mirror of
https://github.com/the-djmaze/snappymail.git
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677 lines
19 KiB
JavaScript
677 lines
19 KiB
JavaScript
/**
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* Jdenticon 3.2.0
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* http://jdenticon.com
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*
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* Built: 2022-08-07T11:23:11.640Z
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*
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* MIT License
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*
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* Copyright (c) 2014-2021 Daniel Mester Pirttijärvi
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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(()=>{
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/**
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* Parses a substring of the hash as a number.
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* @param {number} startPosition
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* @param {number=} octets
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*/
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class HSLColor
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{
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constructor(h, s, l)
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{
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this.h = h;
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this.s = s;
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this.l = l;
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// this.a = a;
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}
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toString()
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{
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const h = this.h, s = this.s, l = this.l/*, a = this.a*/,
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hex = v => {
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v = between(0, 255, v * 255).toString(16);
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return v.slice(0,2).padStart(2, "0");
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};
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let r=l, g=l, b=l;
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if (0 != s) {
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let q=l<0.5?l*(s+1):l+s-l*s,
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p=l*2-q,
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hue2rgb = h => {
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h += h<0 ? 1 : (h>1 ? -1 : 0);
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return (h*6<1) ? (p+(q-p)*h*6) : ((h*2<1) ? q : ((h*3<2) ? p+(q-p)*(2/3-h)*6 : p));
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};
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r = hue2rgb(h+1/3);
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g = hue2rgb(h);
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b = hue2rgb(h-1/3);
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}
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return '#' + hex(r) + hex(g) + hex(b) // isNaN(a)?100:a*100);
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}
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}
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const
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between = (l, h, v) => Math.max(l, Math.min(h, v)),
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parseHex = (hash, startPosition, octets) => parseInt(hash.substr(startPosition, octets), 16),
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/**
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* Converts an HSL color to a hexadecimal RGB color. This function will correct the lightness for the "dark" hues
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* @param {number} hue Hue in range [0, 1]
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* @param {number} saturation Saturation in range [0, 1]
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* @param {number} lightness Lightness in range [0, 1]
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* @returns {string}
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*/
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correctedHsl = (hue, saturation, lightness) => {
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// The corrector specifies the perceived middle lightness for each hue
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var correctors = [ 0.55, 0.5, 0.5, 0.46, 0.6, 0.55, 0.55 ],
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corrector = correctors[(hue * 6 + 0.5) | 0];
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// Adjust the input lightness relative to the corrector
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lightness = lightness < 0.5 ? lightness * corrector * 2 : corrector + (lightness - 0.5) * (1 - corrector) * 2;
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return new HSLColor(hue, saturation, lightness).toString();
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};
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/**
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* Represents a point.
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*/
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class Point
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{
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constructor(x, y) {
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this.x = x;
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this.y = y;
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}
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}
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/**
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* Translates and rotates a point before being passed on to the canvas context. This was previously done by the canvas context itself,
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* but this caused a rendering issue in Chrome on sizes > 256 where the rotation transformation of inverted paths was not done properly.
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*/
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class Transform
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{
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constructor(x, y, size, rotation) {
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this.u/*_x*/ = x;
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this.v/*_y*/ = y;
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this.K/*_size*/ = size;
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this.Z/*_rotation*/ = rotation;
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}
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/**
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* Transforms the specified point based on the translation and rotation specification for this Transform.
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* @param {number} x x-coordinate
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* @param {number} y y-coordinate
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* @param {number=} w The width of the transformed rectangle. If greater than 0, this will ensure the returned point is of the upper left corner of the transformed rectangle.
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* @param {number=} h The height of the transformed rectangle. If greater than 0, this will ensure the returned point is of the upper left corner of the transformed rectangle.
