### Description
<!-- Please describe the change(s) made in your PR -->
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Closes #
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### Description
fixes#6972
The setup logic for the "tags", "funbox", and "language" advanced
filters are only run on the first load. So adding a tag in the /settings
won't make the "tags" multiselect render when you navigate back to the
/account page unless you reload.
Added logic to add / destroy the "tags" multiselect if you create your
first tag or delete your last tag.
<!-- Please describe the change(s) made in your PR -->
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Closes#6972
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- quick restarting immediately after some input makes the caret fail to
reset its position sometimes.
https://github.com/user-attachments/assets/d9e1def5-d8f6-4af2-845c-778c89279849
this happens because the reset of caret's position that should happen on
the callback inside `requestAnimationFrame` in `caret.goTo()` (triggered
in `TestUI.updateWordsWrapperClasses()`) is cancelled by a later call to
`caret.goTo()` (triggered by `TestUI.focusWords()`). However the second
call sets the position directly without stopping previous animation
`$('#caret').stop().animate()`. As a result, the earlier animation
(caused by last input) continues after the reset, if the restart was
done fast enough.
- update some previous comments.
### Description
I recently created a modded version of Gallium that is more suited for
typing a mix of English and Dutch, rather than just being optimized for
English. I'd love to start learning the layout, so having a visual guide
would be very useful. I think others in my situation (who type a mix of
English and Dutch) could also benefit from having this layout added.
<!-- Please describe the change(s) made in your PR -->
### Checks
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Bumps [happy-dom](https://github.com/capricorn86/happy-dom) from 20.0.0
to 20.0.2.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/capricorn86/happy-dom/releases">happy-dom's
releases</a>.</em></p>
<blockquote>
<h2>v20.0.2</h2>
<h3>👷♂️ Patch fixes</h3>
<ul>
<li>Adds frozen intrinsics flag to workers in
<code>@happy-dom/server-renderer</code> - By <strong><a
href="https://github.com/capricorn86"><code>@capricorn86</code></a></strong>
in task <a
href="https://redirect.github.com/capricorn86/happy-dom/issues/1934">#1934</a></li>
</ul>
<h2>v20.0.1</h2>
<h3>👷♂️ Patch fixes</h3>
<ul>
<li>Adds warning for environment with unfrozen intrinsics (builtins)
when JavaScript evaluation is enabled- By <strong><a
href="https://github.com/capricorn86"><code>@capricorn86</code></a></strong>
in task <a
href="https://redirect.github.com/capricorn86/happy-dom/issues/1932">#1932</a>
<ul>
<li>A security advisory has been reported showing that the recommended
preventive measure of running Node.js with
<code>--disallow-code-generation-from-strings</code> wasn't enough to
protect against attackers escaping the VM context and accessing
process-level functions. Big thanks to <a
href="https://github.com/cristianstaicu"><code>@cristianstaicu</code></a>
for reporting this!</li>
<li>The documentation for how to run Happy DOM with JavaScript
evaluation enabled in a safer way has been updated. Read more about it
in the <a
href="https://github.com/capricorn86/happy-dom/wiki/JavaScript-Evaluation-Warning">Wiki</a></li>
</ul>
</li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="f4bd4ebe3f"><code>f4bd4eb</code></a>
fix: <a
href="https://redirect.github.com/capricorn86/happy-dom/issues/0">#0</a>
Adds frozen intrinsics flag to server-renderer workers (<a
href="https://redirect.github.com/capricorn86/happy-dom/issues/1934">#1934</a>)</li>
<li><a
href="f45d92e176"><code>f45d92e</code></a>
fix: <a
href="https://redirect.github.com/capricorn86/happy-dom/issues/0">#0</a>
Adds warning for environemnt with unfrozen builtins (<a
href="https://redirect.github.com/capricorn86/happy-dom/issues/1932">#1932</a>)</li>
<li>See full diff in <a
href="https://github.com/capricorn86/happy-dom/compare/v20.0.0...v20.0.2">compare
view</a></li>
</ul>
</details>
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Co-authored-by: Miodec <jack@monkeytype.com>
Moves common logic to a new Caret class with single responsibility
principles.
---------
Co-authored-by: Nad Alaba <37968805+NadAlaba@users.noreply.github.com>
fixes#6998
Seems it was fixed by discord in the meantime. Still I think this is a
better approach because it only takes one rest call to the discord cdn
instead of two for each avatar.
---------
Co-authored-by: Miodec <jack@monkeytype.com>
### Description
#### fixes some polyglot issues
* when mixing RTL (e.g. Arabic) with LTR (e.g. English), ligatures were
broken if the main `Config.Language` was a LTR lang.
