netmaker/controllers/node.go

969 lines
30 KiB
Go

package controller
import (
"encoding/json"
"fmt"
"net/http"
"strings"
"github.com/gorilla/mux"
"github.com/gravitl/netmaker/database"
"github.com/gravitl/netmaker/functions"
"github.com/gravitl/netmaker/logger"
"github.com/gravitl/netmaker/logic"
"github.com/gravitl/netmaker/models"
"github.com/gravitl/netmaker/mq"
"github.com/gravitl/netmaker/servercfg"
"golang.org/x/crypto/bcrypt"
)
func nodeHandlers(r *mux.Router) {
r.HandleFunc("/api/nodes", authorize(false, false, "user", http.HandlerFunc(getAllNodes))).Methods("GET")
r.HandleFunc("/api/nodes/{network}", authorize(false, true, "network", http.HandlerFunc(getNetworkNodes))).Methods("GET")
r.HandleFunc("/api/nodes/{network}/{nodeid}", authorize(true, true, "node", http.HandlerFunc(getNode))).Methods("GET")
r.HandleFunc("/api/nodes/{network}/{nodeid}", authorize(false, true, "node", http.HandlerFunc(updateNode))).Methods("PUT")
r.HandleFunc("/api/nodes/{network}/{nodeid}", authorize(true, true, "node", http.HandlerFunc(deleteNode))).Methods("DELETE")
r.HandleFunc("/api/nodes/{network}/{nodeid}/createrelay", authorize(false, true, "user", http.HandlerFunc(createRelay))).Methods("POST")
r.HandleFunc("/api/nodes/{network}/{nodeid}/deleterelay", authorize(false, true, "user", http.HandlerFunc(deleteRelay))).Methods("DELETE")
r.HandleFunc("/api/nodes/{network}/{nodeid}/creategateway", authorize(false, true, "user", http.HandlerFunc(createEgressGateway))).Methods("POST")
r.HandleFunc("/api/nodes/{network}/{nodeid}/deletegateway", authorize(false, true, "user", http.HandlerFunc(deleteEgressGateway))).Methods("DELETE")
r.HandleFunc("/api/nodes/{network}/{nodeid}/createingress", securityCheck(false, http.HandlerFunc(createIngressGateway))).Methods("POST")
r.HandleFunc("/api/nodes/{network}/{nodeid}/deleteingress", securityCheck(false, http.HandlerFunc(deleteIngressGateway))).Methods("DELETE")
r.HandleFunc("/api/nodes/{network}/{nodeid}/approve", authorize(false, true, "user", http.HandlerFunc(uncordonNode))).Methods("POST")
r.HandleFunc("/api/nodes/{network}", nodeauth(http.HandlerFunc(createNode))).Methods("POST")
r.HandleFunc("/api/nodes/adm/{network}/lastmodified", authorize(false, true, "network", http.HandlerFunc(getLastModified))).Methods("GET")
r.HandleFunc("/api/nodes/adm/{network}/authenticate", authenticate).Methods("POST")
}
// swagger:route POST /api/nodes/adm/{network}/authenticate nodes authenticate
//
// Authenticate to make further API calls related to a network.