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*/
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L/*transformIconPoint*/(x, y, w, h) {
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var right = this.u/*_x*/ + this.K/*_size*/,
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bottom = this.v/*_y*/ + this.K/*_size*/,
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rotation = this.Z/*_rotation*/;
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return rotation === 1 ? new Point(right - y - (h || 0), this.v/*_y*/ + x) :
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rotation === 2 ? new Point(right - x - (w || 0), bottom - y - (h || 0)) :
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rotation === 3 ? new Point(this.u/*_x*/ + y, bottom - x - (w || 0)) :
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new Point(this.u/*_x*/ + x, this.v/*_y*/ + y);
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}
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}
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var NO_TRANSFORM = new Transform(0, 0, 0, 0);
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/**
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* Provides helper functions for rendering common basic shapes.
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*/
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class Graphics
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{
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constructor(renderer) {
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/**
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* @type {Renderer}
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* @private
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*/
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this.M/*_renderer*/ = renderer;
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/**
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* @type {Transform}
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*/
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this.A/*currentTransform*/ = NO_TRANSFORM;
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}
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/**
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* Adds a polygon to the underlying renderer.
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* @param {Array<number>} points The points of the polygon clockwise on the format [ x0, y0, x1, y1, ..., xn, yn ]
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* @param {boolean=} invert Specifies if the polygon will be inverted.
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*/
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g/*addPolygon*/(points, invert) {
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var this$1 = this;
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var di = invert ? -2 : 2,
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transformedPoints = [];
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for (var i = invert ? points.length - 2 : 0; i < points.length && i >= 0; i += di) {
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transformedPoints.push(this$1.A/*currentTransform*/.L/*transformIconPoint*/(points[i], points[i + 1]));
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}
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this.M/*_renderer*/.g/*addPolygon*/(transformedPoints);
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}
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/**
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* Adds a polygon to the underlying renderer.
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* Source: http://stackoverflow.com/a/2173084
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* @param {number} x The x-coordinate of the upper left corner of the rectangle holding the entire ellipse.
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* @param {number} y The y-coordinate of the upper left corner of the rectangle holding the entire ellipse.
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* @param {number} size The size of the ellipse.
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* @param {boolean=} invert Specifies if the ellipse will be inverted.
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*/
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h/*addCircle*/(x, y, size, invert) {
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var p = this.A/*currentTransform*/.L/*transformIconPoint*/(x, y, size, size);
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this.M/*_renderer*/.h/*addCircle*/(p, size, invert);
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}
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/**
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* Adds a rectangle to the underlying renderer.
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* @param {number} x The x-coordinate of the upper left corner of the rectangle.
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* @param {number} y The y-coordinate of the upper left corner of the rectangle.
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* @param {number} w The width of the rectangle.
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* @param {number} h The height of the rectangle.
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* @param {boolean=} invert Specifies if the rectangle will be inverted.
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*/
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i/*addRectangle*/(x, y, w, h, invert) {
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this.g/*addPolygon*/([
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x, y,
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x + w, y,
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x + w, y + h,
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x, y + h
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], invert);
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}
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/**
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* Adds a right triangle to the underlying renderer.
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* @param {number} x The x-coordinate of the upper left corner of the rectangle holding the triangle.
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* @param {number} y The y-coordinate of the upper left corner of the rectangle holding the triangle.
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* @param {number} w The width of the triangle.
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* @param {number} h The height of the triangle.
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* @param {number} r The rotation of the triangle (clockwise). 0 = right corner of the triangle in the lower left corner of the bounding rectangle.
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* @param {boolean=} invert Specifies if the triangle will be inverted.
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*/
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j/*addTriangle*/(x, y, w, h, r, invert) {
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var points = [
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x + w, y,
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x + w, y + h,
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x, y + h,
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x, y
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];
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points.splice(((r || 0) % 4) * 2, 2);
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this.g/*addPolygon*/(points, invert);
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}
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/**
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* Adds a rhombus to the underlying renderer.
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* @param {number} x The x-coordinate of the upper left corner of the rectangle holding the rhombus.
