netmaker/logic/server.go
2022-12-09 00:54:11 +05:30

357 lines
9.6 KiB
Go

package logic
import (
"encoding/json"
"errors"
"fmt"
"net"
"os"
"runtime"
"strings"
"github.com/gravitl/netclient/nmproxy/manager"
"github.com/gravitl/netmaker/database"
"github.com/gravitl/netmaker/logger"
"github.com/gravitl/netmaker/models"
"github.com/gravitl/netmaker/netclient/ncutils"
"github.com/gravitl/netmaker/netclient/wireguard"
"github.com/gravitl/netmaker/servercfg"
"golang.zx2c4.com/wireguard/wgctrl/wgtypes"
)
var ProxyMgmChan = make(chan *manager.ProxyManagerPayload, 100)
// EnterpriseCheckFuncs - can be set to run functions for EE
var EnterpriseCheckFuncs []func()
// EnterpriseFailoverFunc - interface to control failover funcs
var EnterpriseFailoverFunc func(node *models.Node) error
// EnterpriseResetFailoverFunc - interface to control reset failover funcs
var EnterpriseResetFailoverFunc func(network string) error
// EnterpriseResetAllPeersFailovers - resets all nodes that are considering a node to be failover worthy (inclusive)
var EnterpriseResetAllPeersFailovers func(nodeid, network string) error
// == Join, Checkin, and Leave for Server ==
// KUBERNETES_LISTEN_PORT - starting port for Kubernetes in order to use NodePort range
const KUBERNETES_LISTEN_PORT = 31821
// KUBERNETES_SERVER_MTU - ideal mtu for kubernetes deployments right now
const KUBERNETES_SERVER_MTU = 1024
// ServerJoin - responsible for joining a server to a network
func ServerJoin(networkSettings *models.Network) (models.Node, error) {
var returnNode models.Node
if networkSettings == nil || networkSettings.NetID == "" {
return returnNode, errors.New("no network provided")
}
var err error
var currentServers = GetServerNodes(networkSettings.NetID)
var serverCount = 1
if currentServers != nil {
serverCount = len(currentServers) + 1
}
var ishub = "no"
if networkSettings.IsPointToSite == "yes" {
nodes, err := GetNetworkNodes(networkSettings.NetID)
if err != nil || nodes == nil {
ishub = "yes"
} else {
sethub := true
for i := range nodes {
if nodes[i].IsHub == "yes" {
sethub = false
}
}
if sethub {
ishub = "yes"
}
}
}
var node = &models.Node{
IsServer: "yes",
DNSOn: "no",
IsStatic: "yes",
Name: fmt.Sprintf("%s-%d", models.NODE_SERVER_NAME, serverCount),
MacAddress: servercfg.GetNodeID(),
ID: "", // will be set to new uuid
UDPHolePunch: "no",
IsLocal: networkSettings.IsLocal,
LocalRange: networkSettings.LocalRange,
OS: runtime.GOOS,
Version: servercfg.Version,
IsHub: ishub,
NetworkSettings: *networkSettings,
}
SetNodeDefaults(node)
if servercfg.GetPlatform() == "Kubernetes" {
node.ListenPort = KUBERNETES_LISTEN_PORT
node.MTU = KUBERNETES_SERVER_MTU
}
if node.LocalRange != "" && node.LocalAddress == "" {
logger.Log(1, "local vpn, getting local address from range:", networkSettings.LocalRange)
node.LocalAddress, err = getServerLocalIP(networkSettings)
if err != nil {
node.LocalAddress = ""
node.IsLocal = "no"
}
}
if node.Endpoint == "" {
if node.IsLocal == "yes" && node.LocalAddress != "" {
node.Endpoint = node.LocalAddress
} else {
node.Endpoint, err = servercfg.GetPublicIP()
}
if err != nil || node.Endpoint == "" {
logger.Log(0, "Error setting server node Endpoint.")