//
// Schemes: https
//
// Security:
// oauth
func authenticate(response http.ResponseWriter, request *http.Request) {
var authRequest models.AuthParams
var result models.Node
var errorResponse = models.ErrorResponse{
Code: http.StatusInternalServerError, Message: "W1R3: It's not you it's me.",
}
decoder := json.NewDecoder(request.Body)
decoderErr := decoder.Decode(&authRequest)
defer request.Body.Close()
if decoderErr != nil {
errorResponse.Code = http.StatusBadRequest
errorResponse.Message = decoderErr.Error()
logger.Log(0, request.Header.Get("user"), "error decoding request body: ",
decoderErr.Error())
returnErrorResponse(response, request, errorResponse)
return
} else {
errorResponse.Code = http.StatusBadRequest
if authRequest.ID == "" {
errorResponse.Message = "W1R3: ID can't be empty"
logger.Log(0, request.Header.Get("user"), errorResponse.Message)
returnErrorResponse(response, request, errorResponse)
return
} else if authRequest.Password == "" {
errorResponse.Message = "W1R3: Password can't be empty"
logger.Log(0, request.Header.Get("user"), errorResponse.Message)
returnErrorResponse(response, request, errorResponse)
return
} else {
var err error
result, err = logic.GetNodeByID(authRequest.ID)
if err != nil {
errorResponse.Code = http.StatusBadRequest
errorResponse.Message = err.Error()
logger.Log(0, request.Header.Get("user"),
fmt.Sprintf("failed to get node info [%s]: %v", authRequest.ID, err))
returnErrorResponse(response, request, errorResponse)
return
}
err = bcrypt.CompareHashAndPassword([]byte(result.Password), []byte(authRequest.Password))
if err != nil {
errorResponse.Code = http.StatusBadRequest
errorResponse.Message = err.Error()
logger.Log(0, request.Header.Get("user"),
"error validating user password: ", err.Error())
returnErrorResponse(response, request, errorResponse)
return
} else {
tokenString, err := logic.CreateJWT(authRequest.ID, authRequest.MacAddress, result.Network)
if tokenString == "" {
errorResponse.Code = http.StatusBadRequest
errorResponse.Message = "Could not create Token"
logger.Log(0, request.Header.Get("user"),
fmt.Sprintf("%s: %v", errorResponse.Message, err))
returnErrorResponse(response, request, errorResponse)
return
}
var successResponse = models.SuccessResponse{
Code: http.StatusOK,
Message: "W1R3: Device " + authRequest.ID + " Authorized",
Response: models.SuccessfulLoginResponse{
AuthToken: tokenString,
ID: authRequest.ID,
},
}
successJSONResponse, jsonError := json.Marshal(successResponse)
if jsonError != nil {
errorResponse.Code = http.StatusBadRequest
errorResponse.Message = err.Error()
logger.Log(0, request.Header.Get("user"),
"error marshalling resp: ", err.Error())
returnErrorResponse(response, request, errorResponse)
return
}
response.WriteHeader(http.StatusOK)
response.Header().Set("Content-Type", "application/json")
response.Write(successJSONResponse)
}
}
}
}
// auth middleware for api calls from nodes where node is has not yet joined the server (register, join)
func nodeauth(next http.Handler) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
bearerToken := r.Header.Get("Authorization")
var tokenSplit = strings.Split(bearerToken, " ")
var token = ""
if len(tokenSplit) < 2 {
errorResponse := models.ErrorResponse{
Code: http.StatusUnauthorized, Message: "W1R3: You are unauthorized to access this endpoint.",
}
returnErrorResponse(w, r, errorResponse)
return
} else {
token = tokenSplit[1]
}
found := false
networks, err := logic.GetNetworks()
if err != nil {
logger.Log(0, "no networks", err.Error())
errorResponse := models.ErrorResponse{
Code: http.StatusNotFound, Message: "no networks",
}
returnErrorResponse(w, r, errorResponse)
return
}
for _, network := range networks {
for _, key := range network.AccessKeys {
if key.Value == token {
found = true
break
}
}
}
if !found {
logger.Log(0, "valid access key not found")
errorResponse := models.ErrorResponse{
Code: http.StatusUnauthorized, Message: "You are unauthorized to access this endpoint.",
}
returnErrorResponse(w, r, errorResponse)
return
}
next.ServeHTTP(w, r)
}
}
// The middleware for most requests to the API
// They all pass through here first
// This will validate the JWT (or check for master token)
// This will also check against the authNetwork and make sure the node should be accessing that endpoint,
// even if it's technically ok
// This is kind of a poor man's RBAC. There's probably a better/smarter way.
// TODO: Consider better RBAC implementations
func authorize(nodesAllowed, networkCheck bool, authNetwork string, next http.Handler) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
var errorResponse = models.ErrorResponse{
Code: http.StatusUnauthorized, Message: unauthorized_msg,
}
var params = mux.Vars(r)
networkexists, _ := functions.NetworkExists(params["network"])
//check that the request is for a valid network
//if (networkCheck && !networkexists) || err != nil {
if networkCheck && !networkexists {
returnErrorResponse(w, r, errorResponse)
return
} else {
w.Header().Set("Content-Type", "application/json")
//get the auth token
bearerToken := r.Header.Get("Authorization")
var tokenSplit = strings.Split(bearerToken, " ")
//I put this in in case the user doesn't put in a token at all (in which case it's empty)
//There's probably a smarter way of handling this.
