#!/usr/bin/env bash BUILD_DIR=./dist/trilium-linux-x64 rm -rf $BUILD_DIR # we build x64 as second so that we keep X64 binaries in node_modules for local development and server build echo "Rebuilding binaries for linux-x64" ./node_modules/.bin/electron-rebuild --arch=x64 ./node_modules/.bin/electron-packager . --out=dist --executable-name=trilium --platform=linux --arch=x64 --overwrite mv "./dist/Trilium Notes-linux-x64" $BUILD_DIR rm -r "$BUILD_DIR/resources/app/node_modules/sqlite3/lib/binding/*" cp -r bin/deps/linux-x64/sqlite/electron* "$BUILD_DIR/resources/app/node_modules/sqlite3/lib/binding/" rm -r $BUILD_DIR/resources/app/bin/deps # removing software WebGL binaries because they are pretty huge and not necessary rm -r $BUILD_DIR/swiftshader echo "Packaging linux x64 electron distribution..." VERSION=`jq -r ".version" package.json` 7z a $BUILD_DIR-${VERSION}.7z $BUILD_DIR