mirror of
https://github.com/zadam/trilium.git
synced 2024-12-30 20:01:45 +08:00
62 lines
2.2 KiB
JavaScript
62 lines
2.2 KiB
JavaScript
const dragAndDropSetup = {
|
|
autoExpandMS: 600,
|
|
draggable: { // modify default jQuery draggable options
|
|
zIndex: 1000,
|
|
scroll: false,
|
|
containment: "parent",
|
|
revert: "invalid"
|
|
},
|
|
preventRecursiveMoves: true, // Prevent dropping nodes on own descendants
|
|
preventVoidMoves: true, // Prevent dropping nodes 'before self', etc.
|
|
|
|
dragStart: function (node, data) {
|
|
// This function MUST be defined to enable dragging for the tree.
|
|
// Return false to cancel dragging of node.
|
|
return true;
|
|
},
|
|
dragEnter: function (node, data) {
|
|
/* data.otherNode may be null for non-fancytree droppables.
|
|
* Return false to disallow dropping on node. In this case
|
|
* dragOver and dragLeave are not called.
|
|
* Return 'over', 'before, or 'after' to force a hitMode.
|
|
* Return ['before', 'after'] to restrict available hitModes.
|
|
* Any other return value will calc the hitMode from the cursor position.
|
|
*/
|
|
// Prevent dropping a parent below another parent (only sort
|
|
// nodes under the same parent):
|
|
// if(node.parent !== data.otherNode.parent){
|
|
// return false;
|
|
// }
|
|
// Don't allow dropping *over* a node (would create a child). Just
|
|
// allow changing the order:
|
|
// return ["before", "after"];
|
|
// Accept everything:
|
|
return true;
|
|
},
|
|
dragExpand: function (node, data) {
|
|
// return false to prevent auto-expanding data.node on hover
|
|
},
|
|
dragOver: function (node, data) {
|
|
},
|
|
dragLeave: function (node, data) {
|
|
},
|
|
dragStop: function (node, data) {
|
|
},
|
|
dragDrop: function (node, data) {
|
|
// This function MUST be defined to enable dropping of items on the tree.
|
|
// data.hitMode is 'before', 'after', or 'over'.
|
|
|
|
if (data.hitMode === "before") {
|
|
moveBeforeNode(data.otherNode, node);
|
|
}
|
|
else if (data.hitMode === "after") {
|
|
moveAfterNode(data.otherNode, node);
|
|
}
|
|
else if (data.hitMode === "over") {
|
|
moveToNode(data.otherNode, node);
|
|
}
|
|
else {
|
|
throw new Exception("Unknown hitMode=" + data.hitMode);
|
|
}
|
|
}
|
|
};
|