netmaker/logic/acls/nodeacls/retrieve.go

53 lines
1.6 KiB
Go

package nodeacls
import (
"encoding/json"
"fmt"
"github.com/gravitl/netmaker/logic/acls"
)
// AreNodesAllowed - checks if nodes are allowed to communicate in their network ACL
func AreNodesAllowed(networkID NetworkID, node1, node2 NodeID) bool {
var currentNetworkACL, err = FetchAllACLs(networkID)
if err != nil {
return false
}
return currentNetworkACL[acls.AclID(node1)].IsAllowed(acls.AclID(node2)) && currentNetworkACL[acls.AclID(node2)].IsAllowed(acls.AclID(node1))
}
// FetchNodeACL - fetches a specific node's ACL in a given network
func FetchNodeACL(networkID NetworkID, nodeID NodeID) (acls.ACL, error) {
var currentNetworkACL, err = FetchAllACLs(networkID)
if err != nil {
return nil, err
}
if currentNetworkACL[acls.AclID(nodeID)] == nil {
return nil, fmt.Errorf("no node ACL present for node %s", nodeID)
}
return currentNetworkACL[acls.AclID(nodeID)], nil
}
// FetchNodeACLJson - fetches a node's acl in given network except returns the json string
func FetchNodeACLJson(networkID NetworkID, nodeID NodeID) (acls.ACLJson, error) {
currentNodeACL, err := FetchNodeACL(networkID, nodeID)
if err != nil {
return "", err
}
jsonData, err := json.Marshal(&currentNodeACL)
if err != nil {
return "", err
}
return acls.ACLJson(jsonData), nil
}
// FetchAllACLs - fetchs all node
func FetchAllACLs(networkID NetworkID) (acls.ACLContainer, error) {
var err error
var currentNetworkACL acls.ACLContainer
currentNetworkACL, err = currentNetworkACL.Get(acls.ContainerID(networkID))
if err != nil {
return nil, err
}
return currentNetworkACL, nil
}