return returnNode, err
}
}
var privateKey = ""
// Generate and set public/private WireGuard Keys
if privateKey == "" {
wgPrivatekey, err := wgtypes.GeneratePrivateKey()
if err != nil {
logger.Log(1, err.Error())
return returnNode, err
}
privateKey = wgPrivatekey.String()
node.PublicKey = wgPrivatekey.PublicKey().String()
}
node.Network = networkSettings.NetID
logger.Log(2, "adding a server instance on network", node.Network)
if err != nil {
return returnNode, err
}
err = SetNetworkNodesLastModified(node.Network)
if err != nil {
return returnNode, err
}
// get free port based on returned default listen port
node.ListenPort, err = ncutils.GetFreePort(node.ListenPort)
if err != nil {
logger.Log(2, "Error retrieving port:", err.Error())
} else {
logger.Log(1, "Set client port to", fmt.Sprintf("%d", node.ListenPort), "for network", node.Network)
}
// safety check. If returned node from server is local, but not currently configured as local, set to local addr
if node.IsLocal == "yes" && node.LocalRange != "" {
node.LocalAddress, err = ncutils.GetLocalIP(node.LocalRange)
if err != nil {
return returnNode, err
}
node.Endpoint = node.LocalAddress
}
if err = CreateNode(node); err != nil {
return returnNode, err
}
if err = StorePrivKey(node.ID, privateKey); err != nil {
return returnNode, err
}
peers, err := GetPeerUpdate(node)
if err != nil && !ncutils.IsEmptyRecord(err) {
logger.Log(1, "failed to retrieve peers")
return returnNode, err
}
err = wireguard.InitWireguard(node, privateKey, peers.Peers)
if err != nil {
return returnNode, err
}
if servercfg.IsProxyEnabled() {
proxyPayload, err := GetPeersForProxy(node, false)
if err != nil && !ncutils.IsEmptyRecord(err) {
logger.Log(1, "failed to retrieve peers")
return returnNode, err
}
ProxyMgmChan <- &proxyPayload
}
return *node, nil
}
// EnterpriseCheck - Runs enterprise functions if presented
func EnterpriseCheck() {
for _, check := range EnterpriseCheckFuncs {
check()
}
}
// ServerUpdate - updates the server
// replaces legacy Checkin code
func ServerUpdate(serverNode *models.Node, ifaceDelta bool) error {
if !IsLocalServer(serverNode) {
logger.Log(1, "skipping server update as not the leader")
return nil
}
var err = ServerPull(serverNode, ifaceDelta)
if isDeleteError(err) {
return DeleteNode(serverNode, true)
} else if err != nil && !ifaceDelta {
err = ServerPull(serverNode, true)
if err != nil {
return err
}
}
actionCompleted := checkNodeActions(serverNode)
if actionCompleted == models.NODE_DELETE {
return errors.New("node has been removed")
}
return serverPush(serverNode)
}
// == Private ==
func isDeleteError(err error) bool {
return err != nil && strings.Contains(err.Error(), models.NODE_DELETE)
}
func checkNodeActions(node *models.Node) string {
if node.Action == models.NODE_UPDATE_KEY {
err := setWGKeyConfig(node)
if err != nil {
logger.Log(1, "unable to process reset keys request:", err.Error())
return ""
}
}
if node.Action == models.NODE_DELETE {
err := DeleteNode(node, true)
if err != nil {
logger.Log(1, "error deleting locally:", err.Error())
}
return models.NODE_DELETE
}
return ""
}
// == Private ==
// ServerPull - performs a server pull
func ServerPull(serverNode *models.Node, ifaceDelta bool) error {
if serverNode.IsServer != "yes" {
return fmt.Errorf("attempted pull from non-server node: %s - %s", serverNode.Name, serverNode.ID)
}
var err error
if serverNode.IPForwarding == "yes" {
if err = setIPForwardingLinux(); err != nil {
return err
}
}
serverNode.OS = runtime.GOOS
if ifaceDelta {
// check for interface change
// checks if address is in use by another interface
var oldIfaceName, isIfacePresent = isInterfacePresent(serverNode.Interface, serverNode.Address)
if !isIfacePresent {
if err = deleteInterface(oldIfaceName, serverNode.PostDown); err != nil {
logger.Log(1, "could not delete old interface", oldIfaceName)
}
logger.Log(1, "removed old interface", oldIfaceName)
}
if err = setWGConfig(serverNode, false); err != nil {
return err
}
// handle server side update
if err = UpdateNode(serverNode, serverNode); err != nil {
return err
}
} else {
if err = setWGConfig(serverNode, true); err != nil {
if errors.Is(err, os.ErrNotExist) {
return ServerPull(serverNode, true)
} else {
return err
}
}
}
return nil
}
func getServerLocalIP(networkSettings *models.Network) (string, error) {
var networkCIDR = networkSettings.LocalRange
var currentAddresses, _ = net.InterfaceAddrs()
var _, currentCIDR, cidrErr = net.ParseCIDR(networkCIDR)
if cidrErr != nil {
logger.Log(1, "error on server local IP, invalid CIDR provided:", networkCIDR)
return "", cidrErr
}
for _, addr := range currentAddresses {
ip, _, err := net.ParseCIDR(addr.String())
if err != nil {
continue
}
if currentCIDR.Contains(ip) {
logger.Log(1, "found local ip on network,", networkSettings.NetID, ", set to", ip.String())
return ip.String(), nil
}
}
return "", errors.New("could not find a local ip for server")
}
func serverPush(serverNode *models.Node) error {
serverNode.OS = runtime.GOOS
serverNode.SetLastCheckIn()
return UpdateNode(serverNode, serverNode)
}
// AddServerIDIfNotPresent - add's current server ID to DB if not present
func AddServerIDIfNotPresent() error {
currentNodeID := servercfg.GetNodeID()
currentServerIDs := models.ServerIDs{}
record, err := database.FetchRecord(database.SERVERCONF_TABLE_NAME, server_id_key)
if err != nil && !database.IsEmptyRecord(err) {
return err
} else if err == nil {
if err = json.Unmarshal([]byte(record), &currentServerIDs); err != nil {
return err
}
}
if !StringSliceContains(currentServerIDs.ServerIDs, currentNodeID) {
currentServerIDs.ServerIDs = append(currentServerIDs.ServerIDs, currentNodeID)
data, err := json.Marshal(&currentServerIDs)
if err != nil {
return err
}
return database.Insert(server_id_key, string(data), database.SERVERCONF_TABLE_NAME)
}
return nil
}
// GetServerCount - fetches server count from DB
func GetServerCount() int {
if record, err := database.FetchRecord(database.SERVERCONF_TABLE_NAME, server_id_key); err == nil {
currentServerIDs := models.ServerIDs{}
if err = json.Unmarshal([]byte(record), &currentServerIDs); err == nil {
return len(currentServerIDs.ServerIDs)
}
}
return 1
}