mirror of
https://github.com/gravitl/netmaker.git
synced 2024-11-11 01:54:34 +08:00
92 lines
2.3 KiB
Go
92 lines
2.3 KiB
Go
package logic
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import (
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"encoding/json"
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"sort"
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"time"
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"github.com/gravitl/netmaker/database"
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"github.com/gravitl/netmaker/functions"
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"github.com/gravitl/netmaker/models"
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)
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// GetNetworkNodes - gets the nodes of a network
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func GetNetworkNodes(network string) ([]models.Node, error) {
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var nodes []models.Node
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collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
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if err != nil {
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if database.IsEmptyRecord(err) {
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return []models.Node{}, nil
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}
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return nodes, err
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}
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for _, value := range collection {
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var node models.Node
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err := json.Unmarshal([]byte(value), &node)
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if err != nil {
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continue
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}
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if node.Network == network {
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nodes = append(nodes, node)
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}
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}
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return nodes, nil
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}
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// GetSortedNetworkServerNodes - gets nodes of a network, except sorted by update time
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func GetSortedNetworkServerNodes(network string) ([]models.Node, error) {
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var nodes []models.Node
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collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
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if err != nil {
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if database.IsEmptyRecord(err) {
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return []models.Node{}, nil
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}
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return nodes, err
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}
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for _, value := range collection {
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var node models.Node
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err := json.Unmarshal([]byte(value), &node)
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if err != nil {
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continue
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}
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if node.Network == network && node.IsServer == "yes" {
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nodes = append(nodes, node)
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}
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}
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sort.Sort(models.NodesArray(nodes))
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return nodes, nil
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}
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// GetPeers - gets the peers of a given node
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func GetPeers(node models.Node) ([]models.Node, error) {
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if node.IsServer == "yes" && IsLeader(&node) {
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SetNetworkServerPeers(&node)
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}
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excludeIsRelayed := node.IsRelay != "yes"
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var relayedNode string
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if node.IsRelayed == "yes" {
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relayedNode = node.Address
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}
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peers, err := GetPeersList(node.Network, excludeIsRelayed, relayedNode)
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if err != nil {
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return nil, err
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}
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return peers, nil
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}
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// IsLeader - determines if a given server node is a leader
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func IsLeader(node *models.Node) bool {
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nodes, err := GetSortedNetworkServerNodes(node.Network)
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if err != nil {
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functions.PrintUserLog("[netmaker]", "ERROR: COULD NOT RETRIEVE SERVER NODES. THIS WILL BREAK HOLE PUNCHING.", 0)
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return false
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}
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for _, n := range nodes {
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if n.LastModified > time.Now().Add(-1*time.Minute).Unix() {
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return n.Address == node.Address
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}
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}
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return len(nodes) <= 1 || nodes[1].Address == node.Address
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}
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