trilium/bin/build-win-x64.sh

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#!/usr/bin/env bash
BUILD_DIR=./dist/trilium-windows-x64
rm -rf $BUILD_DIR
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echo "Copying required windows binaries"
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rm -r node_modules/sqlite3/lib/binding/*
rm -r node_modules/mozjpeg/vendor/*
rm -r node_modules/pngquant-bin/vendor/*
rm -r node_modules/giflossy/vendor/*
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cp -r bin/deps/win-x64/sqlite/* node_modules/sqlite3/lib/binding/
cp bin/deps/win-x64/image/cjpeg.exe node_modules/mozjpeg/vendor/
cp bin/deps/win-x64/image/pngquant.exe node_modules/pngquant-bin/vendor/
cp bin/deps/win-x64/image/gifsicle.exe node_modules/giflossy/vendor/
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./node_modules/.bin/electron-packager . --asar --out=dist --executable-name=trilium --platform=win32 --arch=x64 --overwrite --icon=src/public/images/app-icons/win/icon.ico
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mv "./dist/Trilium Notes-win32-x64" $BUILD_DIR
# removing software WebGL binaries because they are pretty huge and not necessary
rm -r $BUILD_DIR/swiftshader
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./bin/reset-local.sh
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echo "Zipping windows x64 electron distribution..."
VERSION=`jq -r ".version" package.json`
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cd dist
zip -r9 trilium-windows-x64-${VERSION}.zip trilium-windows-x64