trilium/public/javascripts/drag_and_drop.js

62 lines
2.2 KiB
JavaScript

"use strict";
const dragAndDropSetup = {
autoExpandMS: 600,
draggable: { // modify default jQuery draggable options
zIndex: 1000,
scroll: false,
containment: "parent",
revert: "invalid"
},
focusOnClick: true,
preventRecursiveMoves: true, // Prevent dropping nodes on own descendants
preventVoidMoves: true, // Prevent dropping nodes 'before self', etc.
dragStart: (node, data) => {
// This function MUST be defined to enable dragging for the tree.
// Return false to cancel dragging of node.
return true;
},
dragEnter: (node, data) => {
/* data.otherNode may be null for non-fancytree droppables.
* Return false to disallow dropping on node. In this case
* dragOver and dragLeave are not called.
* Return 'over', 'before, or 'after' to force a hitMode.
* Return ['before', 'after'] to restrict available hitModes.
* Any other return value will calc the hitMode from the cursor position.
*/
// Prevent dropping a parent below another parent (only sort
// nodes under the same parent):
// if(node.parent !== data.otherNode.parent){
// return false;
// }
// Don't allow dropping *over* a node (would create a child). Just
// allow changing the order:
// return ["before", "after"];
// Accept everything:
return true;
},
dragExpand: (node, data) => {
// return false to prevent auto-expanding data.node on hover
},
dragOver: (node, data) => {},
dragLeave: (node, data) => {},
dragStop: (node, data) => {},
dragDrop: (node, data) => {
// This function MUST be defined to enable dropping of items on the tree.
// data.hitMode is 'before', 'after', or 'over'.
if (data.hitMode === "before") {
treeChanges.moveBeforeNode(data.otherNode, node);
}
else if (data.hitMode === "after") {
treeChanges.moveAfterNode(data.otherNode, node);
}
else if (data.hitMode === "over") {
treeChanges.moveToNode(data.otherNode, node);
}
else {
throw new Exception("Unknown hitMode=" + data.hitMode);
}
}
};