compare sceneVersion to omit unnecessary save/reloads of content

This commit is contained in:
Tom 2022-04-08 14:00:17 +02:00
parent ae75ac424f
commit 3b1dcc7199
2 changed files with 150 additions and 29 deletions

View file

@ -0,0 +1,33 @@
/** Used to generate unique IDs. */
const idCounter = {}
/**
* Generates a unique ID. If `prefix` is given, the ID is appended to it.
*
* @since 0.1.0
* @category Util
* @param {string} [prefix=''] The value to prefix the ID with.
* @returns {string} Returns the unique ID.
* @see random
* @example
*
* uniqueId('contact_')
* // => 'contact_104'
*
* uniqueId()
* // => '105'
*/
function uniqueId(prefix='$lodash$') {
if (!idCounter[prefix]) {
idCounter[prefix] = 0
}
const id =++idCounter[prefix]
if (prefix === '$lodash$') {
return `${id}`
}
return `${prefix}${id}`
}
export default uniqueId

View file

@ -4,6 +4,9 @@ import appContext from "../../services/app_context.js";
import sleep from './canvas-note-utils/sleep.js';
import froca from "../../services/froca.js";
import debounce from "./canvas-note-utils/lodash.debounce.js";
import uniqueId from "./canvas-note-utils/lodash.uniqueId.js";
// NoteContextAwareWidget does not handle loading/refreshing of note context
import NoteContextAwareWidget from "../note_context_aware_widget.js";
@ -36,23 +39,61 @@ const TPL = `
</div>
`;
/**
* FIXME: Buttons from one excalidraw get activated. Problems with instance?!
*
* FIXME: when adding / removing splits, resize are not correctly called!!!
*/
export default class ExcalidrawTypeWidget extends TypeWidget {
constructor() {
super();
// config
this.debounceTimeOnchangeHandler = 750; // ms
// temporary vars
this.currentSceneVersion = -1;
// will be overwritten
this.excalidrawRef;
this.$render;
this.$renderElement;
this.$widget;
this.ExcalidrawReactApp = this.ExcalidrawReactApp.bind(this);
this.doRefresh = this.doRefresh.bind(this);
this.getContent = this.getContent.bind(this);
this.saveData = this.saveData.bind(this);
this.refreshWithNote = this.refreshWithNote.bind(this);
this.onChangeHandler = this.onChangeHandler.bind(this);
window.triliumexcalidraw = this;
this.isNewSceneVersion = this.isNewSceneVersion.bind(this);
this.getSceneVersion = this.getSceneVersion.bind(this);
// debugging helper
this.uniqueId = uniqueId();
console.log("uniqueId", this.uniqueId);
if (!window.triliumexcalidraw) {
window.triliumexcalidraw = [];
}
window.triliumexcalidraw[this.uniqueId] = this;
// end debug
}
static getType() {
return "canvas-note";
}
log(...args) {
let title = '';
if (this.note) {
title = this.note.title;
} else {
title = this.noteId + "nt/na";
}
console.log(title, "=", this.noteId, "==", ...args);
}
doRender() {
const self = this;
this.$widget = $(TPL);
@ -60,18 +101,20 @@ export default class ExcalidrawTypeWidget extends TypeWidget {
this.contentSized();
this.$render = this.$widget.find('.canvas-note-render');
this.$renderElement = this.$render.get(0);
console.log(this.noteId, "doRender", this.$widget);
this.log("doRender", this.$widget);
libraryLoader
.requireLibrary(libraryLoader.EXCALIDRAW)
.then(() => {
console.log(this.noteId, "react, react-dom, excalidraw loaded");
self.log("react, react-dom, excalidraw loaded");
const React = window.React;
const ReactDOM = window.ReactDOM;
ReactDOM.unmountComponentAtNode(this.$renderElement);
ReactDOM.render(React.createElement(this.ExcalidrawReactApp), self.$renderElement);
// FIXME: probably, now, i should manually trigger a refresh?!
})
return this.$widget;
@ -83,18 +126,17 @@ export default class ExcalidrawTypeWidget extends TypeWidget {
* @param {note} note
*/
async doRefresh(note) {
console.log(this.noteId, 'doRefresh()', note);
// get note from backend and put into canvas
// wait for react to have rendered!
// console.log(this.noteId, 'sleep 1s...');
// await sleep(1000);
const noteComplement = await froca.getNoteComplement(note.noteId);
console.log(this.noteId, 'doRefresh', note, noteComplement, noteComplement.content);
this.log('doRefresh', note, noteComplement);
/**
* before we load content into excalidraw, make sure excalidraw has loaded
*
* FIXME: better a loop?
*/
if (!this.excalidrawRef) {
console.log(this.noteId, "doRefresh !!!!!!!!!!! excalidrawref not yet loeaded, sleep 1s...");
this.log("doRefresh !!!!!!!!!!! excalidrawref not yet loeaded, sleep 1s...");
await sleep(1000);
}
@ -102,26 +144,32 @@ export default class ExcalidrawTypeWidget extends TypeWidget {
const content = JSON.parse(noteComplement.content || "");
const {elements, appState} = content;
console.log(this.noteId, 'doRefresh with this:', elements, appState);
const sceneData = {
elements,
appState,
collaborators: []
};
console.log(this.noteId, "doRefresh(note) sceneData", sceneData);
