From bd28ed07d790e8eaf88ba3e98263c22197238420 Mon Sep 17 00:00:00 2001
From: Tom <7283497+thfrei@users.noreply.github.com>
Date: Thu, 7 Apr 2022 13:53:41 +0200
Subject: [PATCH] working canvas_note PoC save and load for one note
---
.../canvas-note-utils/lodash.debounce.js | 70 +++
.../canvas-note-utils/lodash.throttle.js | 439 ++++++++++++++++++
.../type_widgets/canvas-note-utils/sleep.js | 7 +
.../app/widgets/type_widgets/canvas_note.js | 190 ++++----
4 files changed, 625 insertions(+), 81 deletions(-)
create mode 100644 src/public/app/widgets/type_widgets/canvas-note-utils/lodash.debounce.js
create mode 100644 src/public/app/widgets/type_widgets/canvas-note-utils/lodash.throttle.js
create mode 100644 src/public/app/widgets/type_widgets/canvas-note-utils/sleep.js
diff --git a/src/public/app/widgets/type_widgets/canvas-note-utils/lodash.debounce.js b/src/public/app/widgets/type_widgets/canvas-note-utils/lodash.debounce.js
new file mode 100644
index 000000000..4dcbf96c9
--- /dev/null
+++ b/src/public/app/widgets/type_widgets/canvas-note-utils/lodash.debounce.js
@@ -0,0 +1,70 @@
+/**
+ * Returns a function, that, as long as it continues to be invoked, will not
+ * be triggered. The function will be called after it stops being called for
+ * N milliseconds. If `immediate` is passed, trigger the function on the
+ * leading edge, instead of the trailing. The function also has a property 'clear'
+ * that is a function which will clear the timer to prevent previously scheduled executions.
+ *
+ * @source underscore.js
+ * @see http://unscriptable.com/2009/03/20/debouncing-javascript-methods/
+ * @param {Function} function to wrap
+ * @param {Number} timeout in ms (`100`)
+ * @param {Boolean} whether to execute at the beginning (`false`)
+ * @api public
+ */
+function debounce(func, wait_ms, immediate){
+ var timeout, args, context, timestamp, result;
+ if (null == wait_ms) wait_ms = 100;
+
+ function later() {
+ var last = Date.now() - timestamp;
+
+ if (last < wait_ms && last >= 0) {
+ timeout = setTimeout(later, wait_ms - last);
+ } else {
+ timeout = null;
+ if (!immediate) {
+ result = func.apply(context, args);
+ context = args = null;
+ }
+ }
+ };
+
+ var debounced = function(){
+ context = this;
+ args = arguments;
+ timestamp = Date.now();
+ var callNow = immediate && !timeout;
+ if (!timeout) timeout = setTimeout(later, wait_ms);
+ if (callNow) {
+ result = func.apply(context, args);
+ context = args = null;
+ }
+
+ return result;
+ };
+
+ debounced.clear = function() {
+ if (timeout) {
+ clearTimeout(timeout);
+ timeout = null;
+ }
+ };
+
+ debounced.flush = function() {
+ if (timeout) {
+ result = func.apply(context, args);
+ context = args = null;
+
+ clearTimeout(timeout);
+ timeout = null;
+ }
+ };
+
+ return debounced;
+};
+
+// Adds compatibility for ES modules
+debounce.debounce = debounce;
+
+export default debounce;
diff --git a/src/public/app/widgets/type_widgets/canvas-note-utils/lodash.throttle.js b/src/public/app/widgets/type_widgets/canvas-note-utils/lodash.throttle.js
new file mode 100644
index 000000000..91309ead0
--- /dev/null
+++ b/src/public/app/widgets/type_widgets/canvas-note-utils/lodash.throttle.js
@@ -0,0 +1,439 @@
+/**
+ * lodash (Custom Build)
+ * Build: `lodash modularize exports="npm" -o ./`
+ * Copyright jQuery Foundation and other contributors
+ * Released under MIT license
+ * Based on Underscore.js 1.8.3
+ * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
+ */
+
+/** Used as the `TypeError` message for "Functions" methods. */
+var FUNC_ERROR_TEXT = 'Expected a function';
+
+/** Used as references for various `Number` constants. */
+var NAN = 0 / 0;
+
+/** `Object#toString` result references. */
+var symbolTag = '[object Symbol]';
+
+/** Used to match leading and trailing whitespace. */
+var reTrim = /^\s+|\s+$/g;
+
+/** Used to detect bad signed hexadecimal string values. */
+var reIsBadHex = /^[-+]0x[0-9a-f]+$/i;
+
+/** Used to detect binary string values. */
+var reIsBinary = /^0b[01]+$/i;
+
+/** Used to detect octal string values. */
+var reIsOctal = /^0o[0-7]+$/i;
+
+/** Built-in method references without a dependency on `root`. */
+var freeParseInt = parseInt;
+
+/** Detect free variable `global` from Node.js. */
+var freeGlobal = typeof global == 'object' && global && global.Object === Object && global;
+
+/** Detect free variable `self`. */
+var freeSelf = typeof self == 'object' && self && self.Object === Object && self;
+
+/** Used as a reference to the global object. */
+var root = freeGlobal || freeSelf || Function('return this')();
+
+/** Used for built-in method references. */
+var objectProto = Object.prototype;
+
+/**
+ * Used to resolve the
+ * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
+ * of values.
