Update variable names

This commit is contained in:
Orsiris de Jong 2023-01-28 19:43:08 +01:00
parent ca2602e60b
commit dfdf04c691

View file

@ -24,9 +24,9 @@ from ofunctions.misc import BytesConverter
from npbackup.customization import (
OEM_STRING,
OEM_LOGO,
loader_animation,
folder_icon,
file_icon,
LOADER_ANIMATION,
FOLDER_ICON,
FILE_ICON,
LICENSE_TEXT,
LICENSE_FILE,
)
@ -112,7 +112,7 @@ def get_gui_data(config_dict: dict) -> Future:
thread = _get_gui_data(config_dict)
while not thread.done() and not thread.cancelled():
sg.PopupAnimated(
loader_animation,
LOADER_ANIMATION,
message=_t("main_gui.loading_data_from_repo"),
time_between_frames=50,
background_color="darkgreen",
@ -173,7 +173,7 @@ def _make_treedata_from_json(ls_result: List[dict]) -> sg.TreeData:
key=entry["path"],
text=entry["name"],
values=["", mtime],
icon=folder_icon,
icon=FOLDER_ICON,
)
elif entry["type"] == "file":
size = BytesConverter(entry["size"]).human
@ -182,7 +182,7 @@ def _make_treedata_from_json(ls_result: List[dict]) -> sg.TreeData:
key=entry["path"],
text=entry["name"],
values=[size, mtime],
icon=file_icon,
icon=FILE_ICON,
)
return treedata
@ -231,7 +231,7 @@ def ls_window(config: dict, snapshot: str) -> bool:
while not thread.done() and not thread.cancelled():
sg.PopupAnimated(
loader_animation,
LOADER_ANIMATION,
message="{}. {}".format(
_t("main_gui.loading_data_from_repo"),
_t("main_gui.this_will_take_a_while"),
@ -248,14 +248,14 @@ def ls_window(config: dict, snapshot: str) -> bool:
# Preload animation before thread so we don't have to deal with slow initial drawing due to cpu usage of thread
# This is an arbitrary way to make sure we get to see the popup
sg.PopupAnimated(
loader_animation,
LOADER_ANIMATION,
message="{}...".format(_t("main_gui.creating_tree")),
time_between_frames=1,
background_color="darkgreen",
)
sleep(0.01)
sg.PopupAnimated(
loader_animation,
LOADER_ANIMATION,
message="{}...".format(_t("main_gui.creating_tree")),
time_between_frames=1,
background_color="darkgreen",
@ -264,7 +264,7 @@ def ls_window(config: dict, snapshot: str) -> bool:
while not thread.done() and not thread.cancelled():
sg.PopupAnimated(
loader_animation,
LOADER_ANIMATION,
message="{}...".format(_t("main_gui.creating_tree")),
time_between_frames=150,
background_color="darkgreen",
@ -363,7 +363,7 @@ def restore_window(
)
while not thread.done() and not thread.cancelled():
sg.PopupAnimated(
loader_animation,
LOADER_ANIMATION,
message="{}...".format(_t("main_gui.restore_in_progress")),
time_between_frames=50,
background_color="darkgreen",
@ -520,7 +520,7 @@ def main_gui(config_dict: dict, config_file: str, version_string: str):
if stdout_line:
progress_window["progress"].Update(stdout_line)
sg.PopupAnimated(
loader_animation,
LOADER_ANIMATION,
message="{}...".format(_t("main_gui.backup_in_progress")),
time_between_frames=50,
background_color="darkgreen",