1. when a custom theme is active preview of regular theme was not
applied, introduced with
fdead53ba9
2. when custom theme is active previewing other custom themes set the
color to the active custom theme first, then the selected one causing
flashing
To reproduce:
1. preview of regular theme not working
- create a custom theme with black background, activate it
- open commandline to preview a regular theme
2. custom theme colors get set multiple times
- create a custom theme with white background called white and activate
it
- create to custom themes with black background called black1 and black2
- switch preview between black1 and black2
Implements temporary email detection for the registration email input
field on the login page. When users focus on the email input, the system
dynamically imports the `disposable-email-domains-js` package to check
for temporary/disposable email addresses.
## Changes Made
- **Dynamic Import**: Added lazy loading of
`disposable-email-domains-js` package that triggers on email input focus
- **Email Validation Enhancement**: Extended the existing email
validation in `login.ts` to include temporary email detection
- **User Warning**: Shows warning message "Be careful when using
temporary emails - you will need it to log into your account" for
detected temporary emails
- **Graceful Degradation**: Handles module import failures silently
without breaking existing functionality
- **Dependency Management**: Added `disposable-email-domains-js` to
frontend package dependencies
## Technical Implementation
The implementation integrates seamlessly with the existing
`validateWithIndicator` system:
```typescript
// Dynamic import on focus
emailInputEl.addEventListener("focus", async () => {
if (!moduleLoadAttempted) {
moduleLoadAttempted = true;
try {
disposableEmailModule = await import("disposable-email-domains-js");
} catch (e) {
// Silent failure - continues without temp email detection
}
}
});
// Validation check
if (disposableEmailModule && disposableEmailModule.isDisposableEmail) {
if (disposableEmailModule.isDisposableEmail(email)) {
return {
warning: "Be careful when using temporary emails - you will need it to log into your account"
};
}
}
```
## Key Features
- **Non-blocking**: Module only loads when needed and failures don't
interrupt the user experience
- **Warning Level**: Uses the existing warning system, allowing users to
continue with registration
- **Preserved Functionality**: All existing email validation (education
emails, typos) continues to work unchanged
- **Performance Optimized**: Lazy loading prevents unnecessary network
requests until the feature is actually used
## Testing
Verified that:
- Temporary emails (e.g., mailinator.com, 10minutemail.com) show
appropriate warnings
- Regular emails (e.g., gmail.com, outlook.com) pass validation normally
- Education emails continue to show existing warnings
- Module import failures are handled gracefully
- All existing validation behavior is preserved
<screenshot>


</screenshot>
Resolves the requirement to detect temporary emails while maintaining a
smooth user experience and backward compatibility.
> [!WARNING]
>
> <details>
> <summary>Firewall rules blocked me from connecting to one or more
addresses (expand for details)</summary>
>
> #### I tried to connect to the following addresses, but was blocked by
firewall rules:
>
> -
`https://api.github.com/repos/mziyut/disposable-email-domains-js/contents/package.json`
> - Triggering command: `curl -s REDACTED` (http block)
>
> If you need me to access, download, or install something from one of
these locations, you can either:
>
> - Configure [Actions setup
steps](https://gh.io/copilot/actions-setup-steps) to set up my
environment, which run before the firewall is enabled
> - Add the appropriate URLs or hosts to the custom allowlist in this
repository's [Copilot coding agent
settings](https://github.com/monkeytypegame/monkeytype/settings/copilot/coding_agent)
(admins only)
>
> </details>
<!-- START COPILOT CODING AGENT TIPS -->
---
✨ Let Copilot coding agent [set things up for
you](https://github.com/monkeytypegame/monkeytype/issues/new?title=✨+Set+up+Copilot+instructions&body=Configure%20instructions%20for%20this%20repository%20as%20documented%20in%20%5BBest%20practices%20for%20Copilot%20coding%20agent%20in%20your%20repository%5D%28https://gh.io/copilot-coding-agent-tips%29%2E%0A%0A%3COnboard%20this%20repo%3E&assignees=copilot)
— coding agent works faster and does higher quality work when set up for
your repo.
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: Miodec <13181393+Miodec@users.noreply.github.com>
Co-authored-by: Jack <jack@monkeytype.com>
### Description
<!-- Please describe the change(s) made in your PR -->
### Checks
- [ ] Adding quotes?
- [ ] Make sure to include translations for the quotes in the
description (or another comment) so we can verify their content.
- [ ] Adding a language?
- Make sure to follow the [languages
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LANGUAGES.md)
- [ ] Add language to `packages/schemas/src/languages.ts`
- [ ] Add language to exactly one group in
`frontend/src/ts/constants/languages.ts`
- [ ] Add language json file to `frontend/static/languages`
- [ ] Adding a theme?
- Make sure to follow the [themes
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/THEMES.md)
- [ ] Add theme to `packages/schemas/src/themes.ts`
- [ ] Add theme to `frontend/src/ts/constants/themes.ts`
- [ ] Add theme css file to `frontend/static/themes`
- [ ] Add some screenshot of the theme, especially with different test
settings (colorful, flip colors) to your pull request
- [x] Adding a layout?