+ */
+var objectToString = objectProto.toString;
+
+/* Built-in method references for those with the same name as other `lodash` methods. */
+var nativeMax = Math.max,
+ nativeMin = Math.min;
+
+/**
+ * Gets the timestamp of the number of milliseconds that have elapsed since
+ * the Unix epoch (1 January 1970 00:00:00 UTC).
+ *
+ * @static
+ * @memberOf _
+ * @since 2.4.0
+ * @category Date
+ * @returns {number} Returns the timestamp.
+ * @example
+ *
+ * _.defer(function(stamp) {
+ * console.log(_.now() - stamp);
+ * }, _.now());
+ * // => Logs the number of milliseconds it took for the deferred invocation.
+ */
+var now = function() {
+ return root.Date.now();
+};
+
+/**
+ * Creates a debounced function that delays invoking `func` until after `wait`
+ * milliseconds have elapsed since the last time the debounced function was
+ * invoked. The debounced function comes with a `cancel` method to cancel
+ * delayed `func` invocations and a `flush` method to immediately invoke them.
+ * Provide `options` to indicate whether `func` should be invoked on the
+ * leading and/or trailing edge of the `wait` timeout. The `func` is invoked
+ * with the last arguments provided to the debounced function. Subsequent
+ * calls to the debounced function return the result of the last `func`
+ * invocation.
+ *
+ * **Note:** If `leading` and `trailing` options are `true`, `func` is
+ * invoked on the trailing edge of the timeout only if the debounced function
+ * is invoked more than once during the `wait` timeout.
+ *
+ * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred
+ * until to the next tick, similar to `setTimeout` with a timeout of `0`.
+ *
+ * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)
+ * for details over the differences between `_.debounce` and `_.throttle`.
+ *
+ * @static
+ * @memberOf _
+ * @since 0.1.0
+ * @category Function
+ * @param {Function} func The function to debounce.
+ * @param {number} [wait=0] The number of milliseconds to delay.
+ * @param {Object} [options={}] The options object.
+ * @param {boolean} [options.leading=false]
+ * Specify invoking on the leading edge of the timeout.
+ * @param {number} [options.maxWait]
+ * The maximum time `func` is allowed to be delayed before it's invoked.
+ * @param {boolean} [options.trailing=true]
+ * Specify invoking on the trailing edge of the timeout.
+ * @returns {Function} Returns the new debounced function.
+ * @example
+ *
+ * // Avoid costly calculations while the window size is in flux.
+ * jQuery(window).on('resize', _.debounce(calculateLayout, 150));
+ *
+ * // Invoke `sendMail` when clicked, debouncing subsequent calls.
+ * jQuery(element).on('click', _.debounce(sendMail, 300, {
+ * 'leading': true,
+ * 'trailing': false
+ * }));
+ *
+ * // Ensure `batchLog` is invoked once after 1 second of debounced calls.
+ * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });
+ * var source = new EventSource('/stream');
+ * jQuery(source).on('message', debounced);
+ *
+ * // Cancel the trailing debounced invocation.
+ * jQuery(window).on('popstate', debounced.cancel);
+ */
+function debounce(func, wait, options) {
+ var lastArgs,
+ lastThis,
+ maxWait,
+ result,
+ timerId,
+ lastCallTime,
+ lastInvokeTime = 0,
+ leading = false,
+ maxing = false,
+ trailing = true;
+
+ if (typeof func != 'function') {
+ throw new TypeError(FUNC_ERROR_TEXT);
+ }
+ wait = toNumber(wait) || 0;
+ if (isObject(options)) {
+ leading = !!options.leading;
+ maxing = 'maxWait' in options;
+ maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;
+ trailing = 'trailing' in options ? !!options.trailing : trailing;
+ }
+
+ function invokeFunc(time) {
+ var args = lastArgs,
+ thisArg = lastThis;
+
+ lastArgs = lastThis = undefined;
+ lastInvokeTime = time;
+ result = func.apply(thisArg, args);
+ return result;
+ }
+
+ function leadingEdge(time) {
+ // Reset any `maxWait` timer.
+ lastInvokeTime = time;
+ // Start the timer for the trailing edge.
