Rustom Ichhaporia
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c484d02e9a
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Update light dark switch wording in html
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2021-05-08 19:09:18 -05:00 |
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Rustom Ichhaporia
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dc9ba596c0
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Add dark and light switching functionality with tinycolor
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2021-05-08 19:06:32 -05:00 |
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Rustom Ichhaporia
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74e26c7aa1
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Add light and dark theme option to commandline-lists
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2021-05-08 17:07:13 -05:00 |
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Rustom Ichhaporia
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2ce37ce132
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Add light and dark theme description
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2021-05-08 17:04:42 -05:00 |
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Rustom Ichhaporia
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0ed5216e2f
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Add light and dark buttons for themes
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2021-05-08 17:02:41 -05:00 |
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Rustom Ichhaporia
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e71079e044
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Install tinycolor2
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2021-05-08 16:23:36 -05:00 |
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Jack
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50f4779be7
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fixed capitalization
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2021-05-08 21:55:04 +01:00 |
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Jack
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05740dabae
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added highlightmode off
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2021-05-08 21:54:05 +01:00 |
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Jack
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9758dbb987
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Merge pull request #1387 from rustom/master
Change British English spellings to American English
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2021-05-08 21:34:09 +01:00 |
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Jack
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64d6fdec85
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Merge pull request #1388 from lukew3/master
Added ability to watch replay
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2021-05-08 21:33:26 +01:00 |
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Jack
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68b6dff4bb
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reordered buttons
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2021-05-08 21:06:22 +01:00 |
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lukew3
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80cc45b524
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fixed package-lock
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2021-05-08 15:46:10 -04:00 |
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lukew3
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d4e954069e
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Added ability to watch replay
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2021-05-08 15:37:29 -04:00 |
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Rustom Ichhaporia
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d02d017b48
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Merge branch 'Miodec:master' into master
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2021-05-08 13:59:01 -05:00 |
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Jack
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7acd5d9f2b
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Merge pull request #1364 from OctahedronV2/master
Added custom layoutfluid setting
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2021-05-08 19:38:17 +01:00 |
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Jack
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d5e6b06d66
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npm i
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2021-05-08 19:37:18 +01:00 |
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Rustom Ichhaporia
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5d938dd933
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Change British English spellings to American English
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2021-05-08 13:36:00 -05:00 |
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Jack
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dc1ee61859
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brought back missing file
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2021-05-08 19:34:33 +01:00 |
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Jack
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9e2e6eb803
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merged master
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2021-05-08 19:33:19 +01:00 |
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Jack
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6e3a0ac96d
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Merge pull request #1377 from UnrealApex/UnrealApex-pr-template
Made small changes to the PR template
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2021-05-08 19:03:23 +01:00 |
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Jack
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dc572178d8
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Merge pull request #1376 from UnrealApex/master
Renamed C# from csharp to c# and added Java quote
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2021-05-08 17:30:59 +01:00 |
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UnrealApex
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d7741141a1
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Fixed language name
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2021-05-07 17:55:30 -07:00 |
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Jack
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a779078423
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Merge branch 'master' of https://github.com/Miodec/monkey-type
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2021-05-08 00:05:32 +01:00 |
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Jack
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5da45781bc
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Merge pull request #1366 from omackenzie/master
Remove duplicate quotes
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2021-05-08 00:04:34 +01:00 |
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Jack
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737ded2439
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added -moz-fit-content
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2021-05-08 00:01:24 +01:00 |
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UnrealApex
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ae2dd8fd97
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added Java quote
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2021-05-07 22:22:26 +00:00 |
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Oscar MacKenzie
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612e96427b
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Fix line endings in code_rust
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2021-05-08 07:55:45 +10:00 |
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Oscar MacKenzie
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1a2eb6f219
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Fix line endings
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2021-05-08 07:53:01 +10:00 |
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UnrealApex
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ef436c6132
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Update pull_request_template.md
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2021-05-07 14:43:08 -07:00 |
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Oscar MacKenzie
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2790a66afc
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Merge branch 'Miodec:master' into master
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2021-05-08 07:42:34 +10:00 |
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UnrealApex
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69c7219cae
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Update _groups.json
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2021-05-07 14:29:32 -07:00 |
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UnrealApex
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2b33a70244
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Update _list.json
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2021-05-07 14:29:07 -07:00 |
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UnrealApex
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e185c282ad
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Rename code_csharp.json to code_c#.json
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2021-05-07 14:28:44 -07:00 |
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UnrealApex
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f67fad841f
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Merge branch 'Miodec:master' into master
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2021-05-07 11:02:27 -07:00 |
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UnrealApex
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3bb23e8c9b
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Merge pull request #35 from UnrealApex/UnrealApex-bug_report
Update bug_report.md
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2021-05-07 11:02:18 -07:00 |
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Jack
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7e2f57f14c
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Merge pull request #1363 from UnrealApex/UnrealApex-r-language
Added the R Language
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2021-05-07 18:46:36 +01:00 |
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Jack
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b71cf5bcc8
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Merge pull request #1374 from UnrealApex/UnrealApex-bug_report
Updated bug report comments
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2021-05-07 18:46:10 +01:00 |
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UnrealApex
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2660ef787a
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Merge branch 'Miodec:master' into UnrealApex-bug_report
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2021-05-07 09:51:13 -07:00 |
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UnrealApex
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c48eeb8255
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Merge branch 'Miodec:master' into master
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2021-05-07 09:50:27 -07:00 |
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Jack
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8d50f189b1
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Merge pull request #1372 from te-lang-wakker/improved-custom-prompts
Improved custom prompts.
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2021-05-07 16:33:36 +01:00 |
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UnrealApex
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c2aa0ae480
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Merge branch 'Miodec:master' into UnrealApex-r-language
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2021-05-07 08:30:06 -07:00 |
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UnrealApex
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41b4bd7100
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Merge pull request #34 from UnrealApex/UnrealApex-r-language
Added R language
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2021-05-07 08:24:08 -07:00 |
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Casper Sluitman
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a0ad3bb507
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Clarified tip.
Rephrased the tip as to make it easier to understand.
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2021-05-07 17:02:44 +02:00 |
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Jack
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2823a54e9c
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added custom layoutfluid to the graph water mark
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2021-05-07 15:51:03 +01:00 |
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Jack
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f0aebbbb33
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added notification when custom layoutfluid is saved
added default layoutfluid value
changed delimiter to #
addded a validation step and reverting back if validation failed
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2021-05-07 15:44:18 +01:00 |
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Jack
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20c5cebc54
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no need to set it like this, restart will handle it
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2021-05-07 15:42:47 +01:00 |
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Casper Sluitman
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8c590a059d
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Added tip.
Explained the difference between "set" and "add".
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2021-05-07 16:38:52 +02:00 |
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Jack
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7fc3b09610
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storing customlayoutfluid using _ instead of spaces so that it can save the config properly
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2021-05-07 15:09:03 +01:00 |
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Jack
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5c8650a7c2
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Merge pull request #1333 from UnrealApex/master
Added Discord tag copy error handling logic and added links in table of contents
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2021-05-07 14:52:03 +01:00 |
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Jack
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0e208fd08f
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just using alerts
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2021-05-07 14:51:07 +01:00 |
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