Rustom Ichhaporia
d02d017b48
Merge branch 'Miodec:master' into master
2021-05-08 13:59:01 -05:00
Jack
ca872c1bb0
removed debug log
2021-05-08 19:44:22 +01:00
Jack
780836857f
updated notification text
2021-05-08 19:42:58 +01:00
Jack
277f26b15a
updated notifications
2021-05-08 19:42:19 +01:00
Jack
156fb99713
Merge branch 'master' into pr/Estebene/1383
2021-05-08 19:39:56 +01:00
Jack
7acd5d9f2b
Merge pull request #1364 from OctahedronV2/master
...
Added custom layoutfluid setting
2021-05-08 19:38:17 +01:00
Jack
d5e6b06d66
npm i
2021-05-08 19:37:18 +01:00
Rustom Ichhaporia
5d938dd933
Change British English spellings to American English
2021-05-08 13:36:00 -05:00
Jack
dc1ee61859
brought back missing file
2021-05-08 19:34:33 +01:00
Jack
9e2e6eb803
merged master
2021-05-08 19:33:19 +01:00
Jack
6e3a0ac96d
Merge pull request #1377 from UnrealApex/UnrealApex-pr-template
...
Made small changes to the PR template
2021-05-08 19:03:23 +01:00
Jack
dc572178d8
Merge pull request #1376 from UnrealApex/master
...
Renamed C# from csharp to c# and added Java quote
2021-05-08 17:30:59 +01:00
Estebene
9222eceb03
Added basic preset setting functionality
2021-05-08 17:03:56 +12:00
UnrealApex
d7741141a1
Fixed language name
2021-05-07 17:55:30 -07:00
mtthwn
6d6beb3607
adding initial list of java quotes
2021-05-07 20:29:06 -04:00
Jack
a779078423
Merge branch 'master' of https://github.com/Miodec/monkey-type
2021-05-08 00:05:32 +01:00
Jack
5da45781bc
Merge pull request #1366 from omackenzie/master
...
Remove duplicate quotes
2021-05-08 00:04:34 +01:00
Jack
737ded2439
added -moz-fit-content
2021-05-08 00:01:24 +01:00
UnrealApex
ae2dd8fd97
added Java quote
2021-05-07 22:22:26 +00:00
Oscar MacKenzie
612e96427b
Fix line endings in code_rust
2021-05-08 07:55:45 +10:00
Oscar MacKenzie
1a2eb6f219
Fix line endings
2021-05-08 07:53:01 +10:00
UnrealApex
ef436c6132
Update pull_request_template.md
2021-05-07 14:43:08 -07:00
Oscar MacKenzie
2790a66afc
Merge branch 'Miodec:master' into master
2021-05-08 07:42:34 +10:00
UnrealApex
69c7219cae
Update _groups.json
2021-05-07 14:29:32 -07:00
UnrealApex
2b33a70244
Update _list.json
2021-05-07 14:29:07 -07:00
UnrealApex
e185c282ad
Rename code_csharp.json to code_c#.json
2021-05-07 14:28:44 -07:00
UnrealApex
f67fad841f
Merge branch 'Miodec:master' into master
2021-05-07 11:02:27 -07:00
UnrealApex
3bb23e8c9b
Merge pull request #35 from UnrealApex/UnrealApex-bug_report
...
Update bug_report.md
2021-05-07 11:02:18 -07:00
Jack
7e2f57f14c
Merge pull request #1363 from UnrealApex/UnrealApex-r-language
...
Added the R Language
2021-05-07 18:46:36 +01:00
Jack
b71cf5bcc8
Merge pull request #1374 from UnrealApex/UnrealApex-bug_report
...
Updated bug report comments
2021-05-07 18:46:10 +01:00
UnrealApex
2660ef787a
Merge branch 'Miodec:master' into UnrealApex-bug_report
2021-05-07 09:51:13 -07:00
UnrealApex
c48eeb8255
Merge branch 'Miodec:master' into master
2021-05-07 09:50:27 -07:00
Jack
8d50f189b1
Merge pull request #1372 from te-lang-wakker/improved-custom-prompts
...
Improved custom prompts.
2021-05-07 16:33:36 +01:00
UnrealApex
c2aa0ae480
Merge branch 'Miodec:master' into UnrealApex-r-language
2021-05-07 08:30:06 -07:00
UnrealApex
41b4bd7100
Merge pull request #34 from UnrealApex/UnrealApex-r-language
...
Added R language
2021-05-07 08:24:08 -07:00
Casper Sluitman
a0ad3bb507
Clarified tip.
...
Rephrased the tip as to make it easier to understand.
2021-05-07 17:02:44 +02:00
Jack
2823a54e9c
added custom layoutfluid to the graph water mark
2021-05-07 15:51:03 +01:00
Jack
f0aebbbb33
added notification when custom layoutfluid is saved
...
added default layoutfluid value
changed delimiter to #
addded a validation step and reverting back if validation failed
2021-05-07 15:44:18 +01:00
Jack
20c5cebc54
no need to set it like this, restart will handle it
2021-05-07 15:42:47 +01:00
Casper Sluitman
8c590a059d
Added tip.
...
Explained the difference between "set" and "add".
2021-05-07 16:38:52 +02:00
Jack
7fc3b09610
storing customlayoutfluid using _ instead of spaces so that it can save the config properly
2021-05-07 15:09:03 +01:00
Jack
5c8650a7c2
Merge pull request #1333 from UnrealApex/master
...
Added Discord tag copy error handling logic and added links in table of contents
2021-05-07 14:52:03 +01:00
Jack
0e208fd08f
just using alerts
2021-05-07 14:51:07 +01:00
Jack
b3963fe54e
Merge pull request #1358 from Brachyurus/patch-3
...
Fixed some typos in lithuanian_3k.
2021-05-07 13:53:06 +01:00
Jack
6ff336e647
Merge pull request #1360 from semilin/master
...
Remove offensive word from English 25k
2021-05-07 13:52:51 +01:00
Jack
056725d5aa
Merge pull request #1371 from refact0r/master
...
Midnight Theme
2021-05-07 13:50:55 +01:00
Casper Sluitman
a262db883c
Improved custom prompts.
...
This commit introduces a few changes to the selection of custom filtered datasets:
- The "ok" button has been separated into "add" and "set"; the former doesn't clear the text field, making it easier to combine datasets.
- A few functions have been switched around to fix the loading button and to circumvent some finnicky behaviour.
- The forEach loop has been replaced with a join; this looks a bit cleaner and is generally more performant.
2021-05-07 12:57:27 +02:00
refact0r
d7c594a54a
fix comma
2021-05-06 16:20:47 -07:00
refact0r
762ae51737
Update _list.json
2021-05-06 16:18:20 -07:00
refact0r
208694c61a
Create midnight.css
2021-05-06 16:17:14 -07:00