- [x] Make sure to follow the [layouts
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LAYOUTS.md)
- [x] Add layout to `packages/schemas/src/layouts.ts`
- [x] Add layout json file to `frontend/static/layouts`
- [ ] Adding a font?
- Make sure to follow the [themes
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/FONTS.md)
- [ ] Add font file to `frontend/static/webfonts`
- [ ] Add font to `packages/schemas/src/fonts.ts`
- [ ] Add font to `frontend/src/ts/constants/fonts.ts`
- [ ] Check if any open issues are related to this PR; if so, be sure to
tag them below.
- [ ] Make sure the PR title follows the Conventional Commits standard.
(https://www.conventionalcommits.org for more info)
- [x] Make sure to include your GitHub username prefixed with @ inside
parentheses at the end of the PR title.
<!-- label(optional scope): pull request title (@your_github_username)
-->
<!-- I know I know they seem boring but please do them, they help us and
you will find out it also helps you.-->
Closes #
<!-- the issue(s) your PR resolves if any (delete if that is not the
case) -->
<!-- please also reference any issues and or PRs related to your pull
request -->
<!-- Also remove it if you are not following any issues. -->
<!-- pro tip: you can mention an issue, PR, or discussion on GitHub by
referencing its hash number e.g:
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<!-- pro tip: you can press . (dot or period) in the code tab of any
GitHub repo to get access to GitHub's VS Code web editor Enjoy! :) -->
### Description
Changed punctuation in the about page. We can also make the text in the
parenthesis a standalone sentence by just removing the parenthesis.
### Description
Translation of the quote : When you give them a great gift, some people
can't help but wonder why the wrapping paper isn't their favorite color.
<!-- Please describe the change(s) made in your PR -->
### Checks
- [x] Adding quotes?
- [x] Make sure to include translations for the quotes in the
description (or another comment) so we can verify their content.
- [ ] Adding a language?
- Make sure to follow the [languages
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LANGUAGES.md)
- [ ] Add language to `packages/schemas/src/languages.ts`
- [ ] Add language to exactly one group in
`frontend/src/ts/constants/languages.ts`
- [ ] Add language json file to `frontend/static/languages`
- [ ] Adding a theme?
- Make sure to follow the [themes
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/THEMES.md)
- [ ] Add theme to `packages/schemas/src/themes.ts`
- [ ] Add theme to `frontend/src/ts/constants/themes.ts`
- [ ] Add theme css file to `frontend/static/themes`
- [ ] Add some screenshot of the theme, especially with different test
settings (colorful, flip colors) to your pull request
- [ ] Adding a layout?
- [ ] Make sure to follow the [layouts
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LAYOUTS.md)
- [ ] Add layout to `packages/schemas/src/layouts.ts`
- [ ] Add layout json file to `frontend/static/layouts`
- [ ] Adding a font?
- Make sure to follow the [themes
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/FONTS.md)
- [ ] Add font file to `frontend/static/webfonts`
- [ ] Add font to `packages/schemas/src/fonts.ts`
- [ ] Add font to `frontend/src/ts/constants/fonts.ts`
- [x] Check if any open issues are related to this PR; if so, be sure to
tag them below.
- [x] Make sure the PR title follows the Conventional Commits standard.
(https://www.conventionalcommits.org for more info)
- [x] Make sure to include your GitHub username prefixed with @ inside
parentheses at the end of the PR title.
<!-- label(optional scope): pull request title (@your_github_username)
-->
<!-- I know I know they seem boring but please do them, they help us and
you will find out it also helps you.-->
Closes #
<!-- the issue(s) your PR resolves if any (delete if that is not the
case) -->
<!-- please also reference any issues and or PRs related to your pull
request -->
<!-- Also remove it if you are not following any issues. -->
<!-- pro tip: you can mention an issue, PR, or discussion on GitHub by
referencing its hash number e.g:
[#1234](https://github.com/monkeytypegame/monkeytype/pull/1234) -->
<!-- pro tip: you can press . (dot or period) in the code tab of any
GitHub repo to get access to GitHub's VS Code web editor Enjoy! :) -->
Switching the screenshot library from html2canvas to modern-screenshot.
for both visual for users and some technical/codebase benefits.
### Visual Improvements :
* Background css filters now shows in the screenshot.
fix: #6862 ,
#1613 ,
https://github.com/monkeytypegame/monkeytype/issues/6249#issuecomment-2651215569
* Sharper, higher-quality screenshots noticeably especially on high-DPI
screens.
* Backgrounds now render correctly on small screens that were previously
missing on mobile or small viewports, now included and properly scaled.
* Previously, with extra height e.g input history opened, the background
failed to cover everything even when it should have.
* The screenshot now more closely matches what users actually see across
devices and layouts.
### Non-Visual (Technical/Codebase) Improvements :
* Supporting modern css makes us now able to use css for the heatmap
instead of the JS.
#5892 ,
#5879
* Reduced bundle size: Dropping html2canvas and its dependencies.
* Up-to-date library, easier future improvements.
