mirror of
https://github.com/monkeytypegame/monkeytype.git
synced 2025-10-11 08:05:56 +08:00
79 lines
1.8 KiB
JavaScript
79 lines
1.8 KiB
JavaScript
export function showBackgroundLoader() {
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$("#backgroundLoader").stop(true, true).fadeIn(125);
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}
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export function hideBackgroundLoader() {
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$("#backgroundLoader").stop(true, true).fadeOut(125);
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}
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export function accountIconLoading(truefalse) {
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if (truefalse) {
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$("#top #menu .account .icon").html(
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'<i class="fas fa-fw fa-spin fa-circle-notch"></i>'
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);
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$("#top #menu .account").css("opacity", 1).css("pointer-events", "none");
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} else {
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$("#top #menu .account .icon").html('<i class="fas fa-fw fa-user"></i>');
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$("#top #menu .account").css("opacity", 1).css("pointer-events", "auto");
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}
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}
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export function swapElements(
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el1,
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el2,
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totalDuration,
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callback = function () {
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return;
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}
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) {
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if (
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(el1.hasClass("hidden") && !el2.hasClass("hidden")) ||
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(!el1.hasClass("hidden") && el2.hasClass("hidden"))
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) {
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//one of them is hidden and the other is visible
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if (el1.hasClass("hidden")) {
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callback();
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return false;
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}
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$(el1)
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.removeClass("hidden")
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.css("opacity", 1)
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.animate(
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{
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opacity: 0,
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},
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totalDuration / 2,
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() => {
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$(el1).addClass("hidden");
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$(el2)
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.removeClass("hidden")
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.css("opacity", 0)
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.animate(
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{
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opacity: 1,
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},
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totalDuration / 2,
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() => {
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callback();
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}
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);
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}
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);
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} else if (el1.hasClass("hidden") && el2.hasClass("hidden")) {
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//both are hidden, only fade in the second
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$(el2)
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.removeClass("hidden")
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.css("opacity", 0)
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.animate(
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{
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opacity: 1,
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},
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totalDuration,
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() => {
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callback();
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}
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);
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} else {
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callback();
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}
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}
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