Fix minor typos in the distributed portals livebook (#386)

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Ben Reinhart 2021-06-23 01:48:11 -07:00 committed by GitHub
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@ -7,7 +7,7 @@ programming language. We will explore both basic and advanced
concepts to implement our own version of [the Portal
game](http://en.wikipedia.org/wiki/Portal_(video_game)) to
transfer data across notebooks using Elixir's distribution
capabalities.
capabilities.
For a more structured introduction to the language, see [Elixir's
Getting Started guide](https://elixir-lang.org/getting-started/introduction.html)
@ -558,7 +558,7 @@ Portal.close(portal)
```
We have made some good progress in our implementation, so now let's work
a bit on the presentation. Currently the Portal being printed as a struct:
a bit on the presentation. Currently, the Portal is printed as a struct:
`%Portal{left: :orange, right: :blue}`. It would be nice if we actually
had a printed representation of the portal transfer, allowing us to see
the portal processes as we push data.
@ -778,8 +778,8 @@ blue = {:blue, other_node}
Portal.Door.get(blue)
```
It works! We could successlly read something from the other node. Now,
let's shoot a yellow port on this node and start a transfer between them:
It works! We could successfully read something from the other node. Now,
let's shoot a yellow portal on this node and start a transfer between them:
```elixir
Portal.shoot(:yellow)