mirror of
https://github.com/gravitl/netmaker.git
synced 2025-09-04 04:04:17 +08:00
* option to force destroy network * fix network tests * fix network defaults func * fix network destroy action * delete network if node count is zero * push peer update network deletion * send node update
86 lines
2.3 KiB
Go
86 lines
2.3 KiB
Go
package serverctl
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import (
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"strings"
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"github.com/gravitl/netmaker/database"
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"github.com/gravitl/netmaker/logger"
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"github.com/gravitl/netmaker/logic"
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"github.com/gravitl/netmaker/logic/acls"
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"github.com/gravitl/netmaker/logic/acls/nodeacls"
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"golang.org/x/exp/slog"
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)
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const (
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// NETMAKER_BINARY_NAME - name of netmaker binary
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NETMAKER_BINARY_NAME = "netmaker"
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)
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func SetDefaults() error {
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if err := setNodeDefaults(); err != nil {
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return err
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}
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if err := setNetworkDefaults(); err != nil {
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return err
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}
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if err := setUserDefaults(); err != nil {
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return err
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}
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return nil
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}
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// setNodeDefaults - runs through each node and set defaults
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func setNodeDefaults() error {
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// upgraded systems will not have ACL's set, which is why we need this function
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nodes, err := logic.GetAllNodes()
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if err != nil {
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return err
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}
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for i := range nodes {
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logic.SetNodeDefaults(&nodes[i], false)
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logic.UpdateNode(&nodes[i], &nodes[i])
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currentNodeACL, err := nodeacls.FetchNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID.String()))
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if (err != nil && (database.IsEmptyRecord(err) || strings.Contains(err.Error(), "no node ACL present"))) || currentNodeACL == nil {
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if _, err = nodeacls.CreateNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID.String()), acls.Allowed); err != nil {
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logger.Log(1, "could not create a default ACL for node", nodes[i].ID.String())
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}
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}
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}
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return nil
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}
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func setNetworkDefaults() error {
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// upgraded systems will not have NetworkUsers's set, which is why we need this function
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networks, err := logic.GetNetworks()
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if err != nil && !database.IsEmptyRecord(err) {
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return err
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}
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for _, network := range networks {
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if network.SetDefaults() {
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logic.SaveNetwork(&network)
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}
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}
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return nil
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}
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func setUserDefaults() error {
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users, err := logic.GetUsers()
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if err != nil && !database.IsEmptyRecord(err) {
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return err
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}
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for _, user := range users {
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updateUser, err := logic.GetUser(user.UserName)
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if err != nil {
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slog.Error("could not get user", "user", updateUser.UserName, "error", err.Error())
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}
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logic.SetUserDefaults(updateUser)
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err = logic.UpsertUser(*updateUser)
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if err != nil {
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slog.Error("could not update user", "user", updateUser.UserName, "error", err.Error())
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}
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}
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return nil
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}
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