graying people out when they left in private matches

This commit is contained in:
Jack 2021-05-07 20:07:27 +01:00
parent c9ea7f10bd
commit a732996c72

View file

@ -1204,17 +1204,11 @@ socket.on("mp_room_user_left", (data) => {
resetReadyButtons();
} else {
delete room.users[data.sid];
if (state <= 8) {
Matchmaking.setBannerText(
`Waiting for more players to join (${
Object.keys(room.users).length
}/2)...`
);
} else if (state >= 20 && state < 29) {
$(`.tribePlayers .player[sid=${data.sid}]`).addClass("failed");
$(`.tribeResult .player[sid=${data.sid}]`).addClass("failed");
$(`.tribeResult table .player[sid=${data.sid}] .other`).text("left");
}
}
if (state >= 20 && state < 29) {
$(`.tribePlayers .player[sid=${data.sid}]`).addClass("failed");
$(`.tribeResult .player[sid=${data.sid}]`).addClass("failed");
$(`.tribeResult table .player[sid=${data.sid}] .other`).text("left");
}
});