netmaker/models/network.go

287 lines
9.7 KiB
Go

package models
import (
"encoding/json"
"errors"
"fmt"
"strings"
"time"
"github.com/go-playground/validator/v10"
"github.com/gravitl/netmaker/database"
"github.com/gravitl/netmaker/servercfg"
)
//Network Struct
//At some point, need to replace all instances of Name with something else like Identifier
type Network struct {
AddressRange string `json:"addressrange" bson:"addressrange" validate:"required,cidr"`
AddressRange6 string `json:"addressrange6" bson:"addressrange6" validate:"regexp=^s*((([0-9A-Fa-f]{1,4}:){7}([0-9A-Fa-f]{1,4}|:))|(([0-9A-Fa-f]{1,4}:){6}(:[0-9A-Fa-f]{1,4}|((25[0-5]|2[0-4]d|1dd|[1-9]?d)(.(25[0-5]|2[0-4]d|1dd|[1-9]?d)){3})|:))|(([0-9A-Fa-f]{1,4}:){5}(((:[0-9A-Fa-f]{1,4}){1,2})|:((25[0-5]|2[0-4]d|1dd|[1-9]?d)(.(25[0-5]|2[0-4]d|1dd|[1-9]?d)){3})|:))|(([0-9A-Fa-f]{1,4}:){4}(((:[0-9A-Fa-f]{1,4}){1,3})|((:[0-9A-Fa-f]{1,4})?:((25[0-5]|2[0-4]d|1dd|[1-9]?d)(.(25[0-5]|2[0-4]d|1dd|[1-9]?d)){3}))|:))|(([0-9A-Fa-f]{1,4}:){3}(((:[0-9A-Fa-f]{1,4}){1,4})|((:[0-9A-Fa-f]{1,4}){0,2}:((25[0-5]|2[0-4]d|1dd|[1-9]?d)(.(25[0-5]|2[0-4]d|1dd|[1-9]?d)){3}))|:))|(([0-9A-Fa-f]{1,4}:){2}(((:[0-9A-Fa-f]{1,4}){1,5})|((:[0-9A-Fa-f]{1,4}){0,3}:((25[0-5]|2[0-4]d|1dd|[1-9]?d)(.(25[0-5]|2[0-4]d|1dd|[1-9]?d)){3}))|:))|(([0-9A-Fa-f]{1,4}:){1}(((:[0-9A-Fa-f]{1,4}){1,6})|((:[0-9A-Fa-f]{1,4}){0,4}:((25[0-5]|2[0-4]d|1dd|[1-9]?d)(.(25[0-5]|2[0-4]d|1dd|[1-9]?d)){3}))|:))|(:(((:[0-9A-Fa-f]{1,4}){1,7})|((:[0-9A-Fa-f]{1,4}){0,5}:((25[0-5]|2[0-4]d|1dd|[1-9]?d)(.(25[0-5]|2[0-4]d|1dd|[1-9]?d)){3}))|:)))(%.+)?s*(\/([0-9]|[1-9][0-9]|1[0-1][0-9]|12[0-8]))?$"`
DisplayName string `json:"displayname,omitempty" bson:"displayname,omitempty" validate:"omitempty,min=1,max=20,displayname_valid"`
NetID string `json:"netid" bson:"netid" validate:"required,min=1,max=12,netid_valid"`
NodesLastModified int64 `json:"nodeslastmodified" bson:"nodeslastmodified"`
NetworkLastModified int64 `json:"networklastmodified" bson:"networklastmodified"`
DefaultInterface string `json:"defaultinterface" bson:"defaultinterface" validate:"min=1,max=15"`
DefaultListenPort int32 `json:"defaultlistenport,omitempty" bson:"defaultlistenport,omitempty" validate:"omitempty,min=1024,max=65535"`
NodeLimit int32 `json:"nodelimit" bson:"nodelimit"`
DefaultPostUp string `json:"defaultpostup" bson:"defaultpostup"`
DefaultPostDown string `json:"defaultpostdown" bson:"defaultpostdown"`
KeyUpdateTimeStamp int64 `json:"keyupdatetimestamp" bson:"keyupdatetimestamp"`
DefaultKeepalive int32 `json:"defaultkeepalive" bson:"defaultkeepalive" validate:"omitempty,max=1000"`
DefaultSaveConfig string `json:"defaultsaveconfig" bson:"defaultsaveconfig" validate:"checkyesorno"`
AccessKeys []AccessKey `json:"accesskeys" bson:"accesskeys"`
AllowManualSignUp string `json:"allowmanualsignup" bson:"allowmanualsignup" validate:"checkyesorno"`
IsLocal string `json:"islocal" bson:"islocal" validate:"checkyesorno"`
IsDualStack string `json:"isdualstack" bson:"isdualstack" validate:"checkyesorno"`
IsIPv4 string `json:"isipv4" bson:"isipv4" validate:"checkyesorno"`
