mirror of
https://github.com/gravitl/netmaker.git
synced 2025-09-06 21:24:16 +08:00
363 lines
9 KiB
Go
363 lines
9 KiB
Go
package logic
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import (
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"encoding/base64"
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"encoding/json"
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"errors"
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"fmt"
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"time"
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"github.com/go-playground/validator/v10"
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"golang.org/x/crypto/bcrypt"
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"golang.org/x/exp/slog"
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"github.com/gravitl/netmaker/database"
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"github.com/gravitl/netmaker/logger"
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"github.com/gravitl/netmaker/models"
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)
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// HasSuperAdmin - checks if server has an superadmin/owner
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func HasSuperAdmin() (bool, error) {
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collection, err := database.FetchRecords(database.USERS_TABLE_NAME)
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if err != nil {
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if database.IsEmptyRecord(err) {
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return false, nil
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} else {
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return true, err
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}
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}
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for _, value := range collection { // filter for isadmin true
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var user models.User
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err = json.Unmarshal([]byte(value), &user)
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if err != nil {
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continue
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}
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if user.IsSuperAdmin {
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return true, nil
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}
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}
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return false, err
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}
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// GetUsersDB - gets users
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func GetUsersDB() ([]models.User, error) {
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var users []models.User
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collection, err := database.FetchRecords(database.USERS_TABLE_NAME)
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if err != nil {
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return users, err
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}
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for _, value := range collection {
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var user models.User
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err = json.Unmarshal([]byte(value), &user)
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if err != nil {
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continue // get users
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}
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users = append(users, user)
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}
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return users, err
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}
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// GetUsers - gets users
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func GetUsers() ([]models.ReturnUser, error) {
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var users []models.ReturnUser
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collection, err := database.FetchRecords(database.USERS_TABLE_NAME)
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if err != nil {
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return users, err
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}
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for _, value := range collection {
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var user models.ReturnUser
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err = json.Unmarshal([]byte(value), &user)
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if err != nil {
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continue // get users
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}
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users = append(users, user)
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}
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return users, err
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}
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// CreateUser - creates a user
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func CreateUser(user *models.User) error {
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// check if user exists
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if _, err := GetUser(user.UserName); err == nil {
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return errors.New("user exists")
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}
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var err = ValidateUser(user)
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if err != nil {
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logger.Log(0, "failed to validate user", err.Error())
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return err
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}
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// encrypt that password so we never see it again
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hash, err := bcrypt.GenerateFromPassword([]byte(user.Password), 5)
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if err != nil {
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logger.Log(0, "error encrypting pass", err.Error())
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return err
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}
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// set password to encrypted password
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user.Password = string(hash)
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tokenString, _ := CreateUserJWT(user.UserName, user.IsSuperAdmin, user.IsAdmin)
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if tokenString == "" {
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logger.Log(0, "failed to generate token", err.Error())
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return err
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}
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SetUserDefaults(user)
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// connect db
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data, err := json.Marshal(user)
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if err != nil {
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logger.Log(0, "failed to marshal", err.Error())
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return err
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}
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err = database.Insert(user.UserName, string(data), database.USERS_TABLE_NAME)
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if err != nil {
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logger.Log(0, "failed to insert user", err.Error())
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return err
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}
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return nil
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}
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// CreateSuperAdmin - creates an super admin user
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func CreateSuperAdmin(u *models.User) error {
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hassuperadmin, err := HasSuperAdmin()
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if err != nil {
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return err
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}
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if hassuperadmin {
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return errors.New("superadmin user already exists")
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}
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u.IsSuperAdmin = true
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u.IsAdmin = false
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return CreateUser(u)
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}
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// VerifyAuthRequest - verifies an auth request
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func VerifyAuthRequest(authRequest models.UserAuthParams) (string, error) {
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var result models.User
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if authRequest.UserName == "" {
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return "", errors.New("username can't be empty")
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} else if authRequest.Password == "" {
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return "", errors.New("password can't be empty")
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}
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// Search DB for node with Mac Address. Ignore pending nodes (they should not be able to authenticate with API until approved).
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record, err := database.FetchRecord(database.USERS_TABLE_NAME, authRequest.UserName)
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if err != nil {
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return "", errors.New("incorrect credentials")
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}
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if err = json.Unmarshal([]byte(record), &result); err != nil {
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return "", errors.New("error unmarshalling user json: " + err.Error())
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}
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// compare password from request to stored password in database
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// might be able to have a common hash (certificates?) and compare those so that a password isn't passed in in plain text...