var authToken = "928rt238tghgwe@TY@$Y@#WQAEGB2FC#@HG#@$Hddd"
if len(tokenSplit) > 1 {
authToken = tokenSplit[1]
} else {
returnErrorResponse(w, r, errorResponse)
return
}
//check if node instead of user
if nodesAllowed {
// TODO --- should ensure that node is only operating on itself
if _, _, _, err := logic.VerifyToken(authToken); err == nil {
next.ServeHTTP(w, r)
return
}
}
var isAuthorized = false
var nodeID = ""
username, networks, isadmin, errN := logic.VerifyUserToken(authToken)
if errN != nil {
returnErrorResponse(w, r, errorResponse)
return
}
isnetadmin := isadmin
if errN == nil && isadmin {
nodeID = "mastermac"
isAuthorized = true
r.Header.Set("ismasterkey", "yes")
}
if !isadmin && params["network"] != "" {
if logic.StringSliceContains(networks, params["network"]) {
isnetadmin = true
}
}
//The mastermac (login with masterkey from config) can do everything!! May be dangerous.
if nodeID == "mastermac" {
isAuthorized = true
r.Header.Set("ismasterkey", "yes")
//for everyone else, there's poor man's RBAC. The "cases" are defined in the routes in the handlers
//So each route defines which access network should be allowed to access it
} else {
switch authNetwork {
case "all":
isAuthorized = true
case "nodes":
isAuthorized = (nodeID != "") || isnetadmin
case "network":
if isnetadmin {
isAuthorized = true
} else {
node, err := logic.GetNodeByID(nodeID)
if err != nil {
returnErrorResponse(w, r, errorResponse)
return
}
isAuthorized = (node.Network == params["network"])
}
case "node":
if isnetadmin {
isAuthorized = true
} else {
isAuthorized = (nodeID == params["netid"])
}
case "user":
isAuthorized = true
default:
isAuthorized = false
}
}
if !isAuthorized {
returnErrorResponse(w, r, errorResponse)
return
} else {
//If authorized, this function passes along it's request and output to the appropriate route function.
if username == "" {
username = "(user not found)"
}
r.Header.Set("user", username)
next.ServeHTTP(w, r)
}
}
}
}
// swagger:route GET /api/nodes/{network} nodes getNetworkNodes
//
// Gets all nodes associated with network including pending nodes
//
// Schemes: https
//
// Security:
// oauth
func getNetworkNodes(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "application/json")
var nodes []models.Node
var params = mux.Vars(r)
networkName := params["network"]
nodes, err := logic.GetNetworkNodes(networkName)
if err != nil {
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("error fetching nodes on network %s: %v", networkName, err))
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
for _, node := range nodes {
if len(node.NetworkSettings.AccessKeys) > 0 {
node.NetworkSettings.AccessKeys = []models.AccessKey{} // not to be sent back to client; client already knows how to join the network
}
}
//Returns all the nodes in JSON format
logger.Log(2, r.Header.Get("user"), "fetched nodes on network", networkName)
w.WriteHeader(http.StatusOK)
json.NewEncoder(w).Encode(nodes)
}
// swagger:route GET /api/nodes nodes getAllNodes
//
// Get all nodes across all networks.
//
// Schemes: https
//
// Security:
// oauth
// Not quite sure if this is necessary. Probably necessary based on front end but may want to review after iteration 1 if it's being used or not
func getAllNodes(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "application/json")
user, err := logic.GetUser(r.Header.Get("user"))
if err != nil && r.Header.Get("ismasterkey") != "yes" {
logger.Log(0, r.Header.Get("user"),
"error fetching user info: ", err.Error())
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
var nodes []models.Node
if user.IsAdmin || r.Header.Get("ismasterkey") == "yes" {
nodes, err = logic.GetAllNodes()
if err != nil {
logger.Log(0, "error fetching all nodes info: ", err.Error())
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
} else {
nodes, err = getUsersNodes(user)
if err != nil {
logger.Log(0, r.Header.Get("user"),
"error fetching nodes: ", err.Error())
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
}
//Return all the nodes in JSON format
logger.Log(3, r.Header.Get("user"), "fetched all nodes they have access to")
w.WriteHeader(http.StatusOK)
json.NewEncoder(w).Encode(nodes)
}
func getUsersNodes(user models.User) ([]models.Node, error) {
var nodes []models.Node
var err error
for _, networkName := range user.Networks {
tmpNodes, err := logic.GetNetworkNodes(networkName)
if err != nil {
continue
}
nodes = append(nodes, tmpNodes...)