+ timerId = setTimeout(timerExpired, wait);
+ // Invoke the leading edge.
+ return leading ? invokeFunc(time) : result;
+ }
+
+ function remainingWait(time) {
+ var timeSinceLastCall = time - lastCallTime,
+ timeSinceLastInvoke = time - lastInvokeTime,
+ result = wait - timeSinceLastCall;
+
+ return maxing ? nativeMin(result, maxWait - timeSinceLastInvoke) : result;
+ }
+
+ function shouldInvoke(time) {
+ var timeSinceLastCall = time - lastCallTime,
+ timeSinceLastInvoke = time - lastInvokeTime;
+
+ // Either this is the first call, activity has stopped and we're at the
+ // trailing edge, the system time has gone backwards and we're treating
+ // it as the trailing edge, or we've hit the `maxWait` limit.
+ return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||
+ (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));
+ }
+
+ function timerExpired() {
+ var time = now();
+ if (shouldInvoke(time)) {
+ return trailingEdge(time);
+ }
+ // Restart the timer.
+ timerId = setTimeout(timerExpired, remainingWait(time));
+ }
+
+ function trailingEdge(time) {
+ timerId = undefined;
+
+ // Only invoke if we have `lastArgs` which means `func` has been
+ // debounced at least once.
+ if (trailing && lastArgs) {
+ return invokeFunc(time);
+ }
+ lastArgs = lastThis = undefined;
+ return result;
+ }
+
+ function cancel() {
+ if (timerId !== undefined) {
+ clearTimeout(timerId);
+ }
+ lastInvokeTime = 0;
+ lastArgs = lastCallTime = lastThis = timerId = undefined;
+ }
+
+ function flush() {
+ return timerId === undefined ? result : trailingEdge(now());
+ }
+
+ function debounced() {
+ var time = now(),
+ isInvoking = shouldInvoke(time);
+
+ lastArgs = arguments;
+ lastThis = this;
+ lastCallTime = time;
+
+ if (isInvoking) {
+ if (timerId === undefined) {
+ return leadingEdge(lastCallTime);
+ }
+ if (maxing) {
+ // Handle invocations in a tight loop.
+ timerId = setTimeout(timerExpired, wait);
+ return invokeFunc(lastCallTime);
+ }
+ }
+ if (timerId === undefined) {
+ timerId = setTimeout(timerExpired, wait);
+ }
+ return result;
+ }
+ debounced.cancel = cancel;
+ debounced.flush = flush;
+ return debounced;
+}
+
+/**
+ * Creates a throttled function that only invokes `func` at most once per
+ * every `wait` milliseconds. The throttled function comes with a `cancel`
+ * method to cancel delayed `func` invocations and a `flush` method to
+ * immediately invoke them. Provide `options` to indicate whether `func`
+ * should be invoked on the leading and/or trailing edge of the `wait`
+ * timeout. The `func` is invoked with the last arguments provided to the
+ * throttled function. Subsequent calls to the throttled function return the
+ * result of the last `func` invocation.
+ *
+ * **Note:** If `leading` and `trailing` options are `true`, `func` is
+ * invoked on the trailing edge of the timeout only if the throttled function
+ * is invoked more than once during the `wait` timeout.
+ *
+ * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred
+ * until to the next tick, similar to `setTimeout` with a timeout of `0`.
+ *
+ * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)
+ * for details over the differences between `_.throttle` and `_.debounce`.
+ *
+ * @static
+ * @memberOf _
+ * @since 0.1.0
+ * @category Function
+ * @param {Function} func The function to throttle.
+ * @param {number} [wait=0] The number of milliseconds to throttle invocations to.
+ * @param {Object} [options={}] The options object.
+ * @param {boolean} [options.leading=true]
+ * Specify invoking on the leading edge of the timeout.
+ * @param {boolean} [options.trailing=true]
+ * Specify invoking on the trailing edge of the timeout.
+ * @returns {Function} Returns the new throttled function.
+ * @example
+ *
+ * // Avoid excessively updating the position while scrolling.
+ * jQuery(window).on('scroll', _.throttle(updatePosition, 100));
+ *
+ * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.
+ * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });
+ * jQuery(element).on('click', throttled);
+ *
+ * // Cancel the trailing throttled invocation.
+ * jQuery(window).on('popstate', throttled.cancel);
+ */
+function throttle(func, wait, options) {
+ var leading = true,
+ trailing = true;
+
+ if (typeof func != 'function') {
+ throw new TypeError(FUNC_ERROR_TEXT);
+ }
+ if (isObject(options)) {
+ leading = 'leading' in options ? !!options.leading : leading;
+ trailing = 'trailing' in options ? !!options.trailing : trailing;
+ }
+ return debounce(func, wait, {
+ 'leading': leading,
+ 'maxWait': wait,
+ 'trailing': trailing
+ });
+}
+
+/**
+ * Checks if `value` is the
+ * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)
+ * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
+ *
+ * @static
+ * @memberOf _
+ * @since 0.1.0
+ * @category Lang
+ * @param {*} value The value to check.
