#!/usr/bin/env bash BUILD_DIR=./dist/trilium-windows-x64 rm -rf $BUILD_DIR echo "Copying required windows binaries" rm -r node_modules/sqlite3/lib/binding/* rm -r node_modules/mozjpeg/vendor/* rm -r node_modules/pngquant-bin/vendor/* rm -r node_modules/giflossy/vendor/* cp -r bin/deps/win-x64/sqlite/* node_modules/sqlite3/lib/binding/ cp bin/deps/win-x64/image/cjpeg.exe node_modules/mozjpeg/vendor/ cp bin/deps/win-x64/image/pngquant.exe node_modules/pngquant-bin/vendor/ cp bin/deps/win-x64/image/gifsicle.exe node_modules/giflossy/vendor/ ./node_modules/.bin/electron-packager . --asar --out=dist --executable-name=trilium --platform=win32 --arch=x64 --overwrite --icon=src/public/images/app-icons/win/icon.ico mv "./dist/Trilium Notes-win32-x64" $BUILD_DIR # removing software WebGL binaries because they are pretty huge and not necessary rm -r $BUILD_DIR/swiftshader ./bin/reset-local.sh echo "Zipping windows x64 electron distribution..." VERSION=`jq -r ".version" package.json` cd dist zip -r9 trilium-windows-x64-${VERSION}.zip trilium-windows-x64