mirror of
https://github.com/gravitl/netmaker.git
synced 2024-11-10 17:48:25 +08:00
357 lines
9.6 KiB
Go
357 lines
9.6 KiB
Go
package logic
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import (
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"encoding/json"
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"errors"
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"fmt"
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"net"
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"os"
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"runtime"
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"strings"
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"github.com/gravitl/netclient/nmproxy/manager"
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"github.com/gravitl/netmaker/database"
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"github.com/gravitl/netmaker/logger"
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"github.com/gravitl/netmaker/models"
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"github.com/gravitl/netmaker/netclient/ncutils"
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"github.com/gravitl/netmaker/netclient/wireguard"
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"github.com/gravitl/netmaker/servercfg"
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"golang.zx2c4.com/wireguard/wgctrl/wgtypes"
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)
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var ProxyMgmChan = make(chan *manager.ProxyManagerPayload, 100)
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// EnterpriseCheckFuncs - can be set to run functions for EE
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var EnterpriseCheckFuncs []func()
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// EnterpriseFailoverFunc - interface to control failover funcs
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var EnterpriseFailoverFunc func(node *models.Node) error
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// EnterpriseResetFailoverFunc - interface to control reset failover funcs
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var EnterpriseResetFailoverFunc func(network string) error
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// EnterpriseResetAllPeersFailovers - resets all nodes that are considering a node to be failover worthy (inclusive)
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var EnterpriseResetAllPeersFailovers func(nodeid, network string) error
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// == Join, Checkin, and Leave for Server ==
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// KUBERNETES_LISTEN_PORT - starting port for Kubernetes in order to use NodePort range
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const KUBERNETES_LISTEN_PORT = 31821
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// KUBERNETES_SERVER_MTU - ideal mtu for kubernetes deployments right now
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const KUBERNETES_SERVER_MTU = 1024
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// ServerJoin - responsible for joining a server to a network
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func ServerJoin(networkSettings *models.Network) (models.Node, error) {
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var returnNode models.Node
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if networkSettings == nil || networkSettings.NetID == "" {
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return returnNode, errors.New("no network provided")
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}
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var err error
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var currentServers = GetServerNodes(networkSettings.NetID)
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var serverCount = 1
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if currentServers != nil {
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serverCount = len(currentServers) + 1
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}
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var ishub = "no"
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if networkSettings.IsPointToSite == "yes" {
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nodes, err := GetNetworkNodes(networkSettings.NetID)
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if err != nil || nodes == nil {
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ishub = "yes"
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} else {
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sethub := true
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for i := range nodes {
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if nodes[i].IsHub == "yes" {
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sethub = false
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}
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}
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if sethub {
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ishub = "yes"
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}
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}
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}
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var node = &models.Node{
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IsServer: "yes",
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DNSOn: "no",
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IsStatic: "yes",
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Name: fmt.Sprintf("%s-%d", models.NODE_SERVER_NAME, serverCount),
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MacAddress: servercfg.GetNodeID(),
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ID: "", // will be set to new uuid
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UDPHolePunch: "no",
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IsLocal: networkSettings.IsLocal,
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LocalRange: networkSettings.LocalRange,
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OS: runtime.GOOS,
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Version: servercfg.Version,
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IsHub: ishub,
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NetworkSettings: *networkSettings,
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}
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SetNodeDefaults(node)
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if servercfg.GetPlatform() == "Kubernetes" {
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node.ListenPort = KUBERNETES_LISTEN_PORT
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node.MTU = KUBERNETES_SERVER_MTU
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}
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if node.LocalRange != "" && node.LocalAddress == "" {
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logger.Log(1, "local vpn, getting local address from range:", networkSettings.LocalRange)
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node.LocalAddress, err = getServerLocalIP(networkSettings)
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if err != nil {
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node.LocalAddress = ""
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node.IsLocal = "no"
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}
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}
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if node.Endpoint == "" {
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if node.IsLocal == "yes" && node.LocalAddress != "" {
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node.Endpoint = node.LocalAddress
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} else {
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node.Endpoint, err = servercfg.GetPublicIP()
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}
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if err != nil || node.Endpoint == "" {
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logger.Log(0, "Error setting server node Endpoint.")