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* @param {number} y The y-coordinate of the upper left corner of the rectangle holding the rhombus.
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* @param {number} w The width of the rhombus.
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* @param {number} h The height of the rhombus.
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* @param {boolean=} invert Specifies if the rhombus will be inverted.
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*/
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N/*addRhombus*/(x, y, w, h, invert) {
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this.g/*addPolygon*/([
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x + w / 2, y,
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x + w, y + h / 2,
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x + w / 2, y + h,
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x, y + h / 2
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], invert);
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}
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}
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/**
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* @param {number} index
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* @param {Graphics} g
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* @param {number} cell
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* @param {number} positionIndex
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*/
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function centerShape(index, g, cell, positionIndex) {
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index = index % 14;
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var k, m, w, h, inner, outer;
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!index ? (
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k = cell * 0.42,
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g.g/*addPolygon*/([
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0, 0,
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cell, 0,
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cell, cell - k * 2,
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cell - k, cell,
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0, cell
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])) :
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index == 1 ? (
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w = 0 | (cell * 0.5),
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h = 0 | (cell * 0.8),
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g.j/*addTriangle*/(cell - w, 0, w, h, 2)) :
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index == 2 ? (
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w = 0 | (cell / 3),
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g.i/*addRectangle*/(w, w, cell - w, cell - w)) :
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index == 3 ? (
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inner = cell * 0.1,
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// Use fixed outer border widths in small icons to ensure the border is drawn
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outer =
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cell < 6 ? 1 :
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cell < 8 ? 2 :
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(0 | (cell * 0.25)),
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inner =
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inner > 1 ? (0 | inner) : // large icon => truncate decimals
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inner > 0.5 ? 1 : // medium size icon => fixed width
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inner, // small icon => anti-aliased border
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g.i/*addRectangle*/(outer, outer, cell - inner - outer, cell - inner - outer)) :
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index == 4 ? (
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m = 0 | (cell * 0.15),
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w = 0 | (cell * 0.5),
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g.h/*addCircle*/(cell - w - m, cell - w - m, w)) :
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index == 5 ? (
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inner = cell * 0.1,
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outer = inner * 4,
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// Align edge to nearest pixel in large icons
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outer > 3 && (outer = 0 | outer),
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g.i/*addRectangle*/(0, 0, cell, cell),
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g.g/*addPolygon*/([
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outer, outer,
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cell - inner, outer,
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outer + (cell - outer - inner) / 2, cell - inner
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], true)) :
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index == 6 ?
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g.g/*addPolygon*/([
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0, 0,
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cell, 0,
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cell, cell * 0.7,
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cell * 0.4, cell * 0.4,
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cell * 0.7, cell,
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0, cell
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]) :
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index == 7 ?
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g.j/*addTriangle*/(cell / 2, cell / 2, cell / 2, cell / 2, 3) :
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index == 8 ? (
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g.i/*addRectangle*/(0, 0, cell, cell / 2),
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g.i/*addRectangle*/(0, cell / 2, cell / 2, cell / 2),
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g.j/*addTriangle*/(cell / 2, cell / 2, cell / 2, cell / 2, 1)) :
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index == 9 ? (
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inner = cell * 0.14,
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// Use fixed outer border widths in small icons to ensure the border is drawn
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outer =
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cell < 4 ? 1 :
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cell < 6 ? 2 :
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(0 | (cell * 0.35)),
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inner =
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cell < 8 ? inner : // small icon => anti-aliased border
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(0 | inner), // large icon => truncate decimals
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g.i/*addRectangle*/(0, 0, cell, cell),
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g.i/*addRectangle*/(outer, outer, cell - outer - inner, cell - outer - inner, true)) :
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index == 10 ? (
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inner = cell * 0.12,
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outer = inner * 3,
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g.i/*addRectangle*/(0, 0, cell, cell),
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g.h/*addCircle*/(outer, outer, cell - inner - outer, true)) :
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index == 11 ?
