From bd28ed07d790e8eaf88ba3e98263c22197238420 Mon Sep 17 00:00:00 2001 From: Tom <7283497+thfrei@users.noreply.github.com> Date: Thu, 7 Apr 2022 13:53:41 +0200 Subject: [PATCH] working canvas_note PoC save and load for one note --- .../canvas-note-utils/lodash.debounce.js | 70 +++ .../canvas-note-utils/lodash.throttle.js | 439 ++++++++++++++++++ .../type_widgets/canvas-note-utils/sleep.js | 7 + .../app/widgets/type_widgets/canvas_note.js | 190 ++++---- 4 files changed, 625 insertions(+), 81 deletions(-) create mode 100644 src/public/app/widgets/type_widgets/canvas-note-utils/lodash.debounce.js create mode 100644 src/public/app/widgets/type_widgets/canvas-note-utils/lodash.throttle.js create mode 100644 src/public/app/widgets/type_widgets/canvas-note-utils/sleep.js diff --git a/src/public/app/widgets/type_widgets/canvas-note-utils/lodash.debounce.js b/src/public/app/widgets/type_widgets/canvas-note-utils/lodash.debounce.js new file mode 100644 index 000000000..4dcbf96c9 --- /dev/null +++ b/src/public/app/widgets/type_widgets/canvas-note-utils/lodash.debounce.js @@ -0,0 +1,70 @@ +/** + * Returns a function, that, as long as it continues to be invoked, will not + * be triggered. The function will be called after it stops being called for + * N milliseconds. If `immediate` is passed, trigger the function on the + * leading edge, instead of the trailing. The function also has a property 'clear' + * that is a function which will clear the timer to prevent previously scheduled executions. + * + * @source underscore.js + * @see http://unscriptable.com/2009/03/20/debouncing-javascript-methods/ + * @param {Function} function to wrap + * @param {Number} timeout in ms (`100`) + * @param {Boolean} whether to execute at the beginning (`false`) + * @api public + */ +function debounce(func, wait_ms, immediate){ + var timeout, args, context, timestamp, result; + if (null == wait_ms) wait_ms = 100; + + function later() { + var last = Date.now() - timestamp; + + if (last < wait_ms && last >= 0) { + timeout = setTimeout(later, wait_ms - last); + } else { + timeout = null; + if (!immediate) { + result = func.apply(context, args); + context = args = null; + } + } + }; + + var debounced = function(){ + context = this; + args = arguments; + timestamp = Date.now(); + var callNow = immediate && !timeout; + if (!timeout) timeout = setTimeout(later, wait_ms); + if (callNow) { + result = func.apply(context, args); + context = args = null; + } + + return result; + }; + + debounced.clear = function() { + if (timeout) { + clearTimeout(timeout); + timeout = null; + } + }; + + debounced.flush = function() { + if (timeout) { + result = func.apply(context, args); + context = args = null; + + clearTimeout(timeout); + timeout = null; + } + }; + + return debounced; +}; + +// Adds compatibility for ES modules +debounce.debounce = debounce; + +export default debounce; diff --git a/src/public/app/widgets/type_widgets/canvas-note-utils/lodash.throttle.js b/src/public/app/widgets/type_widgets/canvas-note-utils/lodash.throttle.js new file mode 100644 index 000000000..91309ead0 --- /dev/null +++ b/src/public/app/widgets/type_widgets/canvas-note-utils/lodash.throttle.js @@ -0,0 +1,439 @@ +/** + * lodash (Custom Build) + * Build: `lodash modularize exports="npm" -o ./` + * Copyright jQuery Foundation and other contributors + * Released under MIT license + * Based on Underscore.js 1.8.3 + * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors + */ + +/** Used as the `TypeError` message for "Functions" methods. */ +var FUNC_ERROR_TEXT = 'Expected a function'; + +/** Used as references for various `Number` constants. */ +var NAN = 0 / 0; + +/** `Object#toString` result references. */ +var symbolTag = '[object Symbol]'; + +/** Used to match leading and trailing whitespace. */ +var reTrim = /^\s+|\s+$/g; + +/** Used to detect bad signed hexadecimal string values. */ +var reIsBadHex = /^[-+]0x[0-9a-f]+$/i; + +/** Used to detect binary string values. */ +var reIsBinary = /^0b[01]+$/i; + +/** Used to detect octal string values. */ +var reIsOctal = /^0o[0-7]+$/i; + +/** Built-in method references without a dependency on `root`. */ +var freeParseInt = parseInt; + +/** Detect free variable `global` from Node.js. */ +var freeGlobal = typeof global == 'object' && global && global.Object === Object && global; + +/** Detect free variable `self`. */ +var freeSelf = typeof self == 'object' && self && self.Object === Object && self; + +/** Used as a reference to the global object. */ +var root = freeGlobal || freeSelf || Function('return this')(); + +/** Used for built-in method references. */ +var objectProto = Object.prototype; + +/** + * Used to resolve the + * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) + * of values. + */ +var objectToString = objectProto.toString; + +/* Built-in method references for those with the same name as other `lodash` methods. */ +var nativeMax = Math.max, + nativeMin = Math.min; + +/** + * Gets the timestamp of the number of milliseconds that have elapsed since + * the Unix epoch (1 January 1970 00:00:00 UTC). + * + * @static + * @memberOf _ + * @since 2.4.0 + * @category Date + * @returns {number} Returns the timestamp. + * @example + * + * _.defer(function(stamp) { + * console.log(_.now() - stamp); + * }, _.now()); + * // => Logs the number of milliseconds it took for the deferred invocation. + */ +var now = function() { + return root.Date.now(); +}; + +/** + * Creates a debounced function that delays invoking `func` until after `wait` + * milliseconds have elapsed since the last time the debounced function was + * invoked. The debounced function comes with a `cancel` method to cancel + * delayed `func` invocations and a `flush` method to immediately invoke them. + * Provide `options` to indicate whether `func` should be invoked on the + * leading and/or trailing edge of the `wait` timeout. The `func` is invoked + * with the last arguments provided to the debounced function. Subsequent + * calls to the debounced function return the result of the last `func` + * invocation. + * + * **Note:** If `leading` and `trailing` options are `true`, `func` is + * invoked on the trailing edge of the timeout only if the debounced function + * is invoked more than once during the `wait` timeout. + * + * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred + * until to the next tick, similar to `setTimeout` with a timeout of `0`. + * + * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/) + * for details over the differences between `_.debounce` and `_.throttle`. + * + * @static + * @memberOf _ + * @since 0.1.0 + * @category Function + * @param {Function} func The function to debounce. + * @param {number} [wait=0] The number of milliseconds to delay. + * @param {Object} [options={}] The options object. + * @param {boolean} [options.leading=false] + * Specify invoking on the leading edge of the timeout. + * @param {number} [options.maxWait] + * The maximum time `func` is allowed to be delayed before it's invoked. + * @param {boolean} [options.trailing=true] + * Specify invoking on the trailing edge of the timeout. + * @returns {Function} Returns the new debounced function. + * @example + * + * // Avoid costly calculations while the window size is in flux. + * jQuery(window).on('resize', _.debounce(calculateLayout, 150)); + * + * // Invoke `sendMail` when clicked, debouncing subsequent calls. + * jQuery(element).on('click', _.debounce(sendMail, 300, { + * 'leading': true, + * 'trailing': false + * })); + * + * // Ensure `batchLog` is invoked once after 1 second of debounced calls. + * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 }); + * var source = new EventSource('/stream'); + * jQuery(source).on('message', debounced); + * + * // Cancel the trailing debounced invocation. + * jQuery(window).on('popstate', debounced.cancel); + */ +function debounce(func, wait, options) { + var lastArgs, + lastThis, + maxWait, + result, + timerId, + lastCallTime, + lastInvokeTime = 0, + leading = false, + maxing = false, + trailing = true; + + if (typeof func != 'function') { + throw new TypeError(FUNC_ERROR_TEXT); + } + wait = toNumber(wait) || 0; + if (isObject(options)) { + leading = !!options.leading; + maxing = 'maxWait' in options; + maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait; + trailing = 'trailing' in options ? !!options.trailing : trailing; + } + + function invokeFunc(time) { + var args = lastArgs, + thisArg = lastThis; + + lastArgs = lastThis = undefined; + lastInvokeTime = time; + result = func.apply(thisArg, args); + return result; + } + + function leadingEdge(time) { + // Reset