IsIPv6 string `json:"isipv6" bson:"isipv6" validate:"checkyesorno"`
IsGRPCHub string `json:"isgrpchub" bson:"isgrpchub" validate:"checkyesorno"`
LocalRange string `json:"localrange" bson:"localrange" validate:"omitempty,cidr"`
// checkin interval is depreciated at the network level. Set on server with CHECKIN_INTERVAL
DefaultCheckInInterval int32 `json:"checkininterval,omitempty" bson:"checkininterval,omitempty" validate:"omitempty,numeric,min=2,max=100000"`
DefaultUDPHolePunch string `json:"defaultudpholepunch" bson:"defaultudpholepunch" validate:"checkyesorno"`
DefaultExtClientDNS string `json:"defaultextclientdns" bson:"defaultextclientdns"`
DefaultMTU int32 `json:"defaultmtu" bson:"defaultmtu"`
}
type SaveData struct { // put sensitive fields here
NetID string `json:"netid" bson:"netid" validate:"required,min=1,max=12,netid_valid"`
}
func (network *Network) NetIDInNetworkCharSet() bool {
charset := "abcdefghijklmnopqrstuvwxyz1234567890-_."
for _, char := range network.NetID {
if !strings.Contains(charset, strings.ToLower(string(char))) {
return false
}
}
return true
}
func (network *Network) DisplayNameInNetworkCharSet() bool {
charset := "abcdefghijklmnopqrstuvwxyz1234567890-_./;% ^#()!@$*"
for _, char := range network.DisplayName {
if !strings.Contains(charset, strings.ToLower(string(char))) {
return false
}
}
return true
}
// Anyway, returns all the networks
func GetNetworks() ([]Network, error) {
var networks []Network
collection, err := database.FetchRecords(database.NETWORKS_TABLE_NAME)
if err != nil {
return networks, err
}
for _, value := range collection {
var network Network
if err := json.Unmarshal([]byte(value), &network); err != nil {
return networks, err
}
// add network our array
networks = append(networks, network)
}
return networks, err
}
func (network *Network) IsNetworkDisplayNameUnique() (bool, error) {
isunique := true
records, err := GetNetworks()
if err != nil && !database.IsEmptyRecord(err) {
return false, err
}
for i := 0; i < len(records); i++ {
if network.NetID == records[i].DisplayName {
isunique = false
}
}
return isunique, nil
}
//Checks to see if any other networks have the same name (id)
func (network *Network) IsNetworkNameUnique() (bool, error) {
isunique := true
dbs, err := GetNetworks()
if err != nil && !database.IsEmptyRecord(err) {
return false, err
}
for i := 0; i < len(dbs); i++ {
if network.NetID == dbs[i].NetID {
isunique = false
}
}
return isunique, nil
}
func (network *Network) Validate(isUpdate bool) error {
v := validator.New()
_ = v.RegisterValidation("netid_valid", func(fl validator.FieldLevel) bool {
inCharSet := network.NetIDInNetworkCharSet()
if isUpdate {
return inCharSet
}
isFieldUnique, _ := network.IsNetworkNameUnique()
return isFieldUnique && inCharSet
})
//
_ = v.RegisterValidation("displayname_valid", func(fl validator.FieldLevel) bool {
isFieldUnique, _ := network.IsNetworkDisplayNameUnique()
inCharSet := network.DisplayNameInNetworkCharSet()
if isUpdate {
return inCharSet
}
return isFieldUnique && inCharSet
})
_ = v.RegisterValidation("checkyesorno", func(fl validator.FieldLevel) bool {