}
return nodes, err
}
// swagger:route GET /api/nodes/{network}/{nodeid} nodes getNode
//
// Get an individual node.
//
// Schemes: https
//
// Security:
// oauth
func getNode(w http.ResponseWriter, r *http.Request) {
// set header.
w.Header().Set("Content-Type", "application/json")
var params = mux.Vars(r)
nodeid := params["nodeid"]
node, err := logic.GetNodeByID(nodeid)
if err != nil {
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("error fetching node [ %s ] info: %v", nodeid, err))
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
peerUpdate, err := logic.GetPeerUpdate(&node)
if err != nil && !database.IsEmptyRecord(err) {
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("error fetching wg peers config for node [ %s ]: %v", nodeid, err))
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
if len(node.NetworkSettings.AccessKeys) > 0 {
node.NetworkSettings.AccessKeys = []models.AccessKey{} // not to be sent back to client; client already knows how to join the network
}
response := models.NodeGet{
Node: node,
Peers: peerUpdate.Peers,
ServerConfig: servercfg.GetServerInfo(),
}
logger.Log(2, r.Header.Get("user"), "fetched node", params["nodeid"])
w.WriteHeader(http.StatusOK)
json.NewEncoder(w).Encode(response)
}
// swagger:route GET /api/nodes/adm/{network}/lastmodified nodes getLastModified
//
// Get the time that a network of nodes was last modified.
//
// Schemes: https
//
// Security:
// oauth
// TODO: This needs to be refactored
// Potential way to do this: On UpdateNode, set a new field for "LastModified"
// If we go with the existing way, we need to at least set network.NodesLastModified on UpdateNode
func getLastModified(w http.ResponseWriter, r *http.Request) {
// set header.
w.Header().Set("Content-Type", "application/json")
var params = mux.Vars(r)
networkName := params["network"]
network, err := logic.GetNetwork(networkName)
if err != nil {
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("error fetching network [%s] info: %v", networkName, err))
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
logger.Log(2, r.Header.Get("user"), "called last modified")
w.WriteHeader(http.StatusOK)
json.NewEncoder(w).Encode(network.NodesLastModified)
}
// swagger:route POST /api/nodes/{network} nodes createNode
//
// Create a node on a network.
//
// Schemes: https
//
// Security:
// oauth
func createNode(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "application/json")
var params = mux.Vars(r)
var errorResponse = models.ErrorResponse{
Code: http.StatusInternalServerError, Message: "W1R3: It's not you it's me.",
}
networkName := params["network"]
networkexists, err := functions.NetworkExists(networkName)
if err != nil {
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("failed to fetch network [%s] info: %v", networkName, err))
returnErrorResponse(w, r, formatError(err, "internal"))
return
} else if !networkexists {
errorResponse = models.ErrorResponse{
Code: http.StatusNotFound, Message: "W1R3: Network does not exist! ",
}
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("network [%s] does not exist", networkName))
returnErrorResponse(w, r, errorResponse)
return
}
var node = models.Node{}
//get node from body of request
err = json.NewDecoder(r.Body).Decode(&node)
if err != nil {
logger.Log(0, r.Header.Get("user"), "error decoding request body: ", err.Error())
returnErrorResponse(w, r, formatError(err, "badrequest"))
return
}
node.Network = networkName
network, err := logic.GetNetworkByNode(&node)
if err != nil {
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("failed to get network [%s] info: %v", node.Network, err))
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
node.NetworkSettings, err = logic.GetNetworkSettings(node.Network)
if err != nil {
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("failed to get network [%s] settings: %v", node.Network, err))
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
validKey := logic.IsKeyValid(networkName, node.AccessKey)
if !validKey {
// Check to see if network will allow manual sign up
// may want to switch this up with the valid key check and avoid a DB call that way.
