mirror of
https://github.com/gravitl/netmaker.git
synced 2025-02-27 01:23:00 +08:00
85 lines
2.4 KiB
Go
85 lines
2.4 KiB
Go
package controller
|
|
|
|
import (
|
|
"github.com/gravitl/netmaker/logger"
|
|
"github.com/gravitl/netmaker/logic"
|
|
"github.com/gravitl/netmaker/models"
|
|
"github.com/gravitl/netmaker/serverctl"
|
|
)
|
|
|
|
func runServerPeerUpdate() error {
|
|
var serverData = models.ServerUpdateData{
|
|
UpdatePeers: true,
|
|
}
|
|
serverctl.Push(serverData)
|
|
var settings, err = serverctl.Pop()
|
|
if err != nil {
|
|
logger.Log(1, "error during pop,", err.Error())
|
|
return err
|
|
}
|
|
return handlePeerUpdate(&settings.Node)
|
|
}
|
|
|
|
func runServerUpdateIfNeeded(shouldPeersUpdate bool, node models.Node) error {
|
|
// check if a peer/server update is needed
|
|
var serverData = models.ServerUpdateData{
|
|
UpdatePeers: shouldPeersUpdate,
|
|
Node: node,
|
|
}
|
|
serverctl.Push(serverData)
|
|
|
|
return handleServerUpdate()
|
|
}
|
|
|
|
func handleServerUpdate() error {
|
|
var settings, settingsErr = serverctl.Pop()
|
|
if settingsErr != nil {
|
|
return settingsErr
|
|
}
|
|
var currentServerNodeID, err = logic.GetNetworkServerNodeID(settings.Node.Network)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
// ensure server client is available
|
|
if settings.UpdatePeers || (settings.Node.ID == currentServerNodeID) {
|
|
err = serverctl.SyncServerNetwork(&settings.Node)
|
|
if err != nil {
|
|
logger.Log(1, "failed to sync,", settings.Node.Network, ", error:", err.Error())
|
|
}
|
|
}
|
|
// if peers should update, update peers on network
|
|
if settings.UpdatePeers {
|
|
if err = handlePeerUpdate(&settings.Node); err != nil {
|
|
return err
|
|
}
|
|
logger.Log(1, "updated peers on network:", settings.Node.Network)
|
|
}
|
|
// if the server node had an update, run the update function
|
|
if settings.Node.ID == currentServerNodeID {
|
|
if err = logic.ServerUpdate(&settings.Node); err != nil {
|
|
return err
|
|
}
|
|
logger.Log(1, "server node:", settings.Node.ID, "was updated")
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// tells server to update it's peers
|
|
func handlePeerUpdate(node *models.Node) error {
|
|
logger.Log(1, "updating peers on network:", node.Network)
|
|
var currentServerNodeID, err = logic.GetNetworkServerNodeID(node.Network)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
var currentServerNode, currErr = logic.GetNodeByID(currentServerNodeID)
|
|
if currErr != nil {
|
|
return currErr
|
|
}
|
|
if err = logic.ServerUpdate(¤tServerNode); err != nil {
|
|
return err
|
|
}
|
|
logger.Log(1, "server node:", currentServerNode.ID, "was updated")
|
|
logic.SetNetworkServerPeers(¤tServerNode)
|
|
logger.Log(1, "finished a peer update for network,", currentServerNode.Network)
|
|
return nil
|
|
}
|