Introduced in #6865, caused by account button reacting to the
`snapshotUpdate` triggered by `addXp` function.
Fixed by merging result related snapshot functions into one and adding a
`noDispatchEvent` param to `setSnapshot` and using it in the new
function and `addXp`. This works because result and alerts panel both
call the `XPBar.update` directly to animate the xp gain.
### Description
Adding in an updated list of more golang builtins for the `code go`
language.
For current builtin list see official docs: https://pkg.go.dev/builtin
### Checks
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### Description
enhances the caret positioning logic to support mixed language
directions (LTR and RTL) within words. It introduces a new
hasRTLCharacters utility function to detect RTL characters in individual
words, allowing the caret to adjust dynamically based on word-specific
direction rather than relying solely on the language's default direction
#### notes:
* tested no affect to the normal single direction.
* no tap mode handle included
* related #6694#6666
---------
Co-authored-by: Jack <jack@monkeytype.com>
* When leaving a theme item to a non‑theme item inside the mixed
commandline list, the preview theme temporarily applied after closing
the commandline without selecting it. so switched back to clearPreview()
as it was,
#### to REPRODUCE: type e.g "theme off" in the commandline then close
the commandline.
* and to fix the preview flashing issue that the false was added for, in
custom themes included setCustomThemeId with changeTheme in the check ,
so custom theme hovers are now treated as the same preview context and
no longer clear the preview between items.
### Description
<!-- Please describe the change(s) made in your PR -->
addition of kuntem-jq, a variation of kuntem featuring a jq swap that is
better in the english languange and what i use personally
### Checks
- [ ] Adding quotes?
- [ ] Make sure to include translations for the quotes in the
description (or another comment) so we can verify their content.
- [ ] Adding a language?
- Make sure to follow the [languages
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LANGUAGES.md)
- [ ] Add language to `packages/schemas/src/languages.ts`
- [ ] Add language to exactly one group in
`frontend/src/ts/constants/languages.ts`
- [ ] Add language json file to `frontend/static/languages`
- [ ] Adding a theme?
- Make sure to follow the [themes
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/THEMES.md)
- [ ] Add theme to `packages/schemas/src/themes.ts`
- [ ] Add theme to `frontend/src/ts/constants/themes.ts`
- [ ] Add theme css file to `frontend/static/themes`
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- [x] Adding a layout?
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- [x] Add layout to `packages/schemas/src/layouts.ts`
- [x] Add layout json file to `frontend/static/layouts`
- [ ] Adding a font?
- Make sure to follow the [themes
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- [ ] Add font file to `frontend/static/webfonts`
- [ ] Add font to `packages/schemas/src/fonts.ts`
- [ ] Add font to `frontend/src/ts/constants/fonts.ts`
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### Description
There was a bug in which the displayed text in the custom text modal was
not being saved when submitted. This occurred when users opened the
custom text modal while taking a test with practice words.
The new behavior is clicking "ok" in the custom text modal calls
`resetBefore()` from `practise-words.ts` to prevent the test from
reverting to the previous list of words.
### Tests
|Action|Behavior|
|---|---|
|Submit some text in the custom text modal without practicing words|The
text in the modal's text area is displayed in the test|
|Submit some text in the custom text modal during a test with practice
words|The text in the modal's text area is displayed in the test|
|set the custom text to practice words twice in a row|The text in the
modal's text area is displayed in the test|
|change the custom text during a test with practice words|The text in
the modal's text area is displayed in the test|
### Checks
- [ ] Adding quotes?
- [ ] Make sure to include translations for the quotes in the
description (or another comment) so we can verify their content.
- [ ] Adding a language?
- Make sure to follow the [languages
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LANGUAGES.md)
- [ ] Add language to `packages/schemas/src/languages.ts`
- [ ] Add language to exactly one group in
`frontend/src/ts/constants/languages.ts`
- [ ] Add language json file to `frontend/static/languages`
- [ ] Adding a theme?
- Make sure to follow the [themes
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/THEMES.md)
- [ ] Add theme to `packages/schemas/src/themes.ts`
- [ ] Add theme to `frontend/src/ts/constants/themes.ts`
- [ ] Add theme css file to `frontend/static/themes`
- [ ] Add some screenshot of the theme, especially with different test
settings (colorful, flip colors) to your pull request
- [ ] Adding a layout?
- [ ] Make sure to follow the [layouts
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LAYOUTS.md)
- [ ] Add layout to `packages/schemas/src/layouts.ts`
- [ ] Add layout json file to `frontend/static/layouts`
- [ ] Adding a font?
- Make sure to follow the [themes
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/FONTS.md)
- [ ] Add font file to `frontend/static/webfonts`
- [ ] Add font to `packages/schemas/src/fonts.ts`
- [ ] Add font to `frontend/src/ts/constants/fonts.ts`
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### Description
- Fixed a visual bug in the updateXp() function where claiming rewards
would update any visible profile
- Added same user check when updating XP from alerts modal
- Check uid or displayname, when sameUserCheck is true and the
activePage is "profile".
https://github.com/user-attachments/assets/bd6ec3ca-14ea-4021-a889-7c1931ed6888
### Checks
- [ ] Adding quotes?
- [ ] Make sure to include translations for the quotes in the
description (or another comment) so we can verify their content.
- [ ] Adding a language?
- Make sure to follow the [languages
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LANGUAGES.md)
- [ ] Add language to `packages/schemas/src/languages.ts`
- [ ] Add language to exactly one group in
`frontend/src/ts/constants/languages.ts`
- [ ] Add language json file to `frontend/static/languages`
- [ ] Adding a theme?
- Make sure to follow the [themes
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/THEMES.md)
- [ ] Add theme to `packages/schemas/src/themes.ts`
- [ ] Add theme to `frontend/src/ts/constants/themes.ts`
- [ ] Add theme css file to `frontend/static/themes`
- [ ] Add some screenshot of the theme, especially with different test
settings (colorful, flip colors) to your pull request
- [ ] Adding a layout?
- [ ] Make sure to follow the [layouts
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LAYOUTS.md)
- [ ] Add layout to `packages/schemas/src/layouts.ts`
- [ ] Add layout json file to `frontend/static/layouts`
- [ ] Adding a font?
- Make sure to follow the [themes
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/FONTS.md)
- [ ] Add font file to `frontend/static/webfonts`
- [ ] Add font to `packages/schemas/src/fonts.ts`
- [ ] Add font to `frontend/src/ts/constants/fonts.ts`
- [x] Check if any open issues are related to this PR; if so, be sure to
tag them below.
- [x] Make sure the PR title follows the Conventional Commits standard.
(https://www.conventionalcommits.org for more info)
- [x] Make sure to include your GitHub username prefixed with @ inside
parentheses at the end of the PR title.
---------
Co-authored-by: Miodec <jack@monkeytype.com>