netmaker/functions/helpers.go
2021-10-26 12:58:50 -04:00

448 lines
10 KiB
Go

package functions
import (
"encoding/json"
"fmt"
"log"
"math/rand"
"strings"
"time"
"github.com/gravitl/netmaker/database"
"github.com/gravitl/netmaker/logic"
"github.com/gravitl/netmaker/models"
"github.com/gravitl/netmaker/servercfg"
)
// PrintUserLog - prints a log with a given username
func PrintUserLog(username string, message string, loglevel int) {
log.SetFlags(log.Flags() &^ (log.Llongfile | log.Lshortfile))
if int32(loglevel) <= servercfg.GetVerbose() && servercfg.GetVerbose() != 0 {
log.Println("[netmaker]", username, message)
}
}
// ParseNetwork - parses a network into a model
func ParseNetwork(value string) (models.Network, error) {
var network models.Network
err := json.Unmarshal([]byte(value), &network)
return network, err
}
// ParseNode - parses a node into a model
func ParseNode(value string) (models.Node, error) {
var node models.Node
err := json.Unmarshal([]byte(value), &node)
return node, err
}
// ParseExtClient - parses an extclient into a model
func ParseExtClient(value string) (models.ExtClient, error) {
var extClient models.ExtClient
err := json.Unmarshal([]byte(value), &extClient)
return extClient, err
}
// ParseIntClient - parses int client
func ParseIntClient(value string) (models.IntClient, error) {
var intClient models.IntClient
err := json.Unmarshal([]byte(value), &intClient)
return intClient, err
}
//Takes in an arbitrary field and value for field and checks to see if any other
//node has that value for the same field within the network
// SliceContains - sees if a slice contains something
func SliceContains(slice []string, item string) bool {
set := make(map[string]struct{}, len(slice))
for _, s := range slice {
set[s] = struct{}{}
}
_, ok := set[item]
return ok
}
// GetPeersList - gets peers for given network
func GetPeersList(networkName string) ([]models.PeersResponse, error) {
var peers []models.PeersResponse
collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
if err != nil {
return peers, err
}
for _, value := range collection {
var peer models.PeersResponse
err := json.Unmarshal([]byte(value), &peer)
if err != nil {
continue // try the rest
}
peers = append(peers, peer)
}
return peers, err
}
// GetIntPeersList - get int peers list
func GetIntPeersList() ([]models.PeersResponse, error) {
var peers []models.PeersResponse
records, err := database.FetchRecords(database.INT_CLIENTS_TABLE_NAME)
if err != nil {
return peers, err
}
// parse the peers
for _, value := range records {
var peer models.PeersResponse
err := json.Unmarshal([]byte(value), &peer)
if err != nil {
log.Fatal(err)
}
// add the node to our node array
//maybe better to just return this? But then that's just GetNodes...
peers = append(peers, peer)
}
return peers, err
}
// GetServerIntClient - get server int client
func GetServerIntClient() (*models.IntClient, error) {
intClients, err := database.FetchRecords(database.INT_CLIENTS_TABLE_NAME)
for _, value := range intClients {
var intClient models.IntClient
err = json.Unmarshal([]byte(value), &intClient)
if err != nil {
return nil, err
}
if intClient.IsServer == "yes" && intClient.Network == "comms" {
return &intClient, nil
}
}
return nil, err
}
// NetworkExists - check if network exists
func NetworkExists(name string) (bool, error) {
var network string
var err error
if network, err = database.FetchRecord(database.NETWORKS_TABLE_NAME, name); err != nil {
return false, err
}
return len(network) > 0, nil
}
// NetworkNodesUpdateAction - updates action of network nodes
func NetworkNodesUpdateAction(networkName string, action string) error {
collections, err := database.FetchRecords(database.NODES_TABLE_NAME)
if err != nil {
if database.IsEmptyRecord(err) {
return nil
}
return err
}
for _, value := range collections {
var node models.Node
err := json.Unmarshal([]byte(value), &node)
if err != nil {
fmt.Println("error in node address assignment!")
return err
}
if action == models.NODE_UPDATE_KEY && node.IsStatic == "yes" {
continue
}
if node.Network == networkName {
node.Action = action
data, err := json.Marshal(&node)
if err != nil {
return err
}
node.SetID()
database.Insert(node.ID, string(data), database.NODES_TABLE_NAME)
}
}
return nil
}
// NetworkNodesUpdatePullChanges - tells nodes on network to pull
func NetworkNodesUpdatePullChanges(networkName string) error {
collections, err := database.FetchRecords(database.NODES_TABLE_NAME)
if err != nil {
if database.IsEmptyRecord(err) {
return nil
}
return err
}
for _, value := range collections {
var node models.Node
err := json.Unmarshal([]byte(value), &node)
if err != nil {
fmt.Println("error in node address assignment!")
