### Description
Remove the ae/oe character check which makes it register as seperate
characters of the next character is not ae/oe, causing two mistakes
instead of one.
<!-- Please describe the change(s) made in your PR -->
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Closes#6482
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### Description
Fixed the default hungarian word list (it had less than 200 words and
the words were really weird and rare ones).
Added hungarian 1k.
The word list is from here:
https://en.wiktionary.org/wiki/Wiktionary:Frequency_lists/Hungarian_webcorpus_frequency_list
, but I removed some words that did not make sense for type test, like
"kft." and "-e" and also removed names
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Closes #
### Description
Added input validation for `New filter preset` modal in frontend and
display appropriate indicators in realtime
#### Updated UI
<img width="610" height="333" alt="Screenshot From 2025-11-03 02-08-40"
src="https://github.com/user-attachments/assets/0f0f3628-5e61-4de9-8100-d96475f8bf08"
/>
<img width="610" height="333" alt="Screenshot From 2025-11-03 02-08-26"
src="https://github.com/user-attachments/assets/df0fd478-7d54-4a99-b7ed-198f1f9ebae6"
/>
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Closes#7063
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### Description
<!-- Please describe the change(s) made in your PR -->
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Closes #
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- Add new "custom generator" button to custom text modal
- Create generator modal with character input and presets
- Support min/max word length and word count configuration
- Include presets for alphas, numbers, symbols, bigrams, trigrams
- Add code-specific patterns for programming practice
Closes#6941
### Description
Adds a custom character generator to the custom text modal, allowing
users to generate random "words" from a custom set of characters or
strings. Useful for practicing specific character combinations,
especially for programmers who want to improve typing speed with symbols
and patterns commonly used in code.
### Testing
1. Open custom text modal
2. Click "custom generator"
3. Try presets or enter custom characters
4. Adjust word length and count
5. Click "Set" or "Add"
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: Miodec <jack@monkeytype.com>
### Description
fixes#6972
The setup logic for the "tags", "funbox", and "language" advanced
filters are only run on the first load. So adding a tag in the /settings
won't make the "tags" multiselect render when you navigate back to the
/account page unless you reload.
Added logic to add / destroy the "tags" multiselect if you create your
first tag or delete your last tag.
<!-- Please describe the change(s) made in your PR -->
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Closes#6972
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- quick restarting immediately after some input makes the caret fail to
reset its position sometimes.
https://github.com/user-attachments/assets/d9e1def5-d8f6-4af2-845c-778c89279849
this happens because the reset of caret's position that should happen on
the callback inside `requestAnimationFrame` in `caret.goTo()` (triggered
in `TestUI.updateWordsWrapperClasses()`) is cancelled by a later call to
`caret.goTo()` (triggered by `TestUI.focusWords()`). However the second
call sets the position directly without stopping previous animation
`$('#caret').stop().animate()`. As a result, the earlier animation
(caused by last input) continues after the reset, if the restart was
done fast enough.
- update some previous comments.
Moves common logic to a new Caret class with single responsibility
principles.
---------
Co-authored-by: Nad Alaba <37968805+NadAlaba@users.noreply.github.com>
fixes#6998
Seems it was fixed by discord in the meantime. Still I think this is a
better approach because it only takes one rest call to the discord cdn
instead of two for each avatar.
---------
Co-authored-by: Miodec <jack@monkeytype.com>
### Description
#### fixes some polyglot issues
* when mixing RTL (e.g. Arabic) with LTR (e.g. English), ligatures were
broken if the main `Config.Language` was a LTR lang.
* lazy mode: previously, if the main language didn’t support lazy mode,
none of the languages would, even if they did individually.
closes#6665
---------
Co-authored-by: Jack <jack@monkeytype.com>
### Description
This PR adds support for the Erlang programming language to Monkeytype,
providing developers with a comprehensive set of essential Erlang
keywords, OTP behaviors, and standard library functions for typing
practice.
**Changes made:**
- Add `code_erlang` to language schema
(`packages/schemas/src/languages.ts`)
- Add `code_erlang` to frontend constants in the `code` language group
(`frontend/src/ts/constants/languages.ts`)
- Create `code_erlang.json` with 245 essential Erlang keywords and
functions
- Includes core language constructs (after, and, case, receive, spawn),
OTP behaviors (gen_server, supervisor, application), built-in functions
(spawn_link, monitor, register), and standard library modules (lists,
string, ets, mnesia, file, io)
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Co-authored-by: Jack <jack@monkeytype.com>
### Description
This PR adds support for the Clojure programming language to Monkeytype,
providing developers with a comprehensive set of essential Clojure
keywords and constructs for typing practice.
**Changes made:**
- Add `code_clojure` to language schema
(`packages/schemas/src/languages.ts`)
- Add `code_clojure` to frontend constants in the `code` language group
(`frontend/src/ts/constants/languages.ts`)
- Create `code_clojure.json` with 212 essential Clojure keywords and
functions
- Includes core language constructs (def, defn, let, fn), control flow
(if, when, cond), data manipulation (map, filter, reduce), concurrency
primitives (atom, ref, agent), and utility functions
### Checks
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- [x] Add language to `packages/schemas/src/languages.ts`
- [x] Add language to exactly one group in
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- [x] Add language json file to `frontend/static/languages`
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- [ ] Add theme to `packages/schemas/src/themes.ts`
- [ ] Add theme to `frontend/src/ts/constants/themes.ts`
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- [ ] Make sure to follow the [layouts
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LAYOUTS.md)
- [ ] Add layout to `packages/schemas/src/layouts.ts`
- [ ] Add layout json file to `frontend/static/layouts`
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documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/FONTS.md)
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### Description
Add Code OCaml Language
### Checks
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Rename to diffrentiate between the predicate `isValid` and the element
`isValid`
Return `ValidationResult` instead of just a boolean
Update usage to the new format
Move config specific `resetIfEmpty` to the `ConfigInputOptions` type