Summary:
Fix label sorting... apparently we just synced them in creation date order
Allow labels / folders to be nested using separators `.`, `/`, and `\`
Allow collapsing of nested labels in sidebar
Add overflow hidden to some core flexboxes, which dramatically reduces repaints because it knows columns will not overflow into other columns
Prevent scroll region contents from re-rendering all the time, not sure why this works
Add test for account sidebar store
Test Plan: Run new test of AccountSidebarStore
Reviewers: evan
Reviewed By: evan
Differential Revision: https://phab.nylas.com/D2181
Summary:
This diff centralizes logic for creating common tasks for things like moving to trash, archive, etc. TaskFactory exposes a set of convenience methods and hides the whole "and also remove the current label" business from the user.
This diff also formally separates the concept of "moving to trash" and "archiving" so that "remove" isn't used in an unclear way.
I also refactored where selection is managed. Previously you'd fire some action like archiveSelection and it'd clear the selection, but if you selected some items and used another method to archive a few, they were still selected. The selection is now bound to the ModelView as intended, so if items are removed from the modelView, they are removed from it's attached selection. This means that it shouldn't /technically/ be possible to have selected items which are not in view.
I haven't refactored the tests yet. They are likely broken...
Fix next/prev logic
Test Plan: Run tests
Reviewers: evan
Reviewed By: evan
Differential Revision: https://phab.nylas.com/D2157
Summary:
This diff removes the timeout transition group from the sheet-toolbar, which was causing toolbar items to fade when columns were opened / closed and they were moved from column to column.
Instead, I'm just animating the message toolbar items, which are one of the few sets of toolbar items that really should fade, and do so as an entire set.
I've also renamed the "sheet-toolbar" animation to "opacity-125ms". I think it'd be cool to create a standard set of these animations, but I didn't see any others it would make sense to create generic names for yet. (The others have weird timings or are bound up inside packages).
Resolves Github #90
Test Plan: No new tests
Reviewers: evan
Reviewed By: evan
Differential Revision: https://phab.nylas.com/D2159
Summary:
Fixes T4291
If I made a final edit to a pre-existing draft and sent, we'd queue a
`SyncbackDraftTask` before a `SendDraftTask`. This is important because
since we have a valid draft `server_id`, the `SendDraftTask` will send by
server_id, not by POSTing the whole body.
If the `SyncbackDraftTask` fails, then we had a very serious issue whereby
the `SendDraftTask` would keep on sending. Unfortunately the server never
got the latest changes and sent the wrong version of the draft. This
incorrect version would show up later when the `/send` endpoint returned
the message that got actually sent.
The solution was to make any queued `SendDraftTask` fail if a dependent
`SyncbackDraftTask` failed.
This meant we needed to make the requirements for `shouldWaitForTask`
stricter, and block if tasks failed.
Unfortunatley there was no infrastructure in place to do this.
The first change was to change `shouldWaitForTask` to `isDependentTask`.
If we're going to fail when a dependent task fails, I wanted the method
name to reflect this.
Now, if a dependent task fails, we recursively check the dependency tree
(and check for cycles) and `dequeue` anything that needed that to succeed.
I chose `dequeue` as the default action because it seemed as though all
current uses of `shouldWaitForTask` really should bail if their
dependencies fail. It's possible you don't want your task dequeued in this
dependency case. You can return the special `Task.DO_NOT_DEQUEUE_ME`
constant from the `onDependentTaskError` method.
When a task gets dequeued because of the reason above, the
`onDependentTaskError` callback gets fired. This gives tasks like the
`SendDraftTask` a chance to notify the user that it bailed. Not all tasks
need to notify.
The next big issue was a better way to determine if a task truely errored
to the point that we need to dequeue dependencies. In the Developer Status
area we were showing tasks that had errored as "Green" because we caught
the error and resolved with `Task.Status.Finished`. This used to be fine
since nothing life-or-death cared if a task errored or not. Now that it
might cause abortions down the line, we needed a more robust method then
this.
For one I changed `Task.Status.Finished` to a variety of finish types
including `Task.Status.Success`. The way you "error" out is to `throw` or
`Promise.reject` an `Error` object from the `performRemote` method. This
allows us to propagate API errors up, and acts as a safety net that can
catch any malformed code or unexpected responses.
The developer bar now shows a much richer set of statuses instead of a
binary one, which was REALLY helpful in debugging this. We also record
when a Task got dequeued because of the conditions introduced here.
Once all this was working we still had an issue of sending old drafts.
If after a `SyncbackDraftTask` failed, now we'd block the send and notify
the users as such. However, if we tried to send again, there was a
separate issue whereby we wouldn't queue another `SyncbackDraftTask` to
update the server with the latest information. Since our changes were
persisted to the DB, we thought we had no changes, and therefore didn't
need to queue a `SyncbackDraftTask`.
The fix to this is to always force the creation of a `SyncbackDraftTask`
before send regardless of the state of the `DraftStoreProxy`.
Test Plan: new tests. Lots of manual testing
Reviewers: bengotow
Reviewed By: bengotow
Subscribers: mg
Maniphest Tasks: T4291
Differential Revision: https://phab.nylas.com/D2156