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https://github.com/gravitl/netmaker.git
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120 lines
2.4 KiB
Protocol Buffer
120 lines
2.4 KiB
Protocol Buffer
syntax = "proto3";
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package node;
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option go_package = "google.golang.org/protobuf/types/known/nodepb";
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service NodeService {
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rpc Login(LoginRequest) returns (LoginResponse);
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rpc CreateNode(CreateNodeReq) returns (CreateNodeRes);
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rpc ReadNode(ReadNodeReq) returns (ReadNodeRes);
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rpc UpdateNode(UpdateNodeReq) returns (UpdateNodeRes);
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rpc DeleteNode(DeleteNodeReq) returns (DeleteNodeRes);
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rpc GetPeers(GetPeersReq) returns (stream GetPeersRes);
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rpc CheckIn(CheckInReq) returns (CheckInRes);
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}
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message LoginRequest {
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string macaddress = 1;
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string password = 2;
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string network = 3;
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}
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message LoginResponse { string accesstoken = 1; }
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message Node {
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string id = 1;
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string name = 2;
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string address = 3;
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int32 listenport = 4;
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string publickey = 5;
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string endpoint = 6;
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string macaddress = 7;
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string password = 8;
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string nodenetwork = 9;
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bool ispending = 10;
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string postup = 11;
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string postdown = 12;
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int32 keepalive = 13;
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bool saveconfig = 14;
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string accesskey = 15;
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string interface = 16;
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string lastcheckin = 17;
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string lastmodified = 18;
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int32 checkininterval = 19;
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string localaddress = 20;
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string postchanges = 21;
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string allowedips = 22;
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}
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message CheckInResponse {
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bool success = 1;
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bool needpeerupdate = 2;
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bool needconfigupdate = 3;
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string nodemessage = 4;
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bool ispending = 5;
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bool needkeyupdate = 6;
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bool needdelete = 7;
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}
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message PeersResponse {
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bool isgateway = 1;
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string gatewayrange = 2;
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string publickey = 5;
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string endpoint = 6;
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string address = 3;
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int32 listenport = 4;
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string localaddress = 7;
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int32 keepalive = 13;
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}
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message CreateNodeReq {
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Node node = 1; // Node id blank
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}
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message CreateNodeRes {
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Node node = 1; // Node id filled in
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}
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message UpdateNodeReq {
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Node node = 1;
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}
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message UpdateNodeRes {
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Node node = 1;
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}
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message ReadNodeReq {
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string macaddress = 1;
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string network = 2;
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}
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message ReadNodeRes {
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Node node = 1;
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}
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message DeleteNodeReq {
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string macaddress = 1;
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string networkName = 2;
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}
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message DeleteNodeRes {
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bool success = 1;
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}
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message GetPeersReq {
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string macaddress = 1;
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string network = 2;
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}
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message GetPeersRes {
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PeersResponse peers = 1;
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}
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message CheckInReq {
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Node node = 1;
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// bool postchanges = 2;
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}
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message CheckInRes {
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CheckInResponse checkinresponse = 1;
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}
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