netmaker/logic/accesskeys.go
2021-10-26 12:50:34 -04:00

63 lines
1.3 KiB
Go

package logic
import (
"encoding/json"
"github.com/gravitl/netmaker/database"
"github.com/gravitl/netmaker/models"
)
// DecrimentKey - decriments key uses
func DecrimentKey(networkName string, keyvalue string) {
var network models.Network
network, err := GetParentNetwork(networkName)
if err != nil {
return
}
for i := len(network.AccessKeys) - 1; i >= 0; i-- {
currentkey := network.AccessKeys[i]
if currentkey.Value == keyvalue {
network.AccessKeys[i].Uses--
if network.AccessKeys[i].Uses < 1 {
network.AccessKeys = append(network.AccessKeys[:i],
network.AccessKeys[i+1:]...)
break
}
}
}
if newNetworkData, err := json.Marshal(&network); err != nil {
Log("failed to decrement key", 2)
return
} else {
database.Insert(network.NetID, string(newNetworkData), database.NETWORKS_TABLE_NAME)
}
}
// IsKeyValid - check if key is valid
func IsKeyValid(networkname string, keyvalue string) bool {
network, _ := GetParentNetwork(networkname)
var key models.AccessKey
foundkey := false
isvalid := false
for i := len(network.AccessKeys) - 1; i >= 0; i-- {
currentkey := network.AccessKeys[i]
if currentkey.Value == keyvalue {
key = currentkey
foundkey = true
}
}
if foundkey {
if key.Uses > 0 {
isvalid = true
}
}
return isvalid
}