netmaker/serverctl/serverctl.go
Abhishek K 4431dc99a7
NET-1933: option to force destroy network (#3311)
* option to force destroy network

* fix network tests

* fix network defaults func

* fix network destroy action

* delete network if node count is zero

* push peer update network deletion

* send node update
2025-02-03 15:19:44 +04:00

86 lines
2.3 KiB
Go

package serverctl
import (
"strings"
"github.com/gravitl/netmaker/database"
"github.com/gravitl/netmaker/logger"
"github.com/gravitl/netmaker/logic"
"github.com/gravitl/netmaker/logic/acls"
"github.com/gravitl/netmaker/logic/acls/nodeacls"
"golang.org/x/exp/slog"
)
const (
// NETMAKER_BINARY_NAME - name of netmaker binary
NETMAKER_BINARY_NAME = "netmaker"
)
func SetDefaults() error {
if err := setNodeDefaults(); err != nil {
return err
}
if err := setNetworkDefaults(); err != nil {
return err
}
if err := setUserDefaults(); err != nil {
return err
}
return nil
}
// setNodeDefaults - runs through each node and set defaults
func setNodeDefaults() error {
// upgraded systems will not have ACL's set, which is why we need this function
nodes, err := logic.GetAllNodes()
if err != nil {
return err
}
for i := range nodes {
logic.SetNodeDefaults(&nodes[i], false)
logic.UpdateNode(&nodes[i], &nodes[i])
currentNodeACL, err := nodeacls.FetchNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID.String()))
if (err != nil && (database.IsEmptyRecord(err) || strings.Contains(err.Error(), "no node ACL present"))) || currentNodeACL == nil {
if _, err = nodeacls.CreateNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID.String()), acls.Allowed); err != nil {
logger.Log(1, "could not create a default ACL for node", nodes[i].ID.String())
}
}
}
return nil
}
func setNetworkDefaults() error {
// upgraded systems will not have NetworkUsers's set, which is why we need this function
networks, err := logic.GetNetworks()
if err != nil && !database.IsEmptyRecord(err) {
return err
}
for _, network := range networks {
if network.SetDefaults() {
logic.SaveNetwork(&network)
}
}
return nil
}
func setUserDefaults() error {
users, err := logic.GetUsers()
if err != nil && !database.IsEmptyRecord(err) {
return err
}
for _, user := range users {
updateUser, err := logic.GetUser(user.UserName)
if err != nil {
slog.Error("could not get user", "user", updateUser.UserName, "error", err.Error())
}
logic.SetUserDefaults(updateUser)
err = logic.UpsertUser(*updateUser)
if err != nil {
slog.Error("could not update user", "user", updateUser.UserName, "error", err.Error())
}
}
return nil
}