Commit graph

3847 commits

Author SHA1 Message Date
lukew3 d4e954069e Added ability to watch replay 2021-05-08 15:37:29 -04:00
Jack 7acd5d9f2b
Merge pull request #1364 from OctahedronV2/master
Added custom layoutfluid setting
2021-05-08 19:38:17 +01:00
Jack d5e6b06d66 npm i 2021-05-08 19:37:18 +01:00
Jack dc1ee61859 brought back missing file 2021-05-08 19:34:33 +01:00
Jack 9e2e6eb803 merged master 2021-05-08 19:33:19 +01:00
Jack 6e3a0ac96d
Merge pull request #1377 from UnrealApex/UnrealApex-pr-template
Made small changes to the PR template
2021-05-08 19:03:23 +01:00
Jack dc572178d8
Merge pull request #1376 from UnrealApex/master
Renamed C# from csharp to c# and added Java quote
2021-05-08 17:30:59 +01:00
UnrealApex d7741141a1
Fixed language name 2021-05-07 17:55:30 -07:00
Jack a779078423 Merge branch 'master' of https://github.com/Miodec/monkey-type 2021-05-08 00:05:32 +01:00
Jack 5da45781bc
Merge pull request #1366 from omackenzie/master
Remove duplicate quotes
2021-05-08 00:04:34 +01:00
Jack 737ded2439 added -moz-fit-content 2021-05-08 00:01:24 +01:00
UnrealApex ae2dd8fd97 added Java quote 2021-05-07 22:22:26 +00:00
Oscar MacKenzie 612e96427b
Fix line endings in code_rust 2021-05-08 07:55:45 +10:00
Oscar MacKenzie 1a2eb6f219
Fix line endings 2021-05-08 07:53:01 +10:00
UnrealApex ef436c6132
Update pull_request_template.md 2021-05-07 14:43:08 -07:00
Oscar MacKenzie 2790a66afc Merge branch 'Miodec:master' into master 2021-05-08 07:42:34 +10:00
UnrealApex 69c7219cae
Update _groups.json 2021-05-07 14:29:32 -07:00
UnrealApex 2b33a70244
Update _list.json 2021-05-07 14:29:07 -07:00
UnrealApex e185c282ad
Rename code_csharp.json to code_c#.json 2021-05-07 14:28:44 -07:00
UnrealApex f67fad841f Merge branch 'Miodec:master' into master 2021-05-07 11:02:27 -07:00
UnrealApex 3bb23e8c9b
Merge pull request #35 from UnrealApex/UnrealApex-bug_report
Update bug_report.md
2021-05-07 11:02:18 -07:00
Jack 7e2f57f14c
Merge pull request #1363 from UnrealApex/UnrealApex-r-language
Added the R Language
2021-05-07 18:46:36 +01:00
Jack b71cf5bcc8
Merge pull request #1374 from UnrealApex/UnrealApex-bug_report
Updated bug report comments
2021-05-07 18:46:10 +01:00
UnrealApex 2660ef787a Merge branch 'Miodec:master' into UnrealApex-bug_report 2021-05-07 09:51:13 -07:00
UnrealApex c48eeb8255 Merge branch 'Miodec:master' into master 2021-05-07 09:50:27 -07:00
Jack 8d50f189b1
Merge pull request #1372 from te-lang-wakker/improved-custom-prompts
Improved custom prompts.
2021-05-07 16:33:36 +01:00
UnrealApex c2aa0ae480 Merge branch 'Miodec:master' into UnrealApex-r-language 2021-05-07 08:30:06 -07:00
UnrealApex 41b4bd7100
Merge pull request #34 from UnrealApex/UnrealApex-r-language
Added R language
2021-05-07 08:24:08 -07:00
Casper Sluitman a0ad3bb507 Clarified tip.
Rephrased the tip as to make it easier to understand.
2021-05-07 17:02:44 +02:00
Jack 2823a54e9c added custom layoutfluid to the graph water mark 2021-05-07 15:51:03 +01:00
Jack f0aebbbb33 added notification when custom layoutfluid is saved
added default layoutfluid value
changed delimiter to #
addded a validation step and reverting back if validation failed
2021-05-07 15:44:18 +01:00
Jack 20c5cebc54 no need to set it like this, restart will handle it 2021-05-07 15:42:47 +01:00
Casper Sluitman 8c590a059d Added tip.
Explained the difference between "set" and "add".
2021-05-07 16:38:52 +02:00
Jack 7fc3b09610 storing customlayoutfluid using _ instead of spaces so that it can save the config properly 2021-05-07 15:09:03 +01:00
Jack 5c8650a7c2
Merge pull request #1333 from UnrealApex/master
Added Discord tag copy error handling logic and added links in table of contents
2021-05-07 14:52:03 +01:00
Jack 0e208fd08f just using alerts 2021-05-07 14:51:07 +01:00
Jack b3963fe54e
Merge pull request #1358 from Brachyurus/patch-3
Fixed some typos in lithuanian_3k.
2021-05-07 13:53:06 +01:00
Jack 6ff336e647
Merge pull request #1360 from semilin/master
Remove offensive word from English 25k
2021-05-07 13:52:51 +01:00
Jack 056725d5aa
Merge pull request #1371 from refact0r/master
Midnight Theme
2021-05-07 13:50:55 +01:00
Casper Sluitman a262db883c Improved custom prompts.
This commit introduces a few changes to the selection of custom filtered datasets:

- The "ok" button has been separated into "add" and "set"; the former doesn't clear the text field, making it easier to combine datasets.

- A few functions have been switched around to fix the loading button and to circumvent some finnicky behaviour.

- The forEach loop has been replaced with a join; this looks a bit cleaner and is generally more performant.
2021-05-07 12:57:27 +02:00
refact0r d7c594a54a
fix comma 2021-05-06 16:20:47 -07:00
refact0r 762ae51737
Update _list.json 2021-05-06 16:18:20 -07:00
refact0r 208694c61a
Create midnight.css 2021-05-06 16:17:14 -07:00
Oscar MacKenzie 8fa497e832
Fix formatting issues and revert ID changes 2021-05-07 07:47:51 +10:00
Oscar MacKenzie f3ead9d31c
Revert code_rust.json 2021-05-07 07:45:47 +10:00
Oscar MacKenzie 800192db6c
Remove duplicate quotes 2021-05-06 20:27:39 +10:00
UnrealApex 348c297d8b added TODO for the future 2021-05-06 02:02:43 +00:00
UnrealApex e48d2e223b
Merge pull request #36 from Miodec/master
merge
2021-05-05 16:49:21 -07:00
OctahedronV2 518ec33189 Added custom layoutfluid setting 2021-05-05 19:47:59 -04:00
UnrealApex a57860f399 added missing semi colon 2021-05-05 23:46:23 +00:00