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g.j/*addTriangle*/(cell / 2, cell / 2, cell / 2, cell / 2, 3) :
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index == 12 ? (
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m = cell * 0.25,
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g.i/*addRectangle*/(0, 0, cell, cell),
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g.N/*addRhombus*/(m, m, cell - m, cell - m, true)) :
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// 13
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(
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!positionIndex && (
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m = cell * 0.4, w = cell * 1.2,
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g.h/*addCircle*/(m, m, w)
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)
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);
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}
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/**
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* @param {number} index
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* @param {Graphics} g
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* @param {number} cell
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*/
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function outerShape(index, g, cell) {
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index = index % 4;
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var m;
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!index ?
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g.j/*addTriangle*/(0, 0, cell, cell, 0) :
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index == 1 ?
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g.j/*addTriangle*/(0, cell / 2, cell, cell / 2, 0) :
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index == 2 ?
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g.N/*addRhombus*/(0, 0, cell, cell) :
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// 3
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(
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m = cell / 6,
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g.h/*addCircle*/(m, m, cell - 2 * m)
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);
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}
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/**
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* Prepares a measure to be used as a measure in an SVG path, by
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* rounding the measure to a single decimal. This reduces the file
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* size of the generated SVG with more than 50% in some cases.
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*/
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function svgValue(value) {
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return ((value * 10 + 0.5) | 0) / 10;
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}
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/**
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* Represents an SVG path element.
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*/
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class SvgPath
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{
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constructor() {
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/**
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* This property holds the data string (path.d) of the SVG path.
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* @type {string}
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*/
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this.B/*dataString*/ = "";
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}
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/**
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* Adds a polygon with the current fill color to the SVG path.
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* @param points An array of Point objects.
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*/
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g/*addPolygon*/(points) {
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var dataString = "";
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for (var i = 0; i < points.length; i++) {
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dataString += (i ? "L" : "M") + svgValue(points[i].x) + " " + svgValue(points[i].y);
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}
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this.B/*dataString*/ += dataString + "Z";
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}
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/**
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* Adds a circle with the current fill color to the SVG path.
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* @param {Point} point The upper left corner of the circle bounding box.
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* @param {number} diameter The diameter of the circle.
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* @param {boolean} counterClockwise True if the circle is drawn counter-clockwise (will result in a hole if rendered on a clockwise path).
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*/
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h/*addCircle*/(point, diameter, counterClockwise) {
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var sweepFlag = counterClockwise ? 0 : 1,
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svgRadius = svgValue(diameter / 2),
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svgDiameter = svgValue(diameter),
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svgArc = "a" + svgRadius + "," + svgRadius + " 0 1," + sweepFlag + " ";
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this.B/*dataString*/ +=
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"M" + svgValue(point.x) + " " + svgValue(point.y + diameter / 2) +
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svgArc + svgDiameter + ",0" +
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svgArc + (-svgDiameter) + ",0";
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}
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}
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/**
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* Renderer producing SVG output.
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* @implements {Renderer}
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*/
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class SvgRenderer
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{
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constructor(target) {
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/**
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* @type {SvgPath}
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* @private
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*/
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this.C/*_path*/;
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/**
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* @type {Object.<string,SvgPath>}
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* @private
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*/
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this.D/*_pathsByColor*/ = { };
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/**
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* @type {SvgElement|SvgWriter}
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* @private
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*/
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this.R/*_target*/ = target;
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/**
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* @type {number}
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*/
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this.k/*iconSize*/ = target.k/*iconSize*/;
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}
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/**
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* Fills the background with the specified color.
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* @param {string} fillColor Fill color on the format #rrggbb[aa].
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*/
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m/*setBackground*/(fillColor) {
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var match = /^(#......)(..)?/.exec(fillColor),
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opacity = match[2] ? parseHex(match[2], 0) / 255 : 1;
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this.R/*_target*/.m/*setBackground*/(match[1], opacity);
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}
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/**
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* Marks the beginning of a new shape of the specified color. Should be ended with a call to endShape.
