#!/usr/bin/env bash echo "Deleting existing builds" rm -r dist/* echo "Rebuilding binaries for linux-ia32" ./node_modules/.bin/electron-rebuild --arch=ia32 ./node_modules/.bin/electron-packager . --out=dist --platform=linux --arch=ia32 --overwrite ./node_modules/.bin/electron-packager . --out=dist --platform=win32 --arch=x64 --overwrite # we build x64 as second so that we keep X64 binaries in node_modules for local development echo "Rebuilding binaries for linux-x64" ./node_modules/.bin/electron-rebuild --arch=x64 ./node_modules/.bin/electron-packager . --out=dist --platform=linux --arch=x64 --overwrite echo "Copying required windows binaries" WIN_RES_DIR=./dist/trilium-win32-x64/resources/app cp -r bin/deps/sqlite/* $WIN_RES_DIR/node_modules/sqlite3/lib/binding/ cp bin/deps/image/cjpeg.exe $WIN_RES_DIR/node_modules/mozjpeg/vendor/ cp bin/deps/image/pngquant.exe $WIN_RES_DIR/node_modules/pngquant-bin/vendor/ cp bin/deps/image/gifsicle.exe $WIN_RES_DIR/node_modules/giflossy/vendor/ cp bin/deps/scrypt.node $WIN_RES_DIR/node_modules/scrypt/build/Release/ echo "Cleaning up unnecessary binaries from all builds" rm -r ./dist/trilium-linux-ia32/resources/app/bin/deps rm -r ./dist/trilium-linux-x64/resources/app/bin/deps rm -r ./dist/trilium-win32-x64/resources/app/bin/deps