---------
Co-authored-by: Samuel Hautamäki <70753342+SirObby@users.noreply.github.com>
Co-authored-by: samuelhautamaki <samuelhautamaki@noreply.codeberg.org>
Co-authored-by: Miodec <jack@monkeytype.com>
### Description
Added the hawaiian language, 200 and 1k variants. I used the
"freqlist_haw.txt" file from https://dohliam.github.io/corpus/haw/ which
sorts by frequency.
### Checks
- [x] Adding a language?
- Make sure to follow the [languages
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LANGUAGES.md)
- [x] Add language to `packages/schemas/src/languages.ts`
- [x] Add language to exactly one group in
`frontend/src/ts/constants/languages.ts`
- [x] Add language json file to `frontend/static/languages`
- [x] Make sure to include your GitHub username prefixed with @ inside
parentheses at the end of the PR title.
---------
Co-authored-by: samuelhautamaki <samuelhautamaki@noreply.codeberg.org>
- Refactor the loading page and the functions responsible for showing
elements
- Navigate loading options no longer override but they are used BEFORE
the page loading options. Keyframes are scaled accordingly to transition
smoothly
- Removed the error element from the account page
- Added a rejection / error handler to the loading page
- Removed one more dependency from the account controller
fix: add comma and period to specials funbox (#6870) (@radouane-tamouss)
- Add missing ',' and '.' characters to specials array in getSpecials()
- Add comprehensive tests for getSpecials() function
- Fixes issue where comma and period never appeared in specials funbox
Closes#6870
### Description
This PR fixes issue #6870 where the "specials" funbox was missing comma
(,) and period (.) characters. Users reported that these common
punctuation marks never appeared when using the specials funbox, making
it impossible to practice typing them in that mode.
**Changes made:**
1. Added ',' and '.' to the `specials` array in the `getSpecials()`
function
2. Added comprehensive unit tests to verify the fix works correctly and
prevent future regressions
3. Tests ensure all special characters (including comma and period) can
be generated
**Testing:**
- Added unit tests that specifically verify comma and period are
included
- Tests run multiple iterations to account for randomness in character
generation
- Verified all existing functionality remains unchanged
### Checks
- [x] Check if any open issues are related to this PR; if so, be sure to
tag them below.
- [x] Make sure the PR title follows the Conventional Commits standard.
(https://www.conventionalcommits.org for more info)
- [x] Make sure to include your GitHub username prefixed with @ inside
parentheses at the end of the PR title.
Closes#6870
### Description
Translation of the quote : "I don't think it's that simple. Some people
never observe anything. They simply endure existence with a kind of
passive insistence, and they resist with angry spite anything that might
shake them from their false serenity."
<!-- Please describe the change(s) made in your PR -->
### Checks
- [x] Adding quotes?
- [x] Make sure to include translations for the quotes in the
description (or another comment) so we can verify their content.
- [ ] Adding a language?
- Make sure to follow the [languages
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LANGUAGES.md)
- [ ] Add language to `packages/schemas/src/languages.ts`
- [ ] Add language to exactly one group in
`frontend/src/ts/constants/languages.ts`
- [ ] Add language json file to `frontend/static/languages`
- [ ] Adding a theme?
- Make sure to follow the [themes
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/THEMES.md)
- [ ] Add theme to `packages/schemas/src/themes.ts`
- [ ] Add theme to `frontend/src/ts/constants/themes.ts`
- [ ] Add theme css file to `frontend/static/themes`
- [ ] Add some screenshot of the theme, especially with different test
settings (colorful, flip colors) to your pull request
- [ ] Adding a layout?
- [ ] Make sure to follow the [layouts
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/LAYOUTS.md)
- [ ] Add layout to `packages/schemas/src/layouts.ts`
- [ ] Add layout json file to `frontend/static/layouts`
- [ ] Adding a font?
- Make sure to follow the [themes
documentation](https://github.com/monkeytypegame/monkeytype/blob/master/docs/FONTS.md)
- [ ] Add font file to `frontend/static/webfonts`
- [ ] Add font to `packages/schemas/src/fonts.ts`
- [ ] Add font to `frontend/src/ts/constants/fonts.ts`
- [x] Check if any open issues are related to this PR; if so, be sure to
tag them below.
- [x] Make sure the PR title follows the Conventional Commits standard.
(https://www.conventionalcommits.org for more info)
- [x] Make sure to include your GitHub username prefixed with @ inside
parentheses at the end of the PR title.
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Closes #
<!-- the issue(s) your PR resolves if any (delete if that is not the
case) -->
<!-- please also reference any issues and or PRs related to your pull
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<!-- Also remove it if you are not following any issues. -->
<!-- pro tip: you can mention an issue, PR, or discussion on GitHub by
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---------
Co-authored-by: Miodec <13181393+Miodec@users.noreply.github.com>
- Moved all loading page logic to the page controller. No other module
handles text or bar updating. The page controller displays either the
spinner or loading bar (depending on the configuration) inbetween the
source and target page. Once a promise resolves the page change
continues.
- Pages can now say they require a loading page before opening the page
- Navigate function call can override that / add a loading page to any
page load
- Simplified account controller flow a lot - only one `navigate` call
remains
- Removed the preloader from the account page which simplifies things
aswell
- Moved loading page styles