livebook/proto/messages.proto

204 lines
4 KiB
Protocol Buffer

syntax = "proto3";
message Error {
string details = 1;
}
message Secret {
string name = 1;
string value = 2;
}
message SecretCreated {
string name = 1;
string value = 2;
}
message SecretUpdated {
string name = 1;
string value = 2;
}
message SecretDeleted {
string name = 1;
}
message FileSystem {
string id = 1;
string name = 2;
string type = 3;
string value = 4;
}
message FileSystemCreated {
string id = 1;
string name = 2;
string type = 3;
string value = 4;
}
message FileSystemUpdated {
string id = 1;
string name = 2;
string type = 3;
string value = 4;
}
message FileSystemDeleted {
string id = 1;
}
message DeploymentGroupSecret {
string name = 1;
string value = 2;
string deployment_group_id = 3;
}
message DeploymentGroup {
string id = 1;
string name = 2;
string mode = 3;
repeated DeploymentGroupSecret secrets = 4;
string clustering = 5;
string zta_provider = 6;
string zta_key = 7;
repeated AgentKey agent_keys = 8;
string url = 9;
}
message DeploymentGroupCreated {
string id = 1;
string name = 2;
string mode = 3;
string clustering = 5;
string zta_provider = 6;
string zta_key = 7;
repeated AgentKey agent_keys = 8;
string url = 9;
}
message DeploymentGroupUpdated {
string id = 1;
string name = 2;
repeated DeploymentGroupSecret secrets = 3;
string clustering = 4;
string zta_provider = 5;
string zta_key = 6;
repeated AgentKey agent_keys = 7;
string url = 8;
}
message DeploymentGroupDeleted {
string id = 1;
}
message AgentKey {
string id = 1;
string key = 2;
string deployment_group_id = 3;
}
message UserConnected {
string name = 1;
repeated Secret secrets = 2;
repeated FileSystem file_systems = 3;
repeated DeploymentGroup deployment_groups = 4;
repeated AppDeployment app_deployments = 5;
repeated Agent agents = 6;
}
message AgentConnected {
string name = 2;
string public_key = 3;
int32 deployment_group_id = 4;
repeated Secret secrets = 5;
repeated FileSystem file_systems = 6;
repeated DeploymentGroup deployment_groups = 7;
repeated AppDeployment app_deployments = 8;
repeated Agent agents = 9;
}
message AppDeployment {
string id = 1;
string title = 2;
string sha = 3;
string revision_id = 4;
string slug = 5;
string deployment_group_id = 6;
string deployed_by = 7;
int64 deployed_at = 8;
bool multi_session = 9;
string access_type = 10;
string version = 11;
}
message AppDeploymentStarted {
AppDeployment app_deployment = 1;
}
message AppDeploymentStopped {
string id = 1;
}
message UserDeleted {
string id = 1;
}
message AgentJoined {
Agent agent = 1;
}
message AgentLeft {
string id = 1;
}
message Agent {
string id = 1;
string name = 2;
string org_id = 3;
string deployment_group_id = 4;
}
/**
* We're only using Enum in this case because
* the Client is the source of the information,
* and the Server will always be up-to-date.
*
* Otherwise, it shouldn't be used.
*/
enum AppDeploymentStatusType {
preparing = 0;
available = 1;
}
message AppDeploymentStatus {
string id = 1;
string deployment_group_id = 2;
string version = 3;
AppDeploymentStatusType status = 4;
}
message AppDeploymentStatusReport {
repeated AppDeploymentStatus app_deployment_statuses = 1;
}
message Event {
oneof type {
SecretCreated secret_created = 1;
SecretUpdated secret_updated = 2;
SecretDeleted secret_deleted = 3;
UserConnected user_connected = 4;
FileSystemCreated file_system_created = 5;
FileSystemUpdated file_system_updated = 6;
FileSystemDeleted file_system_deleted = 7;
DeploymentGroupCreated deployment_group_created = 8;
DeploymentGroupUpdated deployment_group_updated = 9;
DeploymentGroupDeleted deployment_group_deleted = 10;
AgentConnected agent_connected = 11;
AppDeploymentStarted app_deployment_started = 12;
UserDeleted user_deleted = 13;
AgentJoined agent_joined = 14;
AgentLeft agent_left = 15;
AppDeploymentStopped app_deployment_stopped = 16;
}
}