return err
}
if node.Network == networkName {
node.PullChanges = "yes"
data, err := json.Marshal(&node)
if err != nil {
return err
}
node.SetID()
database.Insert(node.ID, string(data), database.NODES_TABLE_NAME)
}
}
return nil
}
// IsNetworkDisplayNameUnique - checks if network display name unique
func IsNetworkDisplayNameUnique(name string) (bool, error) {
isunique := true
dbs, err := logic.GetNetworks()
if err != nil {
return database.IsEmptyRecord(err), err
}
for i := 0; i < len(dbs); i++ {
if name == dbs[i].DisplayName {
isunique = false
}
}
return isunique, nil
}
// IsMacAddressUnique - checks if mac is unique
func IsMacAddressUnique(macaddress string, networkName string) (bool, error) {
_, err := database.FetchRecord(database.NODES_TABLE_NAME, macaddress+"###"+networkName)
if err != nil {
return database.IsEmptyRecord(err), err
}
return true, nil
}
// GetNetworkNonServerNodeCount - get number of network non server nodes
func GetNetworkNonServerNodeCount(networkName string) (int, error) {
collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
count := 0
if err != nil && !database.IsEmptyRecord(err) {
return count, err
}
for _, value := range collection {
var node models.Node
if err = json.Unmarshal([]byte(value), &node); err != nil {
return count, err
} else {
if node.Network == networkName && node.IsServer != "yes" {
count++
}
}
}
return count, nil
}
// IsKeyValidGlobal - checks if a key is valid globally
func IsKeyValidGlobal(keyvalue string) bool {
networks, _ := logic.GetNetworks()
var key models.AccessKey
foundkey := false
isvalid := false
for _, network := range networks {
for i := len(network.AccessKeys) - 1; i >= 0; i-- {
currentkey := network.AccessKeys[i]
if currentkey.Value == keyvalue {
key = currentkey
foundkey = true
break
}
}
if foundkey {
break
}
}
if foundkey {
if key.Uses > 0 {
isvalid = true
}
}
return isvalid
}
//TODO: Contains a fatal error return. Need to change
//This just gets a network object from a network name
//Should probably just be GetNetwork. kind of a dumb name.
//Used in contexts where it's not the Parent network.
//Similar to above but checks if Cidr range is valid
//At least this guy's got some print statements
//still not good error handling
//This checks to make sure a network name is valid.
//Switch to REGEX?
// NameInNetworkCharSet - see if name is in charset for networks
func NameInNetworkCharSet(name string) bool {
charset := "abcdefghijklmnopqrstuvwxyz1234567890-_."
for _, char := range name {
if !strings.Contains(charset, strings.ToLower(string(char))) {
return false
}
}
return true
}
// NameInDNSCharSet - name in dns char set
func NameInDNSCharSet(name string) bool {
charset := "abcdefghijklmnopqrstuvwxyz1234567890-."
for _, char := range name {
if !strings.Contains(charset, strings.ToLower(string(char))) {
return false
}
}
return true
}
// NameInNodeCharSet - name in node char set
func NameInNodeCharSet(name string) bool {
charset := "abcdefghijklmnopqrstuvwxyz1234567890-"
for _, char := range name {
if !strings.Contains(charset, strings.ToLower(string(char))) {
return false
}
}
return true
}
// RemoveDeletedNode - remove deleted node
func RemoveDeletedNode(nodeid string) bool {
return database.DeleteRecord(database.DELETED_NODES_TABLE_NAME, nodeid) == nil
}
// DeleteAllIntClients - delete all int clients
func DeleteAllIntClients() error {
err := database.DeleteAllRecords(database.INT_CLIENTS_TABLE_NAME)
if err != nil {
return err
}
return nil
}
// GetAllIntClients - get all int clients
func GetAllIntClients() ([]models.IntClient, error) {
var clients []models.IntClient
collection, err := database.FetchRecords(database.INT_CLIENTS_TABLE_NAME)
if err != nil {
return clients, err
}
for _, value := range collection {
var client models.IntClient
err := json.Unmarshal([]byte(value), &client)
if err != nil {
return []models.IntClient{}, err
}
// add node to our array
clients = append(clients, client)
}
return clients, nil
}
// GetAllExtClients - get all ext clients
func GetAllExtClients() ([]models.ExtClient, error) {
var extclients []models.ExtClient
collection, err := database.FetchRecords(database.EXT_CLIENT_TABLE_NAME)
if err != nil {
return extclients, err
}
for _, value := range collection {
var extclient models.ExtClient
err := json.Unmarshal([]byte(value), &extclient)
if err != nil {
return []models.ExtClient{}, err
}
// add node to our array
extclients = append(extclients, extclient)
}
return extclients, nil
}
// GenKey - generates access key
func GenKey() string {
var seededRand *rand.Rand = rand.New(
rand.NewSource(time.Now().UnixNano()))
length := 16
charset := "abcdefghijklmnopqrstuvwxyz" + "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"
b := make([]byte, length)
for i := range b {
b[i] = charset[seededRand.Intn(len(charset))]
}
return string(b)
}
//generate a key value
//we should probably just have 1 random string generator
//that can be used across all functions
//have a "base string" a "length" and a "charset"
// GenKeyName - generates a key name
func GenKeyName() string {
var seededRand *rand.Rand = rand.New(
rand.NewSource(time.Now().UnixNano()))
length := 5
charset := "abcdefghijklmnopqrstuvwxyz" + "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"
b := make([]byte, length)
for i := range b {
b[i] = charset[seededRand.Intn(len(charset))]
}
return "key" + string(b)
}
// DeleteKey - deletes a key
func DeleteKey(network models.Network, i int) {
network.AccessKeys = append(network.AccessKeys[:i],
network.AccessKeys[i+1:]...)
if networkData, err := json.Marshal(&network); err != nil {
return
} else {
database.Insert(network.NetID, string(networkData), database.NETWORKS_TABLE_NAME)
}
}