any `maxWait` timer. + lastInvokeTime = time; + // Start the timer for the trailing edge. + timerId = setTimeout(timerExpired, wait); + // Invoke the leading edge. + return leading ? invokeFunc(time) : result; + } + + function remainingWait(time) { + var timeSinceLastCall = time - lastCallTime, + timeSinceLastInvoke = time - lastInvokeTime, + result = wait - timeSinceLastCall; + + return maxing ? nativeMin(result, maxWait - timeSinceLastInvoke) : result; + } + + function shouldInvoke(time) { + var timeSinceLastCall = time - lastCallTime, + timeSinceLastInvoke = time - lastInvokeTime; + + // Either this is the first call, activity has stopped and we're at the + // trailing edge, the system time has gone backwards and we're treating + // it as the trailing edge, or we've hit the `maxWait` limit. + return (lastCallTime === undefined || (timeSinceLastCall >= wait) || + (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait)); + } + + function timerExpired() { + var time = now(); + if (shouldInvoke(time)) { + return trailingEdge(time); + } + // Restart the timer. + timerId = setTimeout(timerExpired, remainingWait(time)); + } + + function trailingEdge(time) { + timerId = undefined; + + // Only invoke if we have `lastArgs` which means `func` has been + // debounced at least once. + if (trailing && lastArgs) { + return invokeFunc(time); + } + lastArgs = lastThis = undefined; + return result; + } + + function cancel() { + if (timerId !== undefined) { + clearTimeout(timerId); + } + lastInvokeTime = 0; + lastArgs = lastCallTime = lastThis = timerId = undefined; + } + + function flush() { + return timerId === undefined ? result : trailingEdge(now()); + } + + function debounced() { + var time = now(), + isInvoking = shouldInvoke(time); + + lastArgs = arguments; + lastThis = this; + lastCallTime = time; + + if (isInvoking) { + if (timerId === undefined) { + return leadingEdge(lastCallTime); + } + if (maxing) { + // Handle invocations in a tight loop. + timerId = setTimeout(timerExpired, wait); + return invokeFunc(lastCallTime); + } + } + if (timerId === undefined) { + timerId = setTimeout(timerExpired, wait); + } + return result; + } + debounced.cancel = cancel; + debounced.flush = flush; + return debounced; +} + +/** + * Creates a throttled function that only invokes `func` at most once per + * every `wait` milliseconds. The throttled function comes with a `cancel` + * method to cancel delayed `func` invocations and a `flush` method to + * immediately invoke them. Provide `options` to indicate whether `func` + * should be invoked on the leading and/or trailing edge of the `wait` + * timeout. The `func` is invoked with the last arguments provided to the + * throttled function. Subsequent calls to the throttled function return the + * result of the last `func` invocation. + * + * **Note:** If `leading` and `trailing` options are `true`, `func` is + * invoked on the trailing edge of the timeout only if the throttled function + * is invoked more than once during the `wait` timeout. + * + * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred + * until to the next tick, similar to `setTimeout` with a timeout of `0`. + * + * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/) + * for details over the differences between `_.throttle` and `_.debounce`. + * + * @static + * @memberOf _ + * @since 0.1.0 + * @category Function + * @param {Function} func The function to throttle. + * @param {number} [wait=0] The number of milliseconds to throttle invocations to. + * @param {Object} [options={}] The options object. + * @param {boolean} [options.leading=true] + * Specify invoking on the leading edge of the timeout. + * @param {boolean} [options.trailing=true] + * Specify invoking on the trailing edge of the timeout. + * @returns {Function} Returns the new throttled function. + * @example + * + * // Avoid excessively updating the position while scrolling. + * jQuery(window).on('scroll', _.throttle(updatePosition, 100)); + * + * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes. + * var throttled = _.throttle(renewToken, 300000, { 'trailing': false }); + * jQuery(element).on('click', throttled); + * + * // Cancel the trailing throttled invocation. + * jQuery(window).on('popstate', throttled.cancel); + */ +function throttle(func, wait, options) { + var leading = true, + trailing = true; + + if (typeof func != 'function') { + throw new TypeError(FUNC_ERROR_TEXT); + } + if (isObject(options)) { + leading = 'leading' in options ? !!options.leading : leading; + trailing = 'trailing' in options ? !!options.trailing : trailing; + } + return debounce(func, wait, { + 'leading': leading, + 'maxWait': wait, + 'trailing': trailing + }); +} + +/** + * Checks if `value` is the + * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types) + * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) + * + * @static + * @memberOf _ + * @since 0.1.