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* @param {string} color Fill color on format #xxxxxx.
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*/
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O/*beginShape*/(color) {
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this.C/*_path*/ = this.D/*_pathsByColor*/[color] || (this.D/*_pathsByColor*/[color] = new SvgPath());
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}
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/**
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* Marks the end of the currently drawn shape.
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*/
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P/*endShape*/() { }
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/**
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* Adds a polygon with the current fill color to the SVG.
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* @param points An array of Point objects.
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*/
|
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g/*addPolygon*/(points) {
|
|
this.C/*_path*/.g/*addPolygon*/(points);
|
|
}
|
|
|
|
/**
|
|
* Adds a circle with the current fill color to the SVG.
|
|
* @param {Point} point The upper left corner of the circle bounding box.
|
|
* @param {number} diameter The diameter of the circle.
|
|
* @param {boolean} counterClockwise True if the circle is drawn counter-clockwise (will result in a hole if rendered on a clockwise path).
|
|
*/
|
|
h/*addCircle*/(point, diameter, counterClockwise) {
|
|
this.C/*_path*/.h/*addCircle*/(point, diameter, counterClockwise);
|
|
}
|
|
|
|
/**
|
|
* Called when the icon has been completely drawn.
|
|
*/
|
|
finish() {
|
|
var pathsByColor = this.D/*_pathsByColor*/;
|
|
for (var color in pathsByColor) {
|
|
// hasOwnProperty cannot be shadowed in pathsByColor
|
|
// eslint-disable-next-line no-prototype-builtins
|
|
if (pathsByColor.hasOwnProperty(color)) {
|
|
this.R/*_target*/.S/*appendPath*/(color, pathsByColor[color].B/*dataString*/);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Renderer producing SVG output.
|
|
*/
|
|
class SvgWriter
|
|
{
|
|
constructor(iconSize) {
|
|
/**
|
|
* @type {number}
|
|
*/
|
|
this.k/*iconSize*/ = iconSize;
|
|
|
|
/**
|
|
* @type {string}
|
|
* @private
|
|
*/
|
|
this.F =
|
|
'<svg xmlns="http://www.w3.org/2000/svg" width="' +
|
|
iconSize + '" height="' + iconSize + '" viewBox="0 0 ' +
|
|
iconSize + ' ' + iconSize + '">';
|
|
}
|
|
|
|
/**
|
|
* Fills the background with the specified color.
|
|
* @param {string} fillColor Fill color on the format #rrggbb.
|
|
* @param {number} opacity Opacity in the range [0.0, 1.0].
|
|
*/
|
|
m/*setBackground*/(fillColor, opacity) {
|
|
if (opacity) {
|
|
this.F += '<rect width="100%" height="100%" fill="' +
|
|
fillColor + '" opacity="' + opacity.toFixed(2) + '"/>';
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Writes a path to the SVG string.
|
|
* @param {string} color Fill color on format #rrggbb.
|
|
* @param {string} dataString The SVG path data string.
|
|
*/
|
|
S/*appendPath*/(color, dataString) {
|
|
this.F += '<path fill="' + color + '" d="' + dataString + '"/>';
|
|
}
|
|
|
|
/**
|
|
* Gets the rendered image as an SVG string.
|
|
*/
|
|
toString() {
|
|
return this.F + "</svg>";
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Draws an identicon as an SVG string.
|
|
* @param {*} hashOrValue - A hexadecimal hash string or any value that will be hashed by Jdenticon.