+ * @returns {boolean} Returns `true` if `value` is an object, else `false`.
+ * @example
+ *
+ * _.isObject({});
+ * // => true
+ *
+ * _.isObject([1, 2, 3]);
+ * // => true
+ *
+ * _.isObject(_.noop);
+ * // => true
+ *
+ * _.isObject(null);
+ * // => false
+ */
+function isObject(value) {
+ var type = typeof value;
+ return !!value && (type == 'object' || type == 'function');
+}
+
+/**
+ * Checks if `value` is object-like. A value is object-like if it's not `null`
+ * and has a `typeof` result of "object".
+ *
+ * @static
+ * @memberOf _
+ * @since 4.0.0
+ * @category Lang
+ * @param {*} value The value to check.
+ * @returns {boolean} Returns `true` if `value` is object-like, else `false`.
+ * @example
+ *
+ * _.isObjectLike({});
+ * // => true
+ *
+ * _.isObjectLike([1, 2, 3]);
+ * // => true
+ *
+ * _.isObjectLike(_.noop);
+ * // => false
+ *
+ * _.isObjectLike(null);
+ * // => false
+ */
+function isObjectLike(value) {
+ return !!value && typeof value == 'object';
+}
+
+/**
+ * Checks if `value` is classified as a `Symbol` primitive or object.
+ *
+ * @static
+ * @memberOf _
+ * @since 4.0.0
+ * @category Lang
+ * @param {*} value The value to check.
+ * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.
+ * @example
+ *
+ * _.isSymbol(Symbol.iterator);
+ * // => true
+ *
+ * _.isSymbol('abc');
+ * // => false
+ */
+function isSymbol(value) {
+ return typeof value == 'symbol' ||
+ (isObjectLike(value) && objectToString.call(value) == symbolTag);
+}
+
+/**
+ * Converts `value` to a number.
+ *
+ * @static
+ * @memberOf _
+ * @since 4.0.0
+ * @category Lang
+ * @param {*} value The value to process.
+ * @returns {number} Returns the number.
+ * @example
+ *
+ * _.toNumber(3.2);
+ * // => 3.2
+ *
+ * _.toNumber(Number.MIN_VALUE);
+ * // => 5e-324
+ *
+ * _.toNumber(Infinity);
+ * // => Infinity
+ *
+ * _.toNumber('3.2');
+ * // => 3.2
+ */
+function toNumber(value) {
+ if (typeof value == 'number') {
+ return value;
+ }
+ if (isSymbol(value)) {
+ return NAN;
+ }
+ if (isObject(value)) {
+ var other = typeof value.valueOf == 'function' ? value.valueOf() : value;
+ value = isObject(other) ? (other + '') : other;
+ }
+ if (typeof value != 'string') {
+ return value === 0 ? value : +value;
+ }
+ value = value.replace(reTrim, '');
+ var isBinary = reIsBinary.test(value);
+ return (isBinary || reIsOctal.test(value))
+ ? freeParseInt(value.slice(2), isBinary ? 2 : 8)
+ : (reIsBadHex.test(value) ? NAN : +value);
+}
+
+export default throttle;
diff --git a/src/public/app/widgets/type_widgets/canvas-note-utils/sleep.js b/src/public/app/widgets/type_widgets/canvas-note-utils/sleep.js
new file mode 100644
index 000000000..40c777f13
--- /dev/null
+++ b/src/public/app/widgets/type_widgets/canvas-note-utils/sleep.js
@@ -0,0 +1,7 @@
+export const sleep = (time_ms) => {
+ return new Promise((resolve) => {
+ setTimeout(resolve, time_ms);
+ });
+};
+
+export default sleep;
\ No newline at end of file
diff --git a/src/public/app/widgets/type_widgets/canvas_note.js b/src/public/app/widgets/type_widgets/canvas_note.js
index 098112172..a19505245 100644
--- a/src/public/app/widgets/type_widgets/canvas_note.js
+++ b/src/public/app/widgets/type_widgets/canvas_note.js
@@ -1,6 +1,12 @@
import libraryLoader from "../../services/library_loader.js";
import TypeWidget from "./type_widget.js";
import appContext from "../../services/app_context.js";
+import _debounce from './canvas-note-utils/lodash.debounce.js';
+import _throttle from './canvas-note-utils/lodash.throttle.js';
+import sleep from './canvas-note-utils/sleep.js';
+import froca from "../../services/froca.js";
+import throttle from "./canvas-note-utils/lodash.throttle.js";
+import debounce from "./canvas-note-utils/lodash.debounce.js";
const TPL = `