* lazy mode: previously, if the main language didn’t support lazy mode,
none of the languages would, even if they did individually.
closes#6665
---------
Co-authored-by: Jack <jack@monkeytype.com>
### Description
Fixed the punctuation on an Italian Oscar Wilde quote.
### Checks
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### Description
Adds some quotes from media I particularly like and would like to see
more of!
Translations not applicable.
### Checks
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Co-authored-by: Miodec <jack@monkeytype.com>
### Description
<!-- Please describe the change(s) made in your PR -->
Added a new Egyptian Arabic Quote , this is the translation:
> Life, my son, has two faces — white and black. When it shows you its
white face, remember the black one so you can stay cautious. And when it
turns black, remember the white one so you can endure and live for
tomorrow.
### Checks
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### Description
This PR adds support for the Erlang programming language to Monkeytype,
providing developers with a comprehensive set of essential Erlang
keywords, OTP behaviors, and standard library functions for typing
practice.
**Changes made:**
- Add `code_erlang` to language schema
(`packages/schemas/src/languages.ts`)
- Add `code_erlang` to frontend constants in the `code` language group
(`frontend/src/ts/constants/languages.ts`)
- Create `code_erlang.json` with 245 essential Erlang keywords and
functions
- Includes core language constructs (after, and, case, receive, spawn),
OTP behaviors (gen_server, supervisor, application), built-in functions
(spawn_link, monitor, register), and standard library modules (lists,
string, ets, mnesia, file, io)
### Checks
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- [x] Add language to `packages/schemas/src/languages.ts`
- [x] Add language to exactly one group in
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- [x] Add language json file to `frontend/static/languages`
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- [ ] Add layout to `packages/schemas/src/layouts.ts`
- [ ] Add layout json file to `frontend/static/layouts`
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documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/FONTS.md)
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<!-- No related issues found -->
Note: Please, is it possible to add the label `hacktoberfest-accepted`
to this PR?
Co-authored-by: Jack <jack@monkeytype.com>
### Description
This PR adds support for the Clojure programming language to Monkeytype,
providing developers with a comprehensive set of essential Clojure
keywords and constructs for typing practice.
**Changes made:**
- Add `code_clojure` to language schema
(`packages/schemas/src/languages.ts`)
- Add `code_clojure` to frontend constants in the `code` language group
(`frontend/src/ts/constants/languages.ts`)
- Create `code_clojure.json` with 212 essential Clojure keywords and
functions
- Includes core language constructs (def, defn, let, fn), control flow
(if, when, cond), data manipulation (map, filter, reduce), concurrency
primitives (atom, ref, agent), and utility functions
### Checks
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- [x] Add language to `packages/schemas/src/languages.ts`
- [x] Add language to exactly one group in
`frontend/src/ts/constants/languages.ts`
- [x] Add language json file to `frontend/static/languages`
- [ ] Adding a theme?
- Make sure to follow the [themes
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/THEMES.md)
- [ ] Add theme to `packages/schemas/src/themes.ts`
- [ ] Add theme to `frontend/src/ts/constants/themes.ts`
- [ ] Add theme css file to `frontend/static/themes`
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- [ ] Make sure to follow the [layouts
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LAYOUTS.md)
- [ ] Add layout to `packages/schemas/src/layouts.ts`
- [ ] Add layout json file to `frontend/static/layouts`
- [ ] Adding a font?
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<!-- No related issues found -->
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to this PR?
### Description
Added 7 of the most popular quotes on Goodreads from *How to Win Friends
& Influence People* by Dale Carnegie
### Checks
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- [ ] Add language to `packages/contracts/src/schemas/languages.ts`
- [ ] Add language to exactly one group in
`frontend/src/ts/constants/languages.ts`
- [ ] Add language json file to `frontend/static/languages`
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- [ ] Add theme to `packages/contracts/src/schemas/themes.ts`
- [ ] Add theme to `frontend/src/ts/constants/themes.ts`
- [ ] Add theme css file to `frontend/static/themes`
- Also please add a screenshot of the theme, it would be extra awesome
if you do so!
- [ ] Adding a layout?
- [ ] Make sure to follow the [layouts
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LAYOUTS.md)
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### Description
changed the rust quotes to use one tab of indentation instead of two, a
mixture of one or two, or even eight for some reason
### Checks
- [ ] Adding quotes?
- [ ] Make sure to include translations for the quotes in the
description (or another comment) so we can verify their content.