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return returnNode, err
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}
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}
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var privateKey = ""
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// Generate and set public/private WireGuard Keys
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if privateKey == "" {
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wgPrivatekey, err := wgtypes.GeneratePrivateKey()
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if err != nil {
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logger.Log(1, err.Error())
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return returnNode, err
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}
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privateKey = wgPrivatekey.String()
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node.PublicKey = wgPrivatekey.PublicKey().String()
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}
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node.Network = networkSettings.NetID
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logger.Log(2, "adding a server instance on network", node.Network)
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if err != nil {
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return returnNode, err
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}
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err = SetNetworkNodesLastModified(node.Network)
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if err != nil {
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return returnNode, err
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}
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// get free port based on returned default listen port
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node.ListenPort, err = ncutils.GetFreePort(node.ListenPort)
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if err != nil {
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logger.Log(2, "Error retrieving port:", err.Error())
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} else {
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logger.Log(1, "Set client port to", fmt.Sprintf("%d", node.ListenPort), "for network", node.Network)
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}
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// safety check. If returned node from server is local, but not currently configured as local, set to local addr
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if node.IsLocal == "yes" && node.LocalRange != "" {
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node.LocalAddress, err = ncutils.GetLocalIP(node.LocalRange)
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if err != nil {
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return returnNode, err
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}
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node.Endpoint = node.LocalAddress
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}
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if err = CreateNode(node); err != nil {
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return returnNode, err
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}
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if err = StorePrivKey(node.ID, privateKey); err != nil {
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return returnNode, err
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}
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peers, err := GetPeerUpdate(node)
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if err != nil && !ncutils.IsEmptyRecord(err) {
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logger.Log(1, "failed to retrieve peers")
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return returnNode, err
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}
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err = wireguard.InitWireguard(node, privateKey, peers.Peers)
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if err != nil {
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return returnNode, err
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}
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if servercfg.IsProxyEnabled() {
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proxyPayload, err := GetPeersForProxy(node, false)
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if err != nil && !ncutils.IsEmptyRecord(err) {
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logger.Log(1, "failed to retrieve peers")
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return returnNode, err
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}
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ProxyMgmChan <- &proxyPayload
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}
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return *node, nil
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}
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// EnterpriseCheck - Runs enterprise functions if presented
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func EnterpriseCheck() {
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for _, check := range EnterpriseCheckFuncs {
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check()
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}
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}
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// ServerUpdate - updates the server
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// replaces legacy Checkin code
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func ServerUpdate(serverNode *models.Node, ifaceDelta bool) error {
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if !IsLocalServer(serverNode) {
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logger.Log(1, "skipping server update as not the leader")
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return nil
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}
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var err = ServerPull(serverNode, ifaceDelta)
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if isDeleteError(err) {
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return DeleteNode(serverNode, true)
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} else if err != nil && !ifaceDelta {
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err = ServerPull(serverNode, true)
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if err != nil {
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return err
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}
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}
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actionCompleted := checkNodeActions(serverNode)
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if actionCompleted == models.NODE_DELETE {
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return errors.New("node has been removed")
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}
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return serverPush(serverNode)
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}
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// == Private ==
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func isDeleteError(err error) bool {
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return err != nil && strings.Contains(err.Error(), models.NODE_DELETE)
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}
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func checkNodeActions(node *models.Node) string {
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if node.Action == models.NODE_UPDATE_KEY {
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err := setWGKeyConfig(node)
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if err != nil {
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logger.Log(1, "unable to process reset keys request:", err.Error())
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return ""
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}
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}
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if node.Action == models.NODE_DELETE {
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err := DeleteNode(node, true)
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if err != nil {
