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* feat: Enhance WebSocket client functionality and improve data processing - Reduced message queue size in WebSocket client from 100 to 32. - Introduced atomic boolean to track client closure state. - Added SendPayload method to handle message sending with queue management. - Updated ProcessData function to utilize SendPayload for sending responses. - Expanded netTypes to include both IPv4 and IPv6 protocols in network connection retrieval. - Improved net connection processing by using a map for process names, enhancing efficiency. * feat: Enhance WebSocket client and process data handling - Added synchronization with sync.Once for safe closure of WebSocket client. - Updated message queue size to a constant for better maintainability. - Implemented context timeouts for process data retrieval to prevent blocking. - Improved network connection handling by utilizing a more efficient method for retrieving connections. - Introduced a new function to determine connection types based on protocol family. * feat: Enhance network connection retrieval and process name mapping - Updated getNetConnections function to improve efficiency by using maps for process names and connections. - Introduced a new helper function to retrieve process names from the filesystem or process context. - Enhanced filtering logic for network connections based on process ID, name, and port. - Increased initial capacity for connection results to optimize performance. * refactor: Rename SendPayload method to Send in WebSocket client - Updated the SendPayload method to be more succinctly named Send for clarity. - Ensured the method continues to handle message sending while maintaining existing functionality. * refactor: Update ProcessData and getNetConnections for improved clarity and efficiency - Replaced SendPayload method calls with Send for consistency in WebSocket message handling. - Enhanced getNetConnections function by refining process name retrieval and filtering logic. - Improved error handling in getProcessNameWithContext for better robustness. * refactor: Simplify WebSocket client closure and reading logic - Removed unnecessary synchronization for closing the WebSocket client. - Updated the Read method to handle message reading directly without a separate Close method. - Ensured the Socket is closed properly after reading messages to prevent resource leaks. |
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| .. | ||
| client.go | ||
| process_data.go | ||