netmaker/controllers/authGrpc.go
2021-07-27 14:48:58 +00:00

158 lines
4.1 KiB
Go

package controller
import (
"context"
"encoding/json"
"errors"
"github.com/gravitl/netmaker/database"
"github.com/gravitl/netmaker/functions"
nodepb "github.com/gravitl/netmaker/grpc"
"github.com/gravitl/netmaker/models"
"golang.org/x/crypto/bcrypt"
"google.golang.org/grpc"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/metadata"
"google.golang.org/grpc/status"
)
func AuthServerUnaryInterceptor(ctx context.Context,
req interface{},
info *grpc.UnaryServerInfo,
handler grpc.UnaryHandler) (interface{}, error) {
// Skip authorize when GetJWT is requested
if info.FullMethod != "/node.NodeService/Login" {
if info.FullMethod != "/node.NodeService/CreateNode" {
err := grpcAuthorize(ctx)
if err != nil {
return nil, err
}
}
}
// Calls the handler
h, err := handler(ctx, req)
return h, err
}
func AuthServerStreamInterceptor(
srv interface{},
stream grpc.ServerStream,
info *grpc.StreamServerInfo,
handler grpc.StreamHandler,
) error {
if info.FullMethod == "/node.NodeService/GetPeers" {
if err := grpcAuthorize(stream.Context()); err != nil {
return err
}
}
// Calls the handler
return handler(srv, stream)
}
func grpcAuthorize(ctx context.Context) error {
md, ok := metadata.FromIncomingContext(ctx)
if !ok {
return status.Errorf(codes.InvalidArgument, "Retrieving metadata is failed")
}
authHeader, ok := md["authorization"]
if !ok {
return status.Errorf(codes.Unauthenticated, "Authorization token is not supplied")
}
authToken := authHeader[0]
mac, network, err := functions.VerifyToken(authToken)
if err != nil {
return err
}
networkexists, err := functions.NetworkExists(network)
if err != nil {
return status.Errorf(codes.Unauthenticated, "Unauthorized. Network does not exist: "+network)
}
emptynode := models.Node{}
node, err := functions.GetNodeByMacAddress(network, mac)
if err != nil || node.MacAddress == emptynode.MacAddress {
return status.Errorf(codes.Unauthenticated, "Node does not exist.")
}
//check that the request is for a valid network
//if (networkCheck && !networkexists) || err != nil {
if !networkexists {
return status.Errorf(codes.Unauthenticated, "Network does not exist.")
} else {
return nil
}
}
//Node authenticates using its password and retrieves a JWT for authorization.
func (s *NodeServiceServer) Login(ctx context.Context, req *nodepb.LoginRequest) (*nodepb.LoginResponse, error) {
//out := new(LoginResponse)
macaddress := req.GetMacaddress()
network := req.GetNetwork()
password := req.GetPassword()
var result models.NodeAuth
err := errors.New("Generic server error.")
if macaddress == "" {
//TODO: Set Error response
err = errors.New("Missing Mac Address.")
return nil, err
} else if password == "" {
err = errors.New("Missing Password.")
return nil, err
} else {
//Search DB for node with Mac Address. Ignore pending nodes (they should not be able to authenticate with API untill approved).
collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
if err != nil {
return nil, err
}
for _, value := range collection {
if err = json.Unmarshal([]byte(value), &result); err != nil {
continue // finish going through nodes
}
if result.MacAddress == macaddress && result.Network == network {
break
}
}
//compare password from request to stored password in database
//might be able to have a common hash (certificates?) and compare those so that a password isn't passed in in plain text...
//TODO: Consider a way of hashing the password client side before sending, or using certificates
err = bcrypt.CompareHashAndPassword([]byte(result.Password), []byte(password))
if err != nil && result.Password != password {
return nil, err
} else {
//Create a new JWT for the node
tokenString, err := functions.CreateJWT(macaddress, result.Network)
if err != nil {
return nil, err
}
if tokenString == "" {
err = errors.New("Something went wrong. Could not retrieve token.")
return nil, err
}
response := &nodepb.LoginResponse{
Accesstoken: tokenString,
}
return response, nil
}
}
}