if network.AllowManualSignUp == "yes" {
node.IsPending = "yes"
} else {
errorResponse = models.ErrorResponse{
Code: http.StatusUnauthorized, Message: "W1R3: Key invalid, or none provided.",
}
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("failed to create node on network [%s]: %s",
node.Network, errorResponse.Message))
returnErrorResponse(w, r, errorResponse)
return
}
}
key, keyErr := logic.RetrievePublicTrafficKey()
if keyErr != nil {
logger.Log(0, "error retrieving key: ", keyErr.Error())
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
if key == nil {
logger.Log(0, "error: server traffic key is nil")
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
if node.TrafficKeys.Mine == nil {
logger.Log(0, "error: node traffic key is nil")
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
node.TrafficKeys = models.TrafficKeys{
Mine: node.TrafficKeys.Mine,
Server: key,
}
err = logic.CreateNode(&node)
if err != nil {
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("failed to create node on network [%s]: %s",
node.Network, err))
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
peerUpdate, err := logic.GetPeerUpdate(&node)
if err != nil && !database.IsEmptyRecord(err) {
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("error fetching wg peers config for node [ %s ]: %v", node.ID, err))
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
response := models.NodeGet{
Node: node,
Peers: peerUpdate.Peers,
ServerConfig: servercfg.GetServerInfo(),
}
logger.Log(1, r.Header.Get("user"), "created new node", node.Name, "on network", node.Network)
w.WriteHeader(http.StatusOK)
json.NewEncoder(w).Encode(response)
runForceServerUpdate(&node, true)
}
// swagger:route POST /api/nodes/{network}/{nodeid}/approve nodes uncordonNode
//
// Takes a node out of pending state.
//
// Schemes: https
//
// Security:
// oauth
// Takes node out of pending state
// TODO: May want to use cordon/uncordon terminology instead of "ispending".
func uncordonNode(w http.ResponseWriter, r *http.Request) {
var params = mux.Vars(r)
w.Header().Set("Content-Type", "application/json")
var nodeid = params["nodeid"]
node, err := logic.UncordonNode(nodeid)
if err != nil {
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("failed to uncordon node [%s]: %v", node.Name, err))
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
logger.Log(1, r.Header.Get("user"), "uncordoned node", node.Name)
w.WriteHeader(http.StatusOK)
json.NewEncoder(w).Encode("SUCCESS")
runUpdates(&node, false)
}
// == EGRESS ==
// swagger:route POST /api/nodes/{network}/{nodeid}/creategateway nodes createEgressGateway
//
// Create an egress gateway.
//
// Schemes: https
//
// Security:
// oauth
func createEgressGateway(w http.ResponseWriter, r *http.Request) {
var gateway models.EgressGatewayRequest
var params = mux.Vars(r)
w.Header().Set("Content-Type", "application/json")
err := json.NewDecoder(r.Body).Decode(&gateway)
if err != nil {
logger.Log(0, r.Header.Get("user"), "error decoding request body: ", err.Error())
returnErrorResponse(w, r, formatError(err, "badrequest"))
return
}
gateway.NetID = params["network"]
gateway.NodeID = params["nodeid"]
node, err := logic.CreateEgressGateway(gateway)
if err != nil {
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("failed to create egress gateway on node [%s] on network [%s]: %v",
gateway.NodeID, gateway.NetID, err))
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
logger.Log(1, r.Header.Get("user"), "created egress gateway on node", gateway.NodeID, "on network", gateway.NetID)
w.WriteHeader(http.StatusOK)
json.NewEncoder(w).Encode(node)
runUpdates(&node, true)
}
// swagger:route DELETE /api/nodes/{network}/{nodeid}/deletegateway nodes deleteEgressGateway
//
// Delete an egress gateway.
//
// Schemes: https
//
// Security:
// oauth
func deleteEgressGateway(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "application/json")
var params = mux.Vars(r)
nodeid := params["nodeid"]
netid := params["network"]
node, err := logic.DeleteEgressGateway(netid, nodeid)
if err != nil {
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("failed to delete egress gateway on node [%s] on network [%s]: %v",
nodeid, netid, err))
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
logger.Log(1, r.Header.Get("user"), "deleted egress gateway on node", nodeid, "on network", netid)
w.WriteHeader(http.StatusOK)
json.NewEncoder(w).Encode(node)
runUpdates(&node, true)
}
// == INGRESS ==
// swagger:route POST /api/nodes/{network}/{nodeid}/createingress nodes createIngressGateway
//
// Create an ingress gateway.