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logger.Log(1, "error deleting locally:", err.Error())
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}
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return models.NODE_DELETE
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}
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return ""
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}
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// == Private ==
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// ServerPull - performs a server pull
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func ServerPull(serverNode *models.Node, ifaceDelta bool) error {
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if serverNode.IsServer != "yes" {
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return fmt.Errorf("attempted pull from non-server node: %s - %s", serverNode.Name, serverNode.ID)
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}
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var err error
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if serverNode.IPForwarding == "yes" {
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if err = setIPForwardingLinux(); err != nil {
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return err
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}
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}
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serverNode.OS = runtime.GOOS
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if ifaceDelta {
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// check for interface change
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// checks if address is in use by another interface
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var oldIfaceName, isIfacePresent = isInterfacePresent(serverNode.Interface, serverNode.Address)
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if !isIfacePresent {
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if err = deleteInterface(oldIfaceName, serverNode.PostDown); err != nil {
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logger.Log(1, "could not delete old interface", oldIfaceName)
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}
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logger.Log(1, "removed old interface", oldIfaceName)
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}
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if err = setWGConfig(serverNode, false); err != nil {
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return err
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}
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// handle server side update
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if err = UpdateNode(serverNode, serverNode); err != nil {
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return err
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}
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} else {
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if err = setWGConfig(serverNode, true); err != nil {
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if errors.Is(err, os.ErrNotExist) {
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return ServerPull(serverNode, true)
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} else {
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return err
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}
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}
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}
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return nil
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}
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func getServerLocalIP(networkSettings *models.Network) (string, error) {
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var networkCIDR = networkSettings.LocalRange
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var currentAddresses, _ = net.InterfaceAddrs()
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var _, currentCIDR, cidrErr = net.ParseCIDR(networkCIDR)
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if cidrErr != nil {
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logger.Log(1, "error on server local IP, invalid CIDR provided:", networkCIDR)
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return "", cidrErr
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}
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for _, addr := range currentAddresses {
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ip, _, err := net.ParseCIDR(addr.String())
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if err != nil {
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continue
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}
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if currentCIDR.Contains(ip) {
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logger.Log(1, "found local ip on network,", networkSettings.NetID, ", set to", ip.String())
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return ip.String(), nil
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}
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}
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return "", errors.New("could not find a local ip for server")
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}
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func serverPush(serverNode *models.Node) error {
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serverNode.OS = runtime.GOOS
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serverNode.SetLastCheckIn()
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return UpdateNode(serverNode, serverNode)
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}
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// AddServerIDIfNotPresent - add's current server ID to DB if not present
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func AddServerIDIfNotPresent() error {
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currentNodeID := servercfg.GetNodeID()
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currentServerIDs := models.ServerIDs{}
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record, err := database.FetchRecord(database.SERVERCONF_TABLE_NAME, server_id_key)
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if err != nil && !database.IsEmptyRecord(err) {
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return err
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} else if err == nil {
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if err = json.Unmarshal([]byte(record), ¤tServerIDs); err != nil {
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return err
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}
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}
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if !StringSliceContains(currentServerIDs.ServerIDs, currentNodeID) {
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currentServerIDs.ServerIDs = append(currentServerIDs.ServerIDs, currentNodeID)
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data, err := json.Marshal(¤tServerIDs)
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if err != nil {
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return err
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}
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return database.Insert(server_id_key, string(data), database.SERVERCONF_TABLE_NAME)
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}
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return nil
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}
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// GetServerCount - fetches server count from DB
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func GetServerCount() int {
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if record, err := database.FetchRecord(database.SERVERCONF_TABLE_NAME, server_id_key); err == nil {
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currentServerIDs := models.ServerIDs{}
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if err = json.Unmarshal([]byte(record), ¤tServerIDs); err == nil {
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return len(currentServerIDs.ServerIDs)
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}
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}
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return 1
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}
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