netmaker/stun-server/stun-server.go
2023-02-24 15:46:06 -05:00

154 lines
3.4 KiB
Go

package stunserver
import (
"context"
"fmt"
"net"
"strings"
"sync"
"github.com/gravitl/netmaker/logger"
"github.com/gravitl/netmaker/servercfg"
"github.com/pkg/errors"
"gortc.io/stun"
)
// Server is RFC 5389 basic server implementation.
//
// Current implementation is UDP only and not utilizes FINGERPRINT mechanism,
// nor ALTERNATE-SERVER, nor credentials mechanisms. It does not support
// backwards compatibility with RFC 3489.
type Server struct {
Addr string
}
var (
software = stun.NewSoftware("netmaker-stun")
errNotSTUNMessage = errors.New("not stun message")
)
func basicProcess(addr net.Addr, b []byte, req, res *stun.Message) error {
if !stun.IsMessage(b) {
return errNotSTUNMessage
}
if _, err := req.Write(b); err != nil {
return errors.Wrap(err, "failed to read message")
}
var (
ip net.IP
port int
)
switch a := addr.(type) {
case *net.UDPAddr:
ip = a.IP
port = a.Port
default:
panic(fmt.Sprintf("unknown addr: %v", addr))
}
return res.Build(req,
stun.BindingSuccess,
software,
&stun.XORMappedAddress{
IP: ip,
Port: port,
},
stun.Fingerprint,
)
}
func (s *Server) serveConn(c net.PacketConn, res, req *stun.Message, ctx context.Context) error {
if c == nil {
return nil
}
go func(ctx context.Context) {
<-ctx.Done()
if c != nil {
// kill connection on server shutdown
c.Close()
}
}(ctx)
buf := make([]byte, 1024)
n, addr, err := c.ReadFrom(buf) // this be blocky af
if err != nil {
if !strings.Contains(err.Error(), "use of closed network connection") {
logger.Log(1, "STUN read error:", err.Error())
}
return nil
}
if _, err = req.Write(buf[:n]); err != nil {
logger.Log(1, "STUN write error:", err.Error())
return err
}
if err = basicProcess(addr, buf[:n], req, res); err != nil {
if err == errNotSTUNMessage {
return nil
}
logger.Log(1, "STUN process error:", err.Error())
return nil
}
_, err = c.WriteTo(res.Raw, addr)
if err != nil {
logger.Log(1, "STUN response write error", err.Error())
}
return err
}
// Serve reads packets from connections and responds to BINDING requests.
func (s *Server) serve(c net.PacketConn, ctx context.Context) error {
var (
res = new(stun.Message)
req = new(stun.Message)
)
for {
select {
case <-ctx.Done():
logger.Log(0, "shut down STUN server")
return nil
default:
if err := s.serveConn(c, res, req, ctx); err != nil {
logger.Log(1, "serve: %v", err.Error())
continue
}
res.Reset()
req.Reset()
}
}
}
// listenUDPAndServe listens on laddr and process incoming packets.
func listenUDPAndServe(ctx context.Context, serverNet, laddr string) error {
c, err := net.ListenPacket(serverNet, laddr)
if err != nil {
return err
}
s := &Server{
Addr: laddr,
}
return s.serve(c, ctx)
}
func normalize(address string) string {
if len(address) == 0 {
address = "0.0.0.0"
}
if !strings.Contains(address, ":") {
address = fmt.Sprintf("%s:%d", address, stun.DefaultPort)
}
return address
}
// Start - starts the stun server
func Start(wg *sync.WaitGroup, ctx context.Context) {
defer wg.Done()
normalized := normalize(fmt.Sprintf("0.0.0.0:%d", servercfg.GetStunPort()))
logger.Log(0, "netmaker-stun listening on", normalized, "via udp")
if err := listenUDPAndServe(ctx, "udp", normalized); err != nil {
if strings.Contains(err.Error(), "closed network connection") {
logger.Log(0, "shutdown STUN server")
} else {
logger.Log(0, "server: ", err.Error())
}
}
}