We have a few small race conditions with creating the HostInfo.ConnectionState
since we add the host info to the pendingHostMap before we set this
field. We can make everything a lot easier if we just add an "init"
function so that we can set this field in the hostinfo before we add it
to the hostmap.
There are some subtle race conditions with the previous handshake_ix implementation, mostly around collisions with localIndexId. This change refactors it so that we have a "commit" phase during the handshake where we grab the lock for the hostmap and ensure that we have a unique local index before storing it. We also now avoid using the pending hostmap at all for receiving stage1 packets, since we have everything we need to just store the completed handshake.
Co-authored-by: Nate Brown <nbrown.us@gmail.com>
Co-authored-by: Ryan Huber <rhuber@gmail.com>
Co-authored-by: forfuncsake <drussell@slack-corp.com>
Currently, we wait until the next timer tick to act on the lighthouse's
reply to our HostQuery. This means we can easily add hundreds of
milliseconds of unnecessary delay to the handshake. To fix this, we
can introduce a channel to trigger an outbound handshake without waiting
for the next timer tick.
A few samples of cold ping time between two hosts that require a
lighthouse lookup:
before (v1.2.0):
time=156 ms
time=252 ms
time=12.6 ms
time=301 ms
time=352 ms
time=49.4 ms
time=150 ms
time=13.5 ms
time=8.24 ms
time=161 ms
time=355 ms
after:
time=3.53 ms
time=3.14 ms
time=3.08 ms
time=3.92 ms
time=7.78 ms
time=3.59 ms
time=3.07 ms
time=3.22 ms
time=3.12 ms
time=3.08 ms
time=8.04 ms
I recommend reviewing this PR by looking at each commit individually, as
some refactoring was required that makes the diff a bit confusing when
combined together.
This change exposes the current constants we have defined for the handshake
manager as configuration options. This will allow us to test and tweak
with different intervals and wait rotations.
# Handshake Manger Settings
handshakes:
# Total time to try a handshake = sequence of `try_interval * retries`
# With 100ms interval and 20 retries it is 23.5 seconds
try_interval: 100ms
retries: 20
# wait_rotation is the number of handshake attempts to do before starting to try non-local IP addresses
wait_rotation: 5