package main import ( "context" "fmt" "io" "log" "os" "os/signal" "strings" "sync" "syscall" "time" "github.com/jmoiron/sqlx" "github.com/knadh/koanf/providers/env" "github.com/knadh/koanf/v2" "github.com/knadh/listmonk/internal/bounce" "github.com/knadh/listmonk/internal/buflog" "github.com/knadh/listmonk/internal/captcha" "github.com/knadh/listmonk/internal/core" "github.com/knadh/listmonk/internal/events" "github.com/knadh/listmonk/internal/i18n" "github.com/knadh/listmonk/internal/manager" "github.com/knadh/listmonk/internal/media" "github.com/knadh/listmonk/internal/subimporter" "github.com/knadh/listmonk/models" "github.com/knadh/paginator" "github.com/knadh/stuffbin" ) const ( emailMsgr = "email" ) // App contains the "global" components that are // passed around, especially through HTTP handlers. type App struct { core *core.Core fs stuffbin.FileSystem db *sqlx.DB queries *models.Queries constants *constants manager *manager.Manager importer *subimporter.Importer messengers map[string]manager.Messenger media media.Store i18n *i18n.I18n bounce *bounce.Manager paginator *paginator.Paginator captcha *captcha.Captcha events *events.Events notifTpls *notifTpls about about log *log.Logger bufLog *buflog.BufLog // Channel for passing reload signals. chReload chan os.Signal // Global variable that stores the state indicating that a restart is required // after a settings update. needsRestart bool // Global state that stores data on an available remote update. update *AppUpdate sync.Mutex } var ( // Buffered log writer for storing N lines of log entries for the UI. evStream = events.New() bufLog = buflog.New(5000) lo = log.New(io.MultiWriter(os.Stdout, bufLog, evStream.ErrWriter()), "", log.Ldate|log.Ltime|log.Lshortfile) ko = koanf.New(".") fs stuffbin.FileSystem db *sqlx.DB queries *models.Queries // Compile-time variables. buildString string versionString string // If these are set in build ldflags and static assets (*.sql, config.toml.sample. ./frontend) // are not embedded (in make dist), these paths are looked up. The default values before, when not // overridden by build flags, are relative to the CWD at runtime. appDir string = "." frontendDir string = "frontend" ) func init() { initFlags() // Display version. if ko.Bool("version") { fmt.Println(buildString) os.Exit(0) } lo.Println(buildString) // Generate new config. if ko.Bool("new-config") { path := ko.Strings("config")[0] if err := newConfigFile(path); err != nil { lo.Println(err) os.Exit(1) } lo.Printf("generated %s. Edit and run --install", path) os.Exit(0) } // Load config files to pick up the database settings first. initConfigFiles(ko.Strings("config"), ko) // Load environment variables and merge into the loaded config. if err := ko.Load(env.Provider("LISTMONK_", ".", func(s string) string { return strings.Replace(strings.ToLower( strings.TrimPrefix(s, "LISTMONK_")), "__", ".", -1) }), nil); err != nil { lo.Fatalf("error loading config from env: %v", err) } // Connect to the database, load the filesystem to read SQL queries. db = initDB() fs = initFS(appDir, frontendDir, ko.String("static-dir"), ko.String("i18n-dir")) // Installer mode? This runs before the SQL queries are loaded and prepared // as the installer needs to work on an empty DB. if ko.Bool("install") { // Save the version of the last listed migration. install(migList[len(migList)-1].version, db, fs, !ko.Bool("yes"), ko.Bool("idempotent")) os.Exit(0) } // Check if the DB schema is installed. if ok, err := checkSchema(db); err != nil { log.Fatalf("error checking schema in DB: %v", err) } else if !ok { lo.Fatal("the database does not appear to be setup. Run --install.") } if ko.Bool("upgrade") { upgrade(db, fs, !ko.Bool("yes")) os.Exit(0) } // Before the queries are prepared, see if there are pending upgrades. checkUpgrade(db) // Read the SQL queries from the queries file. qMap := readQueries(queryFilePath, db, fs) // Load settings from DB. if q, ok := qMap["get-settings"]; ok { initSettings(q.Query, db, ko) } // Prepare queries. queries = prepareQueries(qMap, db, ko) } func main() { // Initialize the main app controller that wraps all of the app's // components. This is passed around HTTP handlers. app := &App{ fs: fs, db: db, constants: initConstants(), media: initMediaStore(), messengers: make(map[string]manager.Messenger), log: lo, bufLog: bufLog, captcha: initCaptcha(), events: evStream, paginator: paginator.New(paginator.Opt{ DefaultPerPage: 20, MaxPerPage: 50, NumPageNums: 10, PageParam: "page", PerPageParam: "per_page", AllowAll: true, }), } // Load i18n language map. app.i18n = initI18n(app.constants.Lang, fs) cOpt := &core.Opt{ Constants: core.Constants{ SendOptinConfirmation: app.constants.SendOptinConfirmation, }, Queries: queries, DB: db, I18n: app.i18n, Log: lo, } if err := ko.Unmarshal("bounce.actions", &cOpt.Constants.BounceActions); err != nil { lo.Fatalf("error unmarshalling bounce config: %v", err) } app.core = core.New(cOpt, &core.Hooks{ SendOptinConfirmation: sendOptinConfirmationHook(app), }) app.queries = queries app.manager = initCampaignManager(app.queries, app.constants, app) app.importer = initImporter(app.queries, db, app) app.notifTpls = initNotifTemplates("/email-templates/*.html", fs, app.i18n, app.constants) initTxTemplates(app.manager, app) if ko.Bool("bounce.enabled") { app.bounce = initBounceManager(app) go app.bounce.Run() } // Initialize the default SMTP (`email`) messenger. app.messengers[emailMsgr] = initSMTPMessenger(app.manager) // Initialize any additional postback messengers. for _, m := range initPostbackMessengers(app.manager) { app.messengers[m.Name()] = m } // Attach all messengers to the campaign manager. for _, m := range app.messengers { app.manager.AddMessenger(m) } // Load system information. app.about = initAbout(queries, db) // Start the campaign workers. The campaign batches (fetch from DB, push out // messages) get processed at the specified interval. go app.manager.Run() // Start the app server. srv := initHTTPServer(app) // Star the update checker. if ko.Bool("app.check_updates") { go checkUpdates(versionString, time.Hour*24, app) } // Wait for the reload signal with a callback to gracefully shut down resources. // The `wait` channel is passed to awaitReload to wait for the callback to finish // within N seconds, or do a force reload. app.chReload = make(chan os.Signal) signal.Notify(app.chReload, syscall.SIGHUP) closerWait := make(chan bool) <-awaitReload(app.chReload, closerWait, func() { // Stop the HTTP server. ctx, cancel := context.WithTimeout(context.Background(), 1*time.Second) defer cancel() srv.Shutdown(ctx) // Close the campaign manager. app.manager.Close() // Close the DB pool. app.db.DB.Close() // Close the messenger pool. for _, m := range app.messengers { m.Close() } // Signal the close. closerWait <- true }) }