check network subnet.")
return "W1R3: NO UNIQUE ADDRESSES AVAILABLE", err1
}
//generate an access key value
func GenKey() string {
var seededRand *rand.Rand = rand.New(
rand.NewSource(time.Now().UnixNano()))
length := 16
charset := "abcdefghijklmnopqrstuvwxyz" + "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"
b := make([]byte, length)
for i := range b {
b[i] = charset[seededRand.Intn(len(charset))]
}
return string(b)
}
//generate a key value
//we should probably just have 1 random string generator
//that can be used across all functions
//have a "base string" a "length" and a "charset"
func GenKeyName() string {
var seededRand *rand.Rand = rand.New(
rand.NewSource(time.Now().UnixNano()))
length := 5
charset := "abcdefghijklmnopqrstuvwxyz" + "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"
b := make([]byte, length)
for i := range b {
b[i] = charset[seededRand.Intn(len(charset))]
}
return "key" + string(b)
}
func IsIPUnique(network string, ip string, tableName string, isIpv6 bool) bool {
isunique := true
collection, err := database.FetchRecords(tableName)
if err != nil {
return isunique
}
for _, value := range collection { // filter
var node models.Node
if err = json.Unmarshal([]byte(value), &node); err != nil {
continue
}
if isIpv6 {
if node.Address6 == ip && node.Network == network {
return false
}
} else {
if node.Address == ip && node.Network == network {
return false
}
}
}
return isunique
}
//called once key has been used by createNode
//reduces value by one and deletes if necessary
func DecrimentKey(networkName string, keyvalue string) {
var network models.Network
network, err := GetParentNetwork(networkName)
if err != nil {
return
}
for i := len(network.AccessKeys) - 1; i >= 0; i-- {
currentkey := network.AccessKeys[i]
if currentkey.Value == keyvalue {
network.AccessKeys[i].Uses--
if network.AccessKeys[i].Uses < 1 {
network.AccessKeys = append(network.AccessKeys[:i],
network.AccessKeys[i+1:]...)
break
}
}
}
if newNetworkData, err := json.Marshal(&network); err != nil {
PrintUserLog("netmaker", "failed to decrement key", 2)
return
} else {
database.Insert(network.NetID, string(newNetworkData), database.NETWORKS_TABLE_NAME)
}
}
//takes the logic from controllers.deleteKey
func DeleteKey(network models.Network, i int) {
network.AccessKeys = append(network.AccessKeys[:i],
network.AccessKeys[i+1:]...)
if networkData, err := json.Marshal(&network); err != nil {
return
} else {
database.Insert(network.NetID, string(networkData), database.NETWORKS_TABLE_NAME)
}
}
//increments an IP over the previous
func Inc(ip net.IP) {
for j := len(ip) - 1; j >= 0; j-- {
ip[j]++
if ip[j] > 0 {
break
}
}
}