|
|
* @returns {string} SVG string
|
|
*/
|
|
window.identiconSvg = hash => {
|
|
const writer = new SvgWriter(50),
|
|
renderer = new SvgRenderer(writer),
|
|
config = {
|
|
p/*colorSaturation*/: 0.5,
|
|
H/*grayscaleSaturation*/: 0,
|
|
q/*colorLightness*/: value => between(0, 1, 0.4 + value * (0.8 - 0.4)),
|
|
I/*grayscaleLightness*/: value => between(0, 1, 0.3 + value * (0.9 - 0.3))
|
|
};
|
|
|
|
var index;
|
|
|
|
// Calculate padding and round to nearest integer
|
|
var size = renderer.k/*iconSize*/;
|
|
var padding = (0.5 + size * 0.08) | 0;
|
|
size -= padding * 2;
|
|
|
|
const graphics = new Graphics(renderer),
|
|
|
|
// Calculate cell size and ensure it is an integer
|
|
cell = 0 | (size / 4),
|
|
|
|
// Since the cell size is integer based, the actual icon will be slightly smaller than specified => center icon
|
|
s = 0 | (padding + size / 2 - cell * 2),
|
|
|
|
// AVAILABLE COLORS
|
|
hue = parseHex(hash, -7) / 0xfffffff,
|
|
|
|
// Available colors for this icon
|
|
availableColors = [
|
|
// Dark gray
|
|
correctedHsl(hue, config.H/*grayscaleSaturation*/, config.I/*grayscaleLightness*/(0)),
|
|
// Mid color
|
|
correctedHsl(hue, config.p/*colorSaturation*/, config.q/*colorLightness*/(0.5)),
|
|
// Light gray
|
|
correctedHsl(hue, config.H/*grayscaleSaturation*/, config.I/*grayscaleLightness*/(1)),
|
|
// Light color
|
|
correctedHsl(hue, config.p/*colorSaturation*/, config.q/*colorLightness*/(1)),
|
|
// Dark color
|
|
correctedHsl(hue, config.p/*colorSaturation*/, config.q/*colorLightness*/(0))
|
|
],
|
|
|
|
// The index of the selected colors
|
|
selectedColorIndexes = [],
|
|
|
|
isDuplicate = values => {
|
|
if (values.indexOf(index) >= 0) {
|
|
for (var i = 0; i < values.length; i++) {
|
|
if (selectedColorIndexes.indexOf(values[i]) >= 0) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
},
|
|
|
|
renderShape = (colorIndex, shapes, index, rotationIndex, positions) => {
|
|
var shapeIndex = parseHex(hash, index, 1);
|
|
var r = rotationIndex ? parseHex(hash, rotationIndex, 1) : 0;
|
|
|
|
renderer.O/*beginShape*/(availableColors[selectedColorIndexes[colorIndex]]);
|
|
|
|
for (var i = 0; i < positions.length; i++) {
|
|
graphics.A/*currentTransform*/
|
|
= new Transform(s + positions[i][0] * cell, s + positions[i][1] * cell, cell, r++ % 4);
|
|
shapes(shapeIndex, graphics, cell, i);
|
|
}
|
|
|
|
renderer.P/*endShape*/();
|
|
};
|
|
|
|
for (var i = 0; i < 3; i++) {
|
|
index = parseHex(hash, 8 + i, 1) % availableColors.length;
|
|
if (isDuplicate([0, 4]) || // Disallow dark gray and dark color combo
|
|
isDuplicate([2, 3])) { // Disallow light gray and light color combo
|
|
index = 1;
|
|
}
|
|
selectedColorIndexes.push(index);
|
|
}
|
|
|
|
// ACTUAL RENDERING
|
|
// Sides
|
|
renderShape(0, outerShape, 2, 3, [[1, 0], [2, 0], [2, 3], [1, 3], [0, 1], [3, 1], [3, 2], [0, 2]]);
|
|
// Corners
|
|
renderShape(1, outerShape, 4, 5, [[0, 0], [3, 0], [3, 3], [0, 3]]);
|
|
// Center
|
|
renderShape(2, centerShape, 1, null, [[1, 1], [2, 1], [2, 2], [1, 2]]);
|
|
|
|
renderer.finish();
|
|
|
|
return writer;
|
|
};
|
|
|
|
})();
|