this.log("doRefresh(note) sceneData", sceneData);
this.sceneVersion = window.Excalidraw.getSceneVersion(elements);
this.log("doRefresh sceneVersion", window.Excalidraw.getSceneVersion(elements));
this.excalidrawRef.current.updateScene(sceneData);
// set initial version
if (this.currentSceneVersion === -1) {
this.currentSceneVersion = this.getSceneVersion();
}
}
}
/**
* gets data from widget container that will be sent via spacedUpdate.scheduleUpdate();
* this is automatically called after this.saveData();
*/
getContent() {
console.log(this.noteId, 'getContent()');
const time = new Date();
// const content = "hallöchen"+time.toUTCString();
const elements = this.excalidrawRef.current.getSceneElements();
const appState = this.excalidrawRef.current.getAppState();
@ -132,20 +180,30 @@ export default class ExcalidrawTypeWidget extends TypeWidget {
time
};
console.log(this.noteId, 'gC', content);
this.log('getContent()', content);
return JSON.stringify(content);
}
/**
* save content to backend
* spacedUpdate is kind of a debouncer.
*/
saveData() {
console.log(this.noteId, "saveData()");
this.log("saveData()");
this.spacedUpdate.scheduleUpdate();
}
/**
* FIXME: 2-canvas-split: onChangehandler is fired for both, even though only one instance changed.
* Bug in excalidraw?! yes => see isNewSceneVersion()
*/
onChangeHandler() {
console.log(this.noteId, "onChangeHandler() =================", new Date());
this.log("onChangeHandler() =================", new Date());
if (this.isNewSceneVersion()) {
this.saveData();
}
}
ExcalidrawReactApp() {
var self = this;
@ -154,12 +212,13 @@ export default class ExcalidrawTypeWidget extends TypeWidget {
const Excalidraw = window.Excalidraw;
const excalidrawRef = React.useRef(null);
self.excalidrawRef = excalidrawRef;
this.excalidrawRef = excalidrawRef;
const excalidrawWrapperRef = React.useRef(null);
const [dimensions, setDimensions] = React.useState({
width: undefined,
height: undefined
});
self.setDimensions = setDimensions;
const [viewModeEnabled, setViewModeEnabled] = React.useState(false);
const [zenModeEnabled, setZenModeEnabled] = React.useState(false);
@ -170,7 +229,7 @@ export default class ExcalidrawTypeWidget extends TypeWidget {
width: excalidrawWrapperRef.current.getBoundingClientRect().width,
height: excalidrawWrapperRef.current.getBoundingClientRect().height
};
console.log(this.noteId, 'effect, setdimensions', dimensions);
this.log('effect, setdimensions', dimensions);
setDimensions(dimensions);
const onResize = () => {
@ -178,7 +237,7 @@ export default class ExcalidrawTypeWidget extends TypeWidget {
width: excalidrawWrapperRef.current.getBoundingClientRect().width,
height: excalidrawWrapperRef.current.getBoundingClientRect().height
};
console.log(this.noteId, 'onResize, setdimensions', dimensions);
this.log('onResize, setdimensions', dimensions);
setDimensions(dimensions);
};
@ -202,16 +261,16 @@ export default class ExcalidrawTypeWidget extends TypeWidget {
height: dimensions.height,
// initialData: InitialData,
onPaste: (data, event) => {
console.log(this.noteId, "tom", data, event);
this.log("tom", data, event);
},
// onChange: (elements, state) => {
// console.log(this.noteId, "onChange Elements :", elements, "State : ", state)
// this.log("onChange Elements :", elements, "State : ", state)
// debounce(() => {
// console.log(this.noteId, 'called onChange via throttle');
// this.log('called onChange via throttle');
// self.saveData();
// }, 400);
// },
onChange: debounce(self.onChangeHandler, 750),
onChange: debounce(self.onChangeHandler, self.debounceTimeOnchangeHandler),
// onPointerUpdate: (payload) => console.log(payload),
onCollabButtonClick: () => {
window.alert("You clicked on collab button")
@ -223,6 +282,35 @@ export default class ExcalidrawTypeWidget extends TypeWidget {
})
)
);
};
}
/**
* needed to ensure, that multipleOnChangeHandler calls do not trigger a safe.
* we compare the scene version as suggested in:
* https://github.com/excalidraw/excalidraw/issues/3014#issuecomment-778115329
*
* FIXME: calling it, increments scene version. calling it in a log and then for "real"
* will give wrong result
*/
isNewSceneVersion() {
const sceneVersion = this.getSceneVersion();
this.log("isNewSceneVersion()", this.currentSceneVersion, sceneVersion);
if (
this.currentSceneVersion === -1 // initial scene version update
|| this.currentSceneVersion !== sceneVersion
) {
this.log("isNewSceneVersion() YES - update!");
this.currentSceneVersion = sceneVersion;
return true;
} else {
return false;
}
}
getSceneVersion() {
const elements = this.excalidrawRef.current.getSceneElements();
const sceneVersion = window.Excalidraw.getSceneVersion(elements);
return sceneVersion;
}
}