//
// Schemes: https
//
// Security:
// oauth
func createIngressGateway(w http.ResponseWriter, r *http.Request) {
var params = mux.Vars(r)
w.Header().Set("Content-Type", "application/json")
nodeid := params["nodeid"]
netid := params["network"]
node, err := logic.CreateIngressGateway(netid, nodeid)
if err != nil {
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("failed to create ingress gateway on node [%s] on network [%s]: %v",
nodeid, netid, err))
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
logger.Log(1, r.Header.Get("user"), "created ingress gateway on node", nodeid, "on network", netid)
w.WriteHeader(http.StatusOK)
json.NewEncoder(w).Encode(node)
runUpdates(&node, true)
}
// swagger:route DELETE /api/nodes/{network}/{nodeid}/deleteingress nodes deleteIngressGateway
//
// Delete an ingress gateway.
//
// Schemes: https
//
// Security:
// oauth
func deleteIngressGateway(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "application/json")
var params = mux.Vars(r)
nodeid := params["nodeid"]
netid := params["network"]
node, err := logic.DeleteIngressGateway(netid, nodeid)
if err != nil {
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("failed to delete ingress gateway on node [%s] on network [%s]: %v",
nodeid, netid, err))
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
logger.Log(1, r.Header.Get("user"), "deleted ingress gateway", nodeid)
w.WriteHeader(http.StatusOK)
json.NewEncoder(w).Encode(node)
runUpdates(&node, true)
}
// swagger:route PUT /api/nodes/{network}/{nodeid} nodes updateNode
//
// Update an individual node.
//
// Schemes: https
//
// Security:
// oauth
func updateNode(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "application/json")
var params = mux.Vars(r)
var node models.Node
//start here
nodeid := params["nodeid"]
node, err := logic.GetNodeByID(nodeid)
if err != nil {
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("error fetching node [ %s ] info: %v", nodeid, err))
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
var newNode models.Node
// we decode our body request params
err = json.NewDecoder(r.Body).Decode(&newNode)
if err != nil {
logger.Log(0, r.Header.Get("user"), "error decoding request body: ", err.Error())
returnErrorResponse(w, r, formatError(err, "badrequest"))
return
}
relayupdate := false
if node.IsRelay == "yes" && len(newNode.RelayAddrs) > 0 {
if len(newNode.RelayAddrs) != len(node.RelayAddrs) {
relayupdate = true
} else {
for i, addr := range newNode.RelayAddrs {
if addr != node.RelayAddrs[i] {
relayupdate = true
}
}
}
}
relayedUpdate := false
if node.IsRelayed == "yes" && (node.Address != newNode.Address || node.Address6 != newNode.Address6) {
relayedUpdate = true
}
if !servercfg.GetRce() {
newNode.PostDown = node.PostDown
newNode.PostUp = node.PostUp
}
ifaceDelta := logic.IfaceDelta(&node, &newNode)
// for a hub change also need to update the existing hub
if newNode.IsHub == "yes" && node.IsHub != "yes" {
nodeToUpdate, err := logic.UnsetHub(newNode.Network)
if err != nil {
logger.Log(2, "failed to unset hubs", err.Error())
}
if err := mq.NodeUpdate(nodeToUpdate); err != nil {
logger.Log(2, "failed to update hub node", nodeToUpdate.Name, err.Error())
}
if nodeToUpdate.IsServer == "yes" {
// set ifacdelta true to force server to update peeers
if err := logic.ServerUpdate(nodeToUpdate, true); err != nil {
logger.Log(2, "failed to update server node on hub change", err.Error())
}
}
}
err = logic.UpdateNode(&node, &newNode)
if err != nil {
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("failed to update node info [ %s ] info: %v", nodeid, err))
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
if relayupdate {
updatenodes := logic.UpdateRelay(node.Network, node.RelayAddrs, newNode.RelayAddrs)
if len(updatenodes) > 0 {
for _, relayedNode := range updatenodes {
runUpdates(&relayedNode, false)
}
}
}
if relayedUpdate {
updateRelay(&node, &newNode)
}
if servercfg.IsDNSMode() {
logic.SetDNS()
}
logger.Log(1, r.Header.Get("user"), "updated node", node.ID, "on network", node.Network)
w.WriteHeader(http.StatusOK)
json.NewEncoder(w).Encode(newNode)
runUpdates(&newNode, ifaceDelta)
}
// swagger:route DELETE /api/nodes/{network}/{nodeid} nodes deleteNode
//
// Delete an individual node.