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// TODO: Consider a way of hashing the password client side before sending, or using certificates
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if err = bcrypt.CompareHashAndPassword([]byte(result.Password), []byte(authRequest.Password)); err != nil {
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return "", errors.New("incorrect credentials")
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}
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// Create a new JWT for the node
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tokenString, err := CreateUserJWT(authRequest.UserName, result.IsSuperAdmin, result.IsAdmin)
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if err != nil {
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slog.Error("error creating jwt", "error", err)
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return "", err
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}
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// update last login time
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result.LastLoginTime = time.Now()
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err = UpsertUser(result)
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if err != nil {
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slog.Error("error upserting user", "error", err)
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return "", err
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}
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return tokenString, nil
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}
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// UpsertUser - updates user in the db
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func UpsertUser(user models.User) error {
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data, err := json.Marshal(&user)
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if err != nil {
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slog.Error("error marshalling user", "user", user.UserName, "error", err.Error())
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return err
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}
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if err = database.Insert(user.UserName, string(data), database.USERS_TABLE_NAME); err != nil {
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slog.Error("error inserting user", "user", user.UserName, "error", err.Error())
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return err
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}
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return nil
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}
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// UpdateUser - updates a given user
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func UpdateUser(userchange, user *models.User) (*models.User, error) {
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// check if user exists
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if _, err := GetUser(user.UserName); err != nil {
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return &models.User{}, err
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}
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queryUser := user.UserName
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if userchange.UserName != "" && user.UserName != userchange.UserName {
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// check if username is available
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if _, err := GetUser(userchange.UserName); err == nil {
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return &models.User{}, errors.New("username exists already")
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}
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user.UserName = userchange.UserName
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}
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if userchange.Password != "" {
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// encrypt that password so we never see it again
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hash, err := bcrypt.GenerateFromPassword([]byte(userchange.Password), 5)
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if err != nil {
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return userchange, err
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}
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// set password to encrypted password
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userchange.Password = string(hash)
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user.Password = userchange.Password
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}
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user.IsAdmin = userchange.IsAdmin
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err := ValidateUser(user)
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if err != nil {
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return &models.User{}, err
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}
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if err = database.DeleteRecord(database.USERS_TABLE_NAME, queryUser); err != nil {
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return &models.User{}, err
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}
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data, err := json.Marshal(&user)
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if err != nil {
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return &models.User{}, err
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}
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if err = database.Insert(user.UserName, string(data), database.USERS_TABLE_NAME); err != nil {
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return &models.User{}, err
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}
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logger.Log(1, "updated user", queryUser)
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return user, nil
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}
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// ValidateUser - validates a user model
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func ValidateUser(user *models.User) error {
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v := validator.New()
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_ = v.RegisterValidation("in_charset", func(fl validator.FieldLevel) bool {
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isgood := user.NameInCharSet()
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return isgood
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})
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err := v.Struct(user)
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if err != nil {
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for _, e := range err.(validator.ValidationErrors) {
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logger.Log(2, e.Error())
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}
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}
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return err
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}
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// DeleteUser - deletes a given user
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func DeleteUser(user string) (bool, error) {
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if userRecord, err := database.FetchRecord(database.USERS_TABLE_NAME, user); err != nil || len(userRecord) == 0 {
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return false, errors.New("user does not exist")
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}
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err := database.DeleteRecord(database.USERS_TABLE_NAME, user)
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if err != nil {
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return false, err
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}
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return true, nil
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}
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func SetAuthSecret(key, secret string) error {
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type valueHolder struct {
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Value string `json:"value" bson:"value"`
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}
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var b64NewValue = base64.StdEncoding.EncodeToString([]byte(secret))
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newValueHolder := valueHolder{
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Value: b64NewValue,
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}
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d, _ := json.Marshal(newValueHolder)
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return database.Insert(key, string(d), database.GENERATED_TABLE_NAME)
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}
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// FetchAuthSecret - manages secrets for oauth
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func FetchAuthSecret(key string) (string, error) {
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var record, err = database.FetchRecord(database.GENERATED_TABLE_NAME, key)
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if err != nil {
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return "", err
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}
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return record, nil
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}
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// GetState - gets an SsoState from DB, if expired returns error
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func GetState(state string) (*models.SsoState, error) {
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var s models.SsoState
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record, err := database.FetchRecord(database.SSO_STATE_CACHE, state)
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if err != nil {
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return &s, err
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}
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if err = json.Unmarshal([]byte(record), &s); err != nil {
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return &s, err
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}
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if s.IsExpired() {
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return &s, fmt.Errorf("state expired")
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}
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return &s, nil
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}
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// SetState - sets a state with new expiration
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func SetState(state string) error {
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s := models.SsoState{
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Value: state,
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Expiration: time.Now().Add(models.DefaultExpDuration),
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}
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data, err := json.Marshal(&s)
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if err != nil {
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return err
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}
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return database.Insert(state, string(data), database.SSO_STATE_CACHE)
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}
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// IsStateValid - checks if given state is valid or not
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// deletes state after call is made to clean up, should only be called once per sign-in
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func IsStateValid(state string) (string, bool) {
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s, err := GetState(state)
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if err != nil {
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logger.Log(2, "error retrieving oauth state:", err.Error())
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return "", false
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}
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if s.Value != "" {
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if err = delState(state); err != nil {
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logger.Log(2, "error deleting oauth state:", err.Error())
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return "", false
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}
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}
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return s.Value, true
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}
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// delState - removes a state from cache/db
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func delState(state string) error {
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return database.DeleteRecord(database.SSO_STATE_CACHE, state)
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}
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