- [ ] Adding a language?
- Make sure to follow the [languages
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LANGUAGES.md)
- [ ] Add language to `packages/schemas/src/languages.ts`
- [ ] Add language to exactly one group in
`frontend/src/ts/constants/languages.ts`
- [ ] Add language json file to `frontend/static/languages`
- [ ] Adding a theme?
- Make sure to follow the [themes
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/THEMES.md)
- [ ] Add theme to `packages/schemas/src/themes.ts`
- [ ] Add theme to `frontend/src/ts/constants/themes.ts`
- [ ] Add theme css file to `frontend/static/themes`
- [ ] Add some screenshot of the theme, especially with different test
settings (colorful, flip colors) to your pull request
- [ ] Adding a layout?
- [ ] Make sure to follow the [layouts
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LAYOUTS.md)
- [ ] Add layout to `packages/schemas/src/layouts.ts`
- [ ] Add layout json file to `frontend/static/layouts`
- [ ] Adding a font?
- Make sure to follow the [themes
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/FONTS.md)
- [ ] Add font file to `frontend/static/webfonts`
- [ ] Add font to `packages/schemas/src/fonts.ts`
- [ ] Add font to `frontend/src/ts/constants/fonts.ts`
- [x] Check if any open issues are related to this PR; if so, be sure to
tag them below.
- [x] Make sure the PR title follows the Conventional Commits standard.
(https://www.conventionalcommits.org for more info)
- [x] Make sure to include your GitHub username prefixed with @ inside
parentheses at the end of the PR title.
### Description
Add Code OCaml Language
### Checks
- [x] Adding a language?
- Make sure to follow the [languages
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LANGUAGES.md)
- [x] Add language to `packages/schemas/src/languages.ts`
- [x] Add language to exactly one group in
`frontend/src/ts/constants/languages.ts`
- [x] Add language json file to `frontend/static/languages`
- [x] Check if any open issues are related to this PR; if so, be sure to
tag them below.
- [x] Make sure the PR title follows the Conventional Commits standard.
(https://www.conventionalcommits.org for more info)
- [x] Make sure to include your GitHub username prefixed with @ inside
parentheses at the end of the PR title.
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"Wie soll ich ein Monster stoppen, ohne selbst eins zu werden?" - The
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"How can I stop a monster without becoming one myself?" - The Vampire
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Dies ist ein Zitat des Charakters Stefan Salvatore aus der Serie "The
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This is a quote from the character Stefan Salvatore from the series “The
Vampire Diaries.”.
### Description
<!-- Please describe the change(s) made in your PR -->
### Checks
- [ ] Adding quotes?
- [ ] Make sure to include translations for the quotes in the
description (or another comment) so we can verify their content.
- [ ] Adding a language?
- Make sure to follow the [languages
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LANGUAGES.md)
- [ ] Add language to `packages/schemas/src/languages.ts`
- [ ] Add language to exactly one group in
`frontend/src/ts/constants/languages.ts`
- [ ] Add language json file to `frontend/static/languages`
- [ ] Adding a theme?
- Make sure to follow the [themes
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/THEMES.md)
- [ ] Add theme to `packages/schemas/src/themes.ts`
- [ ] Add theme to `frontend/src/ts/constants/themes.ts`
- [ ] Add theme css file to `frontend/static/themes`
- [ ] Add some screenshot of the theme, especially with different test
settings (colorful, flip colors) to your pull request
- [ ] Adding a layout?
- [ ] Make sure to follow the [layouts
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LAYOUTS.md)
- [ ] Add layout to `packages/schemas/src/layouts.ts`
- [ ] Add layout json file to `frontend/static/layouts`
- [ ] Adding a font?
- Make sure to follow the [themes
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/FONTS.md)
- [ ] Add font file to `frontend/static/webfonts`
- [ ] Add font to `packages/schemas/src/fonts.ts`
- [ ] Add font to `frontend/src/ts/constants/fonts.ts`
- [ ] Check if any open issues are related to this PR; if so, be sure to
tag them below.
- [ ] Make sure the PR title follows the Conventional Commits standard.
(https://www.conventionalcommits.org for more info)
- [ ] Make sure to include your GitHub username prefixed with @ inside
parentheses at the end of the PR title.
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you will find out it also helps you.-->
Closes #
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case) -->
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Rename to diffrentiate between the predicate `isValid` and the element
`isValid`
Return `ValidationResult` instead of just a boolean
Update usage to the new format
Move config specific `resetIfEmpty` to the `ConfigInputOptions` type