return CheckYesOrNo(fl)
})
err := v.Struct(network)
if err != nil {
for _, e := range err.(validator.ValidationErrors) {
fmt.Println(e)
}
}
return err
}
//TODO:
//Not sure if we need the below two functions. Got rid of one of the calls. May want to revisit
func (network *Network) SetNodesLastModified() {
network.NodesLastModified = time.Now().Unix()
}
func (network *Network) SetNetworkLastModified() {
network.NetworkLastModified = time.Now().Unix()
}
func (network *Network) SetDefaults() {
if network.DefaultUDPHolePunch == "" {
if servercfg.IsClientMode() != "off" {
network.DefaultUDPHolePunch = "yes"
} else {
network.DefaultUDPHolePunch = "no"
}
}
if network.IsLocal == "" {
network.IsLocal = "no"
}
if network.IsGRPCHub == "" {
network.IsGRPCHub = "no"
}
if network.DisplayName == "" {
network.DisplayName = network.NetID
}
if network.DefaultInterface == "" {
if len(network.NetID) < 13 {
network.DefaultInterface = "nm-" + network.NetID
} else {
network.DefaultInterface = network.NetID
}
}
if network.DefaultListenPort == 0 {
network.DefaultListenPort = 51821
}
if network.NodeLimit == 0 {
network.NodeLimit = 999999999
}
if network.DefaultSaveConfig == "" {
network.DefaultSaveConfig = "no"
}
if network.DefaultKeepalive == 0 {
network.DefaultKeepalive = 20
}
//Check-In Interval for Nodes, In Seconds
if network.DefaultCheckInInterval == 0 {
network.DefaultCheckInInterval = 30
}
if network.AllowManualSignUp == "" {
network.AllowManualSignUp = "no"
}
if network.IsDualStack == "" {
network.IsDualStack = "no"
}
if network.IsDualStack == "yes" {
network.IsIPv6 = "yes"
network.IsIPv4 = "yes"
} else {
network.IsIPv6 = "no"
network.IsIPv4 = "yes"
}
if network.DefaultMTU == 0 {
network.DefaultMTU = 1280
}
}
func (currentNetwork *Network) Update(newNetwork *Network) (bool, bool, error) {
if err := newNetwork.Validate(true); err != nil {
return false, false, err
}
if newNetwork.NetID == currentNetwork.NetID {
hasrangeupdate := newNetwork.AddressRange != currentNetwork.AddressRange
localrangeupdate := newNetwork.LocalRange != currentNetwork.LocalRange
if data, err := json.Marshal(newNetwork); err != nil {
return false, false, err
} else {
newNetwork.SetNetworkLastModified()
err = database.Insert(newNetwork.NetID, string(data), database.NETWORKS_TABLE_NAME)
return hasrangeupdate, localrangeupdate, err
}
}
// copy values
return false, false, errors.New("failed to update network " + newNetwork.NetID + ", cannot change netid.")
}
func (network *Network) SetNetworkNodesLastModified() error {
timestamp := time.Now().Unix()
network.NodesLastModified = timestamp
data, err := json.Marshal(&network)
if err != nil {
return err
}
err = database.Insert(network.NetID, string(data), database.NETWORKS_TABLE_NAME)
if err != nil {
return err
}
return nil
}
func GetNetwork(networkname string) (Network, error) {
var network Network
networkData, err := database.FetchRecord(database.NETWORKS_TABLE_NAME, networkname)
if err != nil {
return network, err
}
if err = json.Unmarshal([]byte(networkData), &network); err != nil {
return Network{}, err
}
return network, nil
}