//
// Schemes: https
//
// Security:
// oauth
func deleteNode(w http.ResponseWriter, r *http.Request) {
// Set header
w.Header().Set("Content-Type", "application/json")
// get params
var params = mux.Vars(r)
var nodeid = params["nodeid"]
var node, err = logic.GetNodeByID(nodeid)
if err != nil {
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("error fetching node [ %s ] info: %v", nodeid, err))
returnErrorResponse(w, r, formatError(err, "badrequest"))
return
}
if isServer(&node) {
err := fmt.Errorf("cannot delete server node")
logger.Log(0, r.Header.Get("user"),
fmt.Sprintf("failed to delete node [ %s ]: %v", nodeid, err))
returnErrorResponse(w, r, formatError(err, "badrequest"))
return
}
//send update to node to be deleted before deleting on server otherwise message cannot be sent
node.Action = models.NODE_DELETE
err = logic.DeleteNodeByID(&node, false)
if err != nil {
returnErrorResponse(w, r, formatError(err, "internal"))
return
}
returnSuccessResponse(w, r, nodeid+" deleted.")
logger.Log(1, r.Header.Get("user"), "Deleted node", nodeid, "from network", params["network"])
runUpdates(&node, false)
runForceServerUpdate(&node, false)
}
func runUpdates(node *models.Node, ifaceDelta bool) {
go func() { // don't block http response
// publish node update if not server
if err := mq.NodeUpdate(node); err != nil {
logger.Log(1, "error publishing node update to node", node.Name, node.ID, err.Error())
}
if err := runServerUpdate(node, ifaceDelta); err != nil {
logger.Log(1, "error running server update", err.Error())
}
}()
}
// updates local peers for a server on a given node's network
func runServerUpdate(node *models.Node, ifaceDelta bool) error {
if servercfg.IsClientMode() != "on" || !isServer(node) {
return nil
}
currentServerNode, err := logic.GetNetworkServerLocal(node.Network)
if err != nil {
return err
}
if ifaceDelta && logic.IsLeader(&currentServerNode) {
if err := mq.PublishPeerUpdate(&currentServerNode, false); err != nil {
logger.Log(1, "failed to publish peer update "+err.Error())
}
}
if err := logic.ServerUpdate(&currentServerNode, ifaceDelta); err != nil {
logger.Log(1, "server node:", currentServerNode.ID, "failed update")
return err
}
return nil
}
func runForceServerUpdate(node *models.Node, publishPeerUpdateToNode bool) {
go func() {
if err := mq.PublishPeerUpdate(node, publishPeerUpdateToNode); err != nil {
logger.Log(1, "failed a peer update after creation of node", node.Name)
}
var currentServerNode, getErr = logic.GetNetworkServerLeader(node.Network)
if getErr == nil {
if err := logic.ServerUpdate(&currentServerNode, false); err != nil {
logger.Log(1, "server node:", currentServerNode.ID, "failed update")
}
}
}()
}
func isServer(node *models.Node) bool {
return node.IsServer == "yes"
}
func updateRelay(oldnode, newnode *models.Node) {
relay := logic.FindRelay(oldnode)
newrelay := relay
//check if node's address has been updated and if so, update the relayAddrs of the relay node with the updated address of the relayed node
if oldnode.Address != newnode.Address {
for i, ip := range newrelay.RelayAddrs {
if ip == oldnode.Address {
newrelay.RelayAddrs = append(newrelay.RelayAddrs[:i], relay.RelayAddrs[i+1:]...)
newrelay.RelayAddrs = append(newrelay.RelayAddrs, newnode.Address)
}
}
}
//check if node's address(v6) has been updated and if so, update the relayAddrs of the relay node with the updated address(v6) of the relayed node
if oldnode.Address6 != newnode.Address6 {
for i, ip := range newrelay.RelayAddrs {
if ip == oldnode.Address {
newrelay.RelayAddrs = append(newrelay.RelayAddrs[:i], newrelay.RelayAddrs[i+1:]...)
newrelay.RelayAddrs = append(newrelay.RelayAddrs, newnode.Address6)
}
}
}
logic.UpdateNode(relay, newrelay)
}