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is an object, else `false`. + * @example + * + * _.isObject({}); + * // => true + * + * _.isObject([1, 2, 3]); + * // => true + * + * _.isObject(_.noop); + * // => true + * + * _.isObject(null); + * // => false + */ +function isObject(value) { + var type = typeof value; + return !!value && (type == 'object' || type == 'function'); +} + +/** + * Checks if `value` is object-like. A value is object-like if it's not `null` + * and has a `typeof` result of "object". + * + * @static + * @memberOf _ + * @since 4.0.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is object-like, else `false`. + * @example + * + * _.isObjectLike({}); + * // => true + * + * _.isObjectLike([1, 2, 3]); + * // => true + * + * _.isObjectLike(_.noop); + * // => false + * + * _.isObjectLike(null); + * // => false + */ +function isObjectLike(value) { + return !!value && typeof value == 'object'; +} + +/** + * Checks if `value` is classified as a `Symbol` primitive or object. + * + * @static + * @memberOf _ + * @since 4.0.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a symbol, else `false`. + * @example + * + * _.isSymbol(Symbol.iterator); + * // => true + * + * _.isSymbol('abc'); + * // => false + */ +function isSymbol(value) { + return typeof value == 'symbol' || + (isObjectLike(value) && objectToString.call(value) == symbolTag); +} + +/** + * Converts `value` to a number. + * + * @static + * @memberOf _ + * @since 4.0.0 + * @category Lang + * @param {*} value The value to process. + * @returns {number} Returns the number. + * @example + * + * _.toNumber(3.2); + * // => 3.2 + * + * _.toNumber(Number.MIN_VALUE); + * // => 5e-324 + * + * _.toNumber(Infinity); + * // => Infinity + * + * _.toNumber('3.2'); + * // => 3.2 + */ +function toNumber(value) { + if (typeof value == 'number') { + return value; + } + if (isSymbol(value)) { + return NAN; + } + if (isObject(value)) { + var other = typeof value.valueOf == 'function' ? value.valueOf() : value; + value = isObject(other) ? (other + '') : other; + } + if (typeof value != 'string') { + return value === 0 ? value : +value; + } + value = value.replace(reTrim, ''); + var isBinary = reIsBinary.test(value); + return (isBinary || reIsOctal.test(value)) + ? freeParseInt(value.slice(2), isBinary ? 2 : 8) + : (reIsBadHex.test(value) ? NAN : +value); +} + +export default throttle; diff --git a/src/public/app/widgets/type_widgets/canvas-note-utils/sleep.js b/src/public/app/widgets/type_widgets/canvas-note-utils/sleep.js new file mode 100644 index 000000000..40c777f13 --- /dev/null +++ b/src/public/app/widgets/type_widgets/canvas-note-utils/sleep.js @@ -0,0 +1,7 @@ +export const sleep = (time_ms) => { + return new Promise((resolve) => { + setTimeout(resolve, time_ms); + }); +}; + +export default sleep; \ No newline at end of file diff --git a/src/public/app/widgets/type_widgets/canvas_note.js b/src/public/app/widgets/type_widgets/canvas_note.js index 098112172..a19505245 100644 --- a/src/public/app/widgets/type_widgets/canvas_note.js +++ b/src/public/app/widgets/type_widgets/canvas_note.js @@ -1,6 +1,12 @@ import libraryLoader from "../../services/library_loader.js"; import TypeWidget from "./type_widget.js"; import appContext from "../../services/app_context.js"; +import _debounce from './canvas-note-utils/lodash.debounce.js'; +import _throttle from './canvas-note-utils/lodash.throttle.js'; +import sleep from './canvas-note-utils/sleep.js'; +import froca from "../../services/froca.js"; +import throttle from "./canvas-note-utils/lodash.throttle.js"; +import debounce from "./canvas-note-utils/lodash